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Senior Creative / Art Director providing artistic vision and leading creative and technology teams in the production of story-driven content.Partner with executive leadership on game design, visual look and feel, narrative, and sound design which elevates customer experiences in multi-sensory environments and new technologies. Coach, mentor, and culture leader guiding and uplifting through open communication, transparency, empathy, engagement, and staff career development. • Lead multi-discipline teams up to 16 and develop award winning games with 5M+ copies sold.• Utilize skills in many categories to maximize the art and vision experience.• Specialize in development of Intellectual Property, emergent technology, award-winning video games.Skills & Expertise:• Strategy, Vision, Execution• Creative Direction, Content Curation • Team Leadership • Problem Solving• Project (Art) Budgets 5 mil + • Innovation, Ideation• Intellectual Property (IP) Development• Cinematic Storytelling• Digital Painting/Illustration• Performance Acceleration• Business ProcessTechnology & Expertise:• Game Development Pipeline• Perforce, Unreal Game Sync• Technical Project Assessment • AR, VR, MR, XR• Workflow creation and assessment• 2D and 3D proficiency• Keyshot renderer• Adobe Creative Suite• Unity and Unreal• Trello, Monday, Jira, Favro• Cinema 4D • G Suite, Apple iWork, Microsoft 365• Notion, MiroPrior Advisory and Board Roles:• VR/AR/MR Pipeline Advisor, TYM Studios• External Advisory Board Member, CACC Applied Technologies Division, a National Science Foundation Advanced Technical Education Project• yəhaw̓ artist, collective of Indigenous creativesCONTACT:info@marisaerven.comSUMMARY:Senior Creative / Art Director providing artistic vision and leading creative and technology teams in the production of story-driven content.
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Co-Founder, CtoLe Vere, Inc.Seattle, Wa, Us -
Founder, CtoIzana Aug 2024 - PresentFounder, CTO of IZANA. Executive Creative Director. -
Art DirectorTimbre Games Jun 2023 - Jul 2024Vancouver, Ca- AAA ARPG for PC/Console- Working with a well known IP- Studio Leadership Team Member- Style Guidance, Artistic Vision- Managing team of direct reports, Mentoring - Strategic analysis of team and project needs- Creation of pitch decks and proposals for exec signoff- Pipeline process development and support -
Art DirectorZynga Jun 2021 - Apr 2023San Francisco, California, Us- Manage internal team direct reports as well as external vendors for project(s)- Creation and launch of 4 game products in under a 2-year period at company- Core Senior Leader, AD for Org- Communicates with multiple internal departments daily to support business initiatives- Strategic analysis of team and project needs-Creation of pitch decks and proposals for exec signoff- Focus on emergent platforms, first to market -
Creative DirectorSiren Cove Studios Jun 2020 - Aug 2021UsFHI 360 Subcontractor for Native American children's books. The books can be found at: https://www.cdc.gov/injury/tribal/starcollection/index.html• Provided recommendations for initial RFP submission and subsequent contract award, with focus on creative budget and content deliverables pipeline. • Worked alongside Research Team and SMEs as a subcontractor, with focus on artist and product development.• Provided book revisions, with focus on illustration polish and client feedback implementation.• Designed back-of-book interactive activities and implemented from initial concept through to final layered illustrations.• Proposed multiple standalone digital activity design options to complement existing book contents.• Created layered illustrations for use in the standalone interactive digital activity. Designed UI screens and icon design for gameplay.• Moved forward with full implementation of standalone digital activities.• Built out digital activities in both game engine and EPUB format(s) for client multi-platform use if/as preferred.• Provided direction in all aspects of the project, including: voice acting, interactive content development, advertising, and more.• Reviewed all external content from vendors, providing feedback and approval for the collection. -
Senior Creative / Art DirectorSiren Cove Studios 2015 - Jun 2021UsSiren Cove Studios is an Intellectual Property and Art Production studio providing synergistic creative direction at the forefront of innovation. -
Author, IllustratorSiren Cove Studios Jan 2019 - Aug 2020UsFHI 360 Subcontractor for Native American children's books. The books can be found at: https://www.cdc.gov/injury/tribal/starcollection/index.html• Determined project scope and task distribution for art team members.• Provided recommendations for initial RFP submission and subsequent contract award, with focus on creative budget and content deliverables pipeline. • Brought on as a subcontractor to write and illustrate two books for K-3 that focus on being connected to AI/AN culture/community and modeling upstander behavior.• The books exemplify positive relationships with others that are safe, stable, and nurturing.• Participated in story research and creative brief development alongside Research Team and SMEs• Honed narrative development of stories based on provided research and cultural feedback. • Refined content into two distinctive storylines with an overarching collection through line.• Created mood boards and style guides for book development.• Provided visual development relating to the book storylines, including key moment drawings.• Illustrated children’s book from start to finish, taking the story from initial concept through to final artwork.• Provided iterative check points, including - but not limited to - storyboarding, character design sheets, dummy book, and more.• Created for multi-platform use, including physical print and interactive eBook(s) for multiple device types.• Designed interactive back-of-book activities to complement collection and engage readers further.• Provided review and direction for all aspects of project branding, including audio/visual/advertising.• Attended core meetings throughout contract to align project with cultural feedback and SME input, as well as client goals.• Hand created a custom digital font for use in interactive language translation content, providing style-aligned interactive fly-outs for Cherokee, Lakota, Navajo, Ojibwe, and Yupik words. -
Art DirectorReality Hearth Jul 2019 - Aug 2020Game art director and member of core leadership team for new unannounced narrative-focused game. Managed remote artists to develop and deliver content for pre-production, pitch, and initial prototype development.• Created and developed guides for art style, asset creation, naming, pipeline organization and flow.• Developed initial prototypes with focus on beauty corner and render shot production.• Produced and sourced materials, models, level design, world lighting, and promo screenshots.• Managed budgets, production timelines, and sourcing/outreach/interviews/hiring for art team.
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Art Director, Content ManagerHyperspace Xr Mar 2019 - Aug 2019Seattle, Wa, UsInteractive art director and member of the leadership team, managing artists and programmers to develop and deliver the first open platform for large scale walk-through VR multisensory experiences. • Determined project scope and task distribution for content team members.• Prototyping and pre-production, both in-engine and 2D for promo/marketing use.• Communicated with art and experience team to develop new pipelines for content and transitions.• Adapted pipeline and design methods for new scene floorplan model spatial considerations.About Exhibition Titan:Embark on a tour in space to visit Titan, the largest moon of Saturn. Explore Immersion Stations, go inside a cryovolcano, and see beautiful views in this yet-to-be-explored place. -
Art Director, Experience LeadHyperspace Xr Nov 2016 - Mar 2019Seattle, Wa, Us• Determined project scope and task distribution for art team members.• Guided art direction with real-time feedback, paint-overs, and review of art deliverables.• Formed aesthetic of Wonderfall with creation of style guides, concept art, and experience direction.About Wonderfall:Travel to a mystical world of science and magic on the verge of unraveling in the aftershock of an ancient war. Join forces with a young inventor in a previously quiet mountain village to help her save her world before it's too late. Gain new and practical skills to aid the inventor in her journey while uncovering the deep mystery of the Wonderfall.About Hyperspace XR:A new wave of interactive story-telling allowing guests to step foot into the action. A platform enabling massive virtual environments to become fully physical and virtual at the same time. Touch, smell, and feel the landscapes and scenery as you take part in a long-form walk-through adventure through a virtual story layered onto a physical set. Journey into the most immersive form of virtual entertainment available.Listed as one of Built In Seattle’s 50 Startups to Watch in 2019 -
Curriculum DeveloperDigital Media Academy Nov 2017 - May 2018Palo Alto, California, UsCreation and curation of instructional content for Digital Media Academy in collaboration with Assistant Director of Instruction, Marcus Duvoisin for 2018.Curriculum Development was created for the following courses:• Digital Photography & Photoshop• Graphic Design• Made By Girls: Adventures in Wearable Tech & Fashion DesignMade By Girls: Adventures in Wearable Tech & Fashion Design contents were created in collaboration with Mary West of SparkFun Electronics. My focus was on creating Adobe Illustrator curriculum content for use with SparkFun Electronic Components. -
Concept ArtistHidden Path Entertainment Jan 2013 - Feb 2015Bellevue, Washington, UsWindborne - Computer Game - Steam/PC• 1 of 2 concept artists chosen to establish Art Direction and develop of style guide, concept design, and paint-overs. • Defined and implemented icons for 100s of objects.• Creation of concept art and life-size marketing art for Pax Prime debut.Defense Grid 2 - Game - Steam/PC, Xbox One, PS4 Winner - Best Strategy Game of the Year, 2014• Created Concepts for achievement images as well as assets for 65 individual achievements.• Created marketing art illustrations, including posters and player instruction cards.• Translated achievements over multiple platforms, creating over 260 individual assets from one original source. Designed to scale to 1/4 of original size, allowing for multi-platform usability, resulting in a reduction of production time costs by 2/3.Metacritic awards/rankings:#30 Best Xbox One Game of 2014#47 Most Shared Xbox One Game of 2014Chroma - PC• Created 2D and 3D assets for team use during game development. -
User Interface ArtistHidden Path Entertainment Oct 2012 - Jan 2013Bellevue, Washington, UsAge of Empires II: HD Edition - Computer Game - PC Sequel to award-winning, best-selling RTS game Age of Empires. • Created Concepts for achievement icons as well as assets for 65 individual achievements.• Digitally Painted and extended background images to HD format.• Batch processed hundreds of images, ensuring quality and reducing production time and reduced cost by approximately 1/3 due to time saving workflows.Metacritic awards/rankings:#24 Most Shared PC Game of 2013 -
Visual Effects ArtistArenanet Llc Jan 2012 - Jun 2012Bellevue, Wa, Us• Created real-time particle effects using proprietary tool sets. • Polished and optimized existing effects, significantly improving performance.• Designed and painted decals for use in custom game decal effects. -
Motion Graphics ArtistArenanet Llc Jan 2011 - Jan 2012Bellevue, Wa, UsGuild Wars 2 - Computer Game - PCTIME’s award for #1 Video Game of 2012, 90% Metascore on Metacritic• Cinematics Department - Created motion graphics by using existing assets and creating custom content for 2.5D cinematic videos.• Digitally painted background and decals, matching the original concept art style.• Sales of 5 million+ copies• 9/10 IGN rating Metacritic awards/rankings:#3 Best PC Game of 2012#4 Most Discussed PC Game of 2012#4 Most Shared PC Game of 2012 -
Concept Artist/IllustratorKatharina Productions, Llc Jun 2011 - Jan 2012Unreleased – AR Prototyping - iOS via Junaio App (later acquired by Apple)• Early concept development work with AR, working directly with engineer on project.• Storyboard, mood board, and final concepts for motion graphic artist use. Reviewed contents to ensure visual fidelity and technical viability before integration.
Marisa Erven Skills
Marisa Erven Education Details
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EmeritusDigital Transformation -
Digipen Institute Of TechnologyProduction Animation -
FuturepolyTexturing
Frequently Asked Questions about Marisa Erven
What company does Marisa Erven work for?
Marisa Erven works for Le Vere, Inc.
What is Marisa Erven's role at the current company?
Marisa Erven's current role is Co-Founder, CTO.
What is Marisa Erven's email address?
Marisa Erven's email address is me****@****nga.com
What is Marisa Erven's direct phone number?
Marisa Erven's direct phone number is +142553*****
What schools did Marisa Erven attend?
Marisa Erven attended Emeritus, Digipen Institute Of Technology, Futurepoly.
What are some of Marisa Erven's interests?
Marisa Erven has interest in Drawing, Digital Photography, Painting, Cinematography.
What skills is Marisa Erven known for?
Marisa Erven has skills like Texturing, Digital Painting, Concept Design, Illustration, Video Games, Visual Effects, Cinematics, Drawing, Graphic Design, Art Direction, Motion Graphics, Concept Art.
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