Marisa Erven

Marisa Erven Email and Phone Number

Co-Founder, CTO @ LE VERE, Inc.
Seattle, WA, US
Marisa Erven's Location
Seattle, Washington, United States, United States
Marisa Erven's Contact Details

Marisa Erven personal email

Marisa Erven phone numbers

About Marisa Erven

Senior Creative / Art Director providing artistic vision and leading creative and technology teams in the production of story-driven content.Partner with executive leadership on game design, visual look and feel, narrative, and sound design which elevates customer experiences in multi-sensory environments and new technologies. Coach, mentor, and culture leader guiding and uplifting through open communication, transparency, empathy, engagement, and staff career development. • Lead multi-discipline teams up to 16 and develop award winning games with 5M+ copies sold.• Utilize skills in many categories to maximize the art and vision experience.• Specialize in development of Intellectual Property, emergent technology, award-winning video games.Skills & Expertise:• Strategy, Vision, Execution​​​• Creative Direction, Content Curation​​​ • Team Leadership​​​ ​• Problem Solving​​• Project (Art) Budgets 5 mil + • Innovation, Ideation• Intellectual Property (IP) Development• Cinematic Storytelling• Digital Painting/Illustration• Performance Acceleration• Business ProcessTechnology & Expertise:• Game Development Pipeline• Perforce, Unreal Game Sync• Technical Project Assessment​​ ​ • AR, VR, MR, XR• Workflow creation and assessment• 2D and 3D proficiency• Keyshot renderer• Adobe Creative Suite• Unity and Unreal• Trello, Monday, Jira, Favro• Cinema 4D • G Suite, Apple iWork, Microsoft 365• Notion, MiroPrior Advisory and Board Roles:• VR/AR/MR Pipeline Advisor, TYM Studios• External Advisory Board Member, CACC Applied Technologies Division, a National Science Foundation Advanced Technical Education Project• yəhaw̓ artist, collective of Indigenous creativesCONTACT:info@marisaerven.comSUMMARY:Senior Creative / Art Director providing artistic vision and leading creative and technology teams in the production of story-driven content.

Marisa Erven's Current Company Details
LE VERE, Inc.

Le Vere, Inc.

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Co-Founder, CTO
Seattle, WA, US
Marisa Erven Work Experience Details
  • Le Vere, Inc.
    Co-Founder, Cto
    Le Vere, Inc.
    Seattle, Wa, Us
  • Izana
    Founder, Cto
    Izana Aug 2024 - Present
    Founder, CTO of IZANA. Executive Creative Director.
  • Timbre Games
    Art Director
    Timbre Games Jun 2023 - Jul 2024
    Vancouver, Ca
    - AAA ARPG for PC/Console- Working with a well known IP- Studio Leadership Team Member- Style Guidance, Artistic Vision- Managing team of direct reports, Mentoring - Strategic analysis of team and project needs- Creation of pitch decks and proposals for exec signoff- Pipeline process development and support
  • Zynga
    Art Director
    Zynga Jun 2021 - Apr 2023
    San Francisco, California, Us
    - Manage internal team direct reports as well as external vendors for project(s)- Creation and launch of 4 game products in under a 2-year period at company- Core Senior Leader, AD for Org- Communicates with multiple internal departments daily to support business initiatives- Strategic analysis of team and project needs-Creation of pitch decks and proposals for exec signoff- Focus on emergent platforms, first to market
  • Siren Cove Studios
    Creative Director
    Siren Cove Studios Jun 2020 - Aug 2021
    Us
    FHI 360 Subcontractor for Native American children's books. The books can be found at: https://www.cdc.gov/injury/tribal/starcollection/index.html• Provided recommendations for initial RFP submission and subsequent contract award, with focus on creative budget and content deliverables pipeline. • Worked alongside Research Team and SMEs as a subcontractor, with focus on artist and product development.• Provided book revisions, with focus on illustration polish and client feedback implementation.• Designed back-of-book interactive activities and implemented from initial concept through to final layered illustrations.• Proposed multiple standalone digital activity design options to complement existing book contents.• Created layered illustrations for use in the standalone interactive digital activity. Designed UI screens and icon design for gameplay.• Moved forward with full implementation of standalone digital activities.• Built out digital activities in both game engine and EPUB format(s) for client multi-platform use if/as preferred.• Provided direction in all aspects of the project, including: voice acting, interactive content development, advertising, and more.• Reviewed all external content from vendors, providing feedback and approval for the collection.
  • Siren Cove Studios
    Senior Creative / Art Director
    Siren Cove Studios 2015 - Jun 2021
    Us
    Siren Cove Studios is an Intellectual Property and Art Production studio providing synergistic creative direction at the forefront of innovation.
  • Siren Cove Studios
    Author, Illustrator
    Siren Cove Studios Jan 2019 - Aug 2020
    Us
    FHI 360 Subcontractor for Native American children's books. The books can be found at: https://www.cdc.gov/injury/tribal/starcollection/index.html• Determined project scope and task distribution for art team members.• Provided recommendations for initial RFP submission and subsequent contract award, with focus on creative budget and content deliverables pipeline. • Brought on as a subcontractor to write and illustrate two books for K-3 that focus on being connected to AI/AN culture/community and modeling upstander behavior.• The books exemplify positive relationships with others that are safe, stable, and nurturing.• Participated in story research and creative brief development alongside Research Team and SMEs• Honed narrative development of stories based on provided research and cultural feedback. • Refined content into two distinctive storylines with an overarching collection through line.• Created mood boards and style guides for book development.• Provided visual development relating to the book storylines, including key moment drawings.• Illustrated children’s book from start to finish, taking the story from initial concept through to final artwork.• Provided iterative check points, including - but not limited to - storyboarding, character design sheets, dummy book, and more.• Created for multi-platform use, including physical print and interactive eBook(s) for multiple device types.• Designed interactive back-of-book activities to complement collection and engage readers further.• Provided review and direction for all aspects of project branding, including audio/visual/advertising.• Attended core meetings throughout contract to align project with cultural feedback and SME input, as well as client goals.• Hand created a custom digital font for use in interactive language translation content, providing style-aligned interactive fly-outs for Cherokee, Lakota, Navajo, Ojibwe, and Yupik words.
  • Reality Hearth
    Art Director
    Reality Hearth Jul 2019 - Aug 2020
    Game art director and member of core leadership team for new unannounced narrative-focused game. Managed remote artists to develop and deliver content for pre-production, pitch, and initial prototype development.• Created and developed guides for art style, asset creation, naming, pipeline organization and flow.• Developed initial prototypes with focus on beauty corner and render shot production.• Produced and sourced materials, models, level design, world lighting, and promo screenshots.• Managed budgets, production timelines, and sourcing/outreach/interviews/hiring for art team.
  • Hyperspace Xr
    Art Director, Content Manager
    Hyperspace Xr Mar 2019 - Aug 2019
    Seattle, Wa, Us
    Interactive art director and member of the leadership team, managing artists and programmers to develop and deliver the first open platform for large scale walk-through VR multisensory experiences. • Determined project scope and task distribution for content team members.• Prototyping and pre-production, both in-engine and 2D for promo/marketing use.• Communicated with art and experience team to develop new pipelines for content and transitions.• Adapted pipeline and design methods for new scene floorplan model spatial considerations.About Exhibition Titan:Embark on a tour in space to visit Titan, the largest moon of Saturn. Explore Immersion Stations, go inside a cryovolcano, and see beautiful views in this yet-to-be-explored place.
  • Hyperspace Xr
    Art Director, Experience Lead
    Hyperspace Xr Nov 2016 - Mar 2019
    Seattle, Wa, Us
    • Determined project scope and task distribution for art team members.• Guided art direction with real-time feedback, paint-overs, and review of art deliverables.• Formed aesthetic of Wonderfall with creation of style guides, concept art, and experience direction.About Wonderfall:Travel to a mystical world of science and magic on the verge of unraveling in the aftershock of an ancient war. Join forces with a young inventor in a previously quiet mountain village to help her save her world before it's too late. Gain new and practical skills to aid the inventor in her journey while uncovering the deep mystery of the Wonderfall.About Hyperspace XR:A new wave of interactive story-telling allowing guests to step foot into the action. A platform enabling massive virtual environments to become fully physical and virtual at the same time. Touch, smell, and feel the landscapes and scenery as you take part in a long-form walk-through adventure through a virtual story layered onto a physical set. Journey into the most immersive form of virtual entertainment available.Listed as one of Built In Seattle’s 50 Startups to Watch in 2019
  • Digital Media Academy
    Curriculum Developer
    Digital Media Academy Nov 2017 - May 2018
    Palo Alto, California, Us
    Creation and curation of instructional content for Digital Media Academy in collaboration with Assistant Director of Instruction, Marcus Duvoisin for 2018.Curriculum Development was created for the following courses:• Digital Photography & Photoshop• Graphic Design• Made By Girls: Adventures in Wearable Tech & Fashion DesignMade By Girls: Adventures in Wearable Tech & Fashion Design contents were created in collaboration with Mary West of SparkFun Electronics. My focus was on creating Adobe Illustrator curriculum content for use with SparkFun Electronic Components.
  • Hidden Path Entertainment
    Concept Artist
    Hidden Path Entertainment Jan 2013 - Feb 2015
    Bellevue, Washington, Us
    Windborne - Computer Game - Steam/PC• 1 of 2 concept artists chosen to establish Art Direction and develop of style guide, concept design, and paint-overs. • Defined and implemented icons for 100s of objects.• Creation of concept art and life-size marketing art for Pax Prime debut.Defense Grid 2 - Game - Steam/PC, Xbox One, PS4 Winner - Best Strategy Game of the Year, 2014• Created Concepts for achievement images as well as assets for 65 individual achievements.• Created marketing art illustrations, including posters and player instruction cards.• Translated achievements over multiple platforms, creating over 260 individual assets from one original source. Designed to scale to 1/4 of original size, allowing for multi-platform usability, resulting in a reduction of production time costs by 2/3.Metacritic awards/rankings:#30 Best Xbox One Game of 2014#47 Most Shared Xbox One Game of 2014Chroma - PC• Created 2D and 3D assets for team use during game development.
  • Hidden Path Entertainment
    User Interface Artist
    Hidden Path Entertainment Oct 2012 - Jan 2013
    Bellevue, Washington, Us
    Age of Empires II: HD Edition - Computer Game - PC Sequel to award-winning, best-selling RTS game Age of Empires. • Created Concepts for achievement icons as well as assets for 65 individual achievements.• Digitally Painted and extended background images to HD format.• Batch processed hundreds of images, ensuring quality and reducing production time and reduced cost by approximately 1/3 due to time saving workflows.Metacritic awards/rankings:#24 Most Shared PC Game of 2013
  • Arenanet Llc
    Visual Effects Artist
    Arenanet Llc Jan 2012 - Jun 2012
    Bellevue, Wa, Us
    • Created real-time particle effects using proprietary tool sets. • Polished and optimized existing effects, significantly improving performance.• Designed and painted decals for use in custom game decal effects.
  • Arenanet Llc
    Motion Graphics Artist
    Arenanet Llc Jan 2011 - Jan 2012
    Bellevue, Wa, Us
    Guild Wars 2 - Computer Game - PCTIME’s award for #1 Video Game of 2012, 90% Metascore on Metacritic• Cinematics Department - Created motion graphics by using existing assets and creating custom content for 2.5D cinematic videos.• Digitally painted background and decals, matching the original concept art style.• Sales of 5 million+ copies• 9/10 IGN rating Metacritic awards/rankings:#3 Best PC Game of 2012#4 Most Discussed PC Game of 2012#4 Most Shared PC Game of 2012
  • Katharina Productions, Llc
    Concept Artist/Illustrator
    Katharina Productions, Llc Jun 2011 - Jan 2012
    Unreleased – AR Prototyping - iOS via Junaio App (later acquired by Apple)• Early concept development work with AR, working directly with engineer on project.• Storyboard, mood board, and final concepts for motion graphic artist use. Reviewed contents to ensure visual fidelity and technical viability before integration.

Marisa Erven Skills

Texturing Digital Painting Concept Design Illustration Video Games Visual Effects Cinematics Drawing Graphic Design Art Direction Motion Graphics Concept Art Adobe Photoshop After Effects Game Development Adobe Creative Suite Color Theory Extended Reality 2d Art Digital Art Book Illustration Fantasy Art Science Fiction Conceptual Art Environment Art Photoshop Cover Art Book Covers Look Development Background Art Lighting Game Art Development Of Promotional Materials R&d Mood Boards Digital Storytelling Virtual Reality Adobe Creative Cloud Intellectual Property Adobe Illustrator Vr Ar Augmented Reality Mixed Reality Immersive Entertainment Key Art Strategy To Execution Vision Creative Writing Social Media Prototyping Storytelling Problem Solving Critical Thinking Public Speaking Cinematic Storytelling Technical Project Leadership Lbe Transformational Leadership Content Curation Curriculum Innovation

Marisa Erven Education Details

  • Emeritus
    Emeritus
    Digital Transformation
  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Production Animation
  • Futurepoly
    Futurepoly
    Texturing

Frequently Asked Questions about Marisa Erven

What company does Marisa Erven work for?

Marisa Erven works for Le Vere, Inc.

What is Marisa Erven's role at the current company?

Marisa Erven's current role is Co-Founder, CTO.

What is Marisa Erven's email address?

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What is Marisa Erven's direct phone number?

Marisa Erven's direct phone number is +142553*****

What schools did Marisa Erven attend?

Marisa Erven attended Emeritus, Digipen Institute Of Technology, Futurepoly.

What are some of Marisa Erven's interests?

Marisa Erven has interest in Drawing, Digital Photography, Painting, Cinematography.

What skills is Marisa Erven known for?

Marisa Erven has skills like Texturing, Digital Painting, Concept Design, Illustration, Video Games, Visual Effects, Cinematics, Drawing, Graphic Design, Art Direction, Motion Graphics, Concept Art.

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