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Mario Cortez Email & Phone Number

Senior Character Artist at Hidden Path Entertainment at Hidden Path Entertainment
Location: Hayward, California, United States 8 work roles 1 school
1 work email found @sledgehammergames.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email m****@sledgehammergames.com
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Current company
Role
Senior Character Artist at Hidden Path Entertainment
Location
Hayward, California, United States

Who is Mario Cortez? Overview

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Quick answer

Mario Cortez is listed as Senior Character Artist at Hidden Path Entertainment at Hidden Path Entertainment, based in Hayward, California, United States. AeroLeads shows a work email signal at sledgehammergames.com and a matched LinkedIn profile for Mario Cortez.

Mario Cortez previously worked as Senior Character Artist at Hidden Path Entertainment and Instructor at Cgma | Computer Graphics Master Academy. Mario Cortez holds Certificate, Modeling And Texturing from Gnomon.

Company email context

Email format at Hidden Path Entertainment

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{first_initial}{last}@sledgehammergames.com
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AeroLeads found 1 current-domain work email signal for Mario Cortez. Compare company email patterns before reaching out.

Profile bio

About Mario Cortez

ABOUT ME:I’m a passionate and experienced in the field of 3D character and creature development for cinematics and games with excellent organizational, problem-solving and communication skills.I love the challenge of trying to create the most dynamic and compelling art I can, as efficiently and economically as possible. I'm also a well-trained sculptor, specializing in human and animal anatomy.I have also experienced a variety of production environments, from large scale AAA studios, to smaller indie teams, to film and previs studios, both on site and remote. All of which have given me great insight into the many facets and dimensions of game development.Feel free to contact me for additional information. Thank you for taking the time to view my profile.• years experience as 3D character artist working for game and film studios.• Strong ability in bringing to life 3D characters from a 2D concept art• Experience mentoring, teaching• Ability to model and sculpt anatomically correct human and animal characters and character assets.• Able to process scan data, clean and retopologize for texturing.• Ability to work in variety of art styles, from highly stylized to hyper-realistic.• Organic, hard-surface and environment modeling• Expert knowledge of real-time next-gen shaders, Normal mapping techniques and shading, unwrapping clean UV and hand-painted textures.• Traditional 2D and 3D art background.• Tools used: Maya, Zbrush, Mudbox, 3DS Max, Photoshop, Marvelous Designer, TopoGun, Substance Painter, Mari.• Lighting and rendering with VRay, Mental Ray, Arnold, Redshift Marmoset and Unreal 4 and 5.6

Current workplace

Mario Cortez's current company

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Hidden Path Entertainment
Hidden Path Entertainment
Senior Character Artist at Hidden Path Entertainment
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8 roles

Mario Cortez work experience

A career timeline built from the work history available for this profile.

Senior Character Artist

Current

Bellevue, Washington, Us

My responsibilities at Hidden Path varied greatly.- Created creatures and characters at the highest quality for a AAA title.- Help create custom materials within Unreal 5- Develop workflows for creating hyper realistic character faces- Worked closely with Art Director and Principal Character Artist with concepts- Also created props when necessary- Sculpt likeness for bespoke characters

Jan 2023 - Present

Instructor

Sherman Oaks, Ca, Us

In the instructor role at CGMastersAcademy I provide feedback and answer questions to several students at varying levels of expertise in the course material. I also focus on the engagement of students, making sure they are involved and that they are being challenged. My aim is to improve the student's understanding of the course material so that they proceed with more confidence in their artwork. As an instructor I take it upon myself to adjust to my students to better suit their needs rather than expect them to adjust to my preferences.

Jun 2023 - Dec 2023

Character Artist

Foster City, Ca, Us

As a Character Artist at Sledgehammer, I strive to push the quality in my modeling, texturing.- Create deformable low poly meshes.- texturing characters for AAA games.- I work closely with other members in my team to improve workflows. - able to work self sufficiently while also collaborating to ensure delivery before deadlines.- process outsourced assets and improve upon them to meet standards.

Apr 2021 - Jan 2023

Modeler, Texture Artist

Encino, California, Us

I was responsible for modeling and texturing with a painterly and stylized aesthetic to match according to concepts and direction provided for an unannounced AAA title. - helped mentor and establish workflows for texturing- collaborated to ensure rest of the team meets standards- help with direction to hit the desired look and meet deadlines.

Feb 2021 - Mar 2021

Character (Vad) Artist

Santa Monica, Ca, Us

- I model, texture, UV and sculpt characters for Unreal Engine- I also modeled and textured props environments and vehicles where necessary. - I am responsible for matching actor's likeness and working off of concepts provided.

Nov 2020 - Feb 2021

Asset Artist

Santa Monica, California, Us

I am responsible for providing assets required for the completion of shots for feature films.- texturing and look development with mari and katana.- modeling and UVing vehicles and props and characters.- scan cleanup for digi doubles.- curve creation for FX, scene layout.

Mar 2020 - Nov 2020

Character Artist

Hebru

- As a Character Artist I was expected to deliver a sculpt based on concepts. - I would then add any further changes to the sculpt until it was to the client's liking.- I often would improve upon previously made characters from other artists to better match standards.

Jun 2019 - Nov 2019

Clay Maquette Instructor

North Hollywood, California, Us

As a Sculpting Assistant I had the duty of teaching about 100 students- reinforce lessons and guide students to produce their desired result- established methods for sculpting and armature creation- provided structural feedback based on anatomy and art principles without sacrificing student's vision- Provided guidance through various methods for each unique student's style and preferred method to learning.

Jul 2018 - Jul 2019
1 education record

Mario Cortez education

  • Gnomon
    Gnomon
    Modeling And Texturing
FAQ

Frequently asked questions about Mario Cortez

Quick answers generated from the profile data available on this page.

What company does Mario Cortez work for?

Mario Cortez works for Hidden Path Entertainment.

What is Mario Cortez's role at Hidden Path Entertainment?

Mario Cortez is listed as Senior Character Artist at Hidden Path Entertainment at Hidden Path Entertainment.

What is Mario Cortez's email address?

AeroLeads has found 1 work email signal at @sledgehammergames.com for Mario Cortez at Hidden Path Entertainment.

Where is Mario Cortez based?

Mario Cortez is based in Hayward, California, United States while working with Hidden Path Entertainment.

What companies has Mario Cortez worked for?

Mario Cortez has worked for Hidden Path Entertainment, Cgma | Computer Graphics Master Academy, Sledgehammer Games, Brain Zoo Studios, and Halon Entertainment.

How can I contact Mario Cortez?

You can use AeroLeads to view verified contact signals for Mario Cortez at Hidden Path Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Mario Cortez attend?

Mario Cortez holds Certificate, Modeling And Texturing from Gnomon.

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