Lead Live Operations Producer
- Created and managed launch plans for 6 technical tests, an internal large-scale playtest, on-site press previews, closed and open betas, early access weekend, and launch for Concord- Coordinated releases with the release management, internal QA, certification, and production teams as well as with 3rd party vendors- Created processes for escalating alerts and helped create run books for common live service scenarios- Provided release summaries to the QA team and helped write patch notes for the community and player support teams- Monitored the build process and helped troubleshoot and escalate build issues to engineers- Worked with QA and Dev Ops teams to support daily studio cross-platform playtests- Gave weekly presentations to studio leadership on all current live operation priorities, upcoming patches, and weekly build needs