Mario Gutierrez

Mario Gutierrez Email and Phone Number

Software Dev / XR / Unity3D @ United States
United States
Mario Gutierrez's Location
San Antonio, Texas Metropolitan Area, United States, United States
Mario Gutierrez's Contact Details
About Mario Gutierrez

I have several years of professional experience using the Unity engine to develop XR applications end-to-end including programming and art content. I also have some professional experience developing native applications for Android and Windows. I'm quick to ramp up on new platforms and tools, and love to take on new challenges. My top skills at the moment are: C#/Unity, C, OpenGL, GLSL.

Mario Gutierrez's Current Company Details
Freelance

Freelance

Software Dev / XR / Unity3D
United States
Mario Gutierrez Work Experience Details
  • Freelance
    Freelance
    United States
  • Freelance
    Freelance Software Developer
    Freelance Apr 2024 - Present
    Mainly short-term contracts for Unity3D graphics and performance-optimization related work.
  • Win Reality
    Senior Unity Developer
    Win Reality Oct 2021 - Apr 2024
    Austin, Texas, Us
    Worked with WIN Reality to create and launch an awesome VR baseball training app.My main VR contributions involved: solving rendering issues, creating shader effects, reworking large parts of the core system, custom UI systems, improving plugin integrations, general performance analysis and optimizations, gameplay logic, and the usual other stuff.
  • Quantum Interface
    Lead Software Engineer
    Quantum Interface Mar 2020 - Jul 2021
    Austin, Texas, Us
    * Building out some new products end-to-end and proprietary UI systems.* Prototyping new product and UI ideas.* Building AR/VR software on Oculus, Android, and iOS.* Unity Engine; C# .NET; Native Android / Java.
  • The Third Floor, Inc.
    Technical Artist (Unity)
    The Third Floor, Inc. Dec 2018 - Sep 2019
    Los Angeles, California, Us
    Super Nintendo World* Shader programming, particle effects, and textures.* Improved and extended existing pipeline code.* Created several useful editor tools to automate large tedious tasks.* General C# programming, improvements, and bug fixing, etc.* Maintained and helped set up CI, VCS, and cache servers.
  • Emd Serono, Inc.
    Ar/Vr Engineer
    Emd Serono, Inc. Feb 2017 - Dec 2018
    Boston, Massachusetts, Us
    Developed VR and AR experiences for equipment training, trade shows and marketing, customer support, and architecture visualization. Our team explored cutting-edge XR technology and worked with internal customers to identify potential use cases where the tech will introduce a benefit.* Hardware: Vive, Vive Pro, HoloLens, Oculus Rift, Oculus Go, Google Cardboard, and Leap Motion.* Software: Unity3D, VRTK, WebVR/AR (experiments), Blender, Substance Designer, Filter Forge, Photoshop.* Languages: C#, ShaderLab, HLSL, GLSL, Python, JavaScript, HTML, CSS.
  • Usaa
    Software Developer & Integrator Iii
    Usaa Oct 2015 - Jun 2016
    San Antonio, Texas, Us
    * Full-stack development and maintenance of Java EE web applications.* Designed a friendly REST interface for a legacy system.* Ran a successful deep learning PoC for addressing a security verification problem.
  • Texas State University
    Researcher & Student Mentor
    Texas State University Jun 2015 - Aug 2015
    San Marcos, Tx, Us
    Led an investigation into the prediction of blood alcohol content from smartwatch sensor data.* Developed Android software to collect data from volunteers.* Performed machine learning data analysis and modeling in R.* Provided assistance to participants in the research program.
  • Texas State University
    Undergraduate Researcher
    Texas State University Aug 2013 - Jun 2015
    San Marcos, Tx, Us
    I analyzed and collected CPU performance data, then trained a neural network to accurately predict power consumption in real-time. Work was done in Bash and R.
  • Texas State University
    Research Intern
    Texas State University Jun 2014 - Jul 2014
    San Marcos, Tx, Us
    Assisted with research on 3D shape retrieval with 3D sketch queries. Specifically, my role was in implementing an existing shape comparison method in Java for contrast with the proposed method.

Mario Gutierrez Skills

Unity3d C# Augmented Reality Oculus Rift C++ Virtual Reality Google Cardboard Htc Vive Mobile Ar Hololens Arkit Vuforia Machine Learning Neural Networks Deep Learning Rest Software Development Web Services Linux Django Web Applications Python Sql Programming Html Unity

Mario Gutierrez Education Details

  • Texas State University
    Texas State University
    Computer Science

Frequently Asked Questions about Mario Gutierrez

What company does Mario Gutierrez work for?

Mario Gutierrez works for Freelance

What is Mario Gutierrez's role at the current company?

Mario Gutierrez's current role is Software Dev / XR / Unity3D.

What is Mario Gutierrez's email address?

Mario Gutierrez's email address is ma****@****saa.com

What schools did Mario Gutierrez attend?

Mario Gutierrez attended Texas State University.

What are some of Mario Gutierrez's interests?

Mario Gutierrez has interest in Children, Education, Science And Technology, Arts And Culture, Health.

What skills is Mario Gutierrez known for?

Mario Gutierrez has skills like Unity3d, C#, Augmented Reality, Oculus Rift, C++, Virtual Reality, Google Cardboard, Htc Vive, Mobile Ar, Hololens, Arkit, Vuforia.

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