Mark Mcgowan work email
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Mark Mcgowan personal email
I am primarily a programmer, with a passion for clean code and intuitive design. Although I got into software development with an interest in making games, my appreciation for the discipline has grown past that, and I can find joy working in any development stack as long as the problems are interesting, and my teammates are as invested as I tend to get!
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Technical LeadSidecar Health May 2024 - PresentCovina, California, Us -
Senior Frontend DeveloperSidecar Health May 2023 - May 2024Covina, California, Us -
Senior Frontend EngineerAssembly (Joinassembly.Com) Oct 2021 - Mar 2023Santa Monica, California, Us- Built the front end for a file management system, supporting file previews for a wide variety of file types, sorting, filtering, multiple presentation formats (list vs cards), search, and background file uploads.- Worked with a small team of developers to build a mobile port of our website, partially with react-native code, and partially via react-native webview usage, and although we didn’t have the bandwidth to write the whole thing in react-native, leveraging the webview did allow us to get it spun up in only a couple months with 100% functional parity to the desktop experience.- Worked with a team of developers on an Assembly chrome extension project, helping to build out the UI and in particular supporting accessibility options.- Completed a UI redesign of the sites main page, made regular performance optimizations as part of my weekly tasks, kept libraries up to date, wrote automated tests via Playwright, leveraged websockets to implement real time UI updates, fixed many a bug, and completed many more smaller projects. -
Software EngineerFonality May 2018 - Jul 2021Plano, Tx, Us- Developed the Netfortris Admin Panel Platform (APP) Reporting Suite, Including the graphing database, UI, query generation, data formatting and filtering, data visualization, and everything you’d need to get a metrics, KPI, and performance tracking/graphing system up, running, and usable by customers. (Tools: Javascript, React, DruidDB, D3, Recharts)- Worked on the next generation Netfortris Comm-Unity Platform, so all users of our phone systems can have an all-in-one application solution for internal communications, call and queue management, account modification, license assignment, and many other features. (Tools: Electron, Javascript, React)- Helped develop the next generation Netfortris Mobile App, so users can access their call systems on the go on IOS or Android. (Tools: Javascript, React Native, React) -
Software Developer (Front End)Happener Llc Feb 2018 - Jun 2018Worked as the sole front-end developer for Happener LLC, in order to build out an iOS/Android application using React-Native, React JS, Redux, and several other React libraries.I worked on all critical front-end features necessary for the application to enter alpha, which included a login screen, an advanced search page, two pages to list returned information from backend calls based upon the users search input, and a page detailing information about a users final selection. I built out all necessary navigation, data handling, e.t.c. for these components.
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Software DeveloperAzubu Dec 2014 - May 2017Sherman Oaks, Ca, UsDuring my time at Azubu, I worked on a number of projects, chief among them building out and re-styling the chat client, developing and styling several iterations of the front page and channel pages, and working on hot-fixes and bug-fixes for the site at large.I primarily worked in Javascript using the Angular 1 framework to build out new features and functions on the front page and channel pages, as well as using HTML5 and the SASS css extension language to implement web page styling. In addition the chat client used a combination of HTML5, PHP, and Adobe Flash, so I learned a bit about those languages as well. -
Lead InstructorCyber Mania Tech Camp Jun 2013 - Aug 2013Program design: Designed and taught a two-week lesson plan to two groups of fifteen elementary school students to teach them the fundamentals of game design, and to guide them in designing a simple game.Instruction: Created lectures and tutorials, and assisted students one-on-one with design questions or programming problems.
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R&D InternTibco Software Jun 2012 - Sep 2012Santa Clara, California, UsMaster-Replica client development: Translated a Master-Replica client pair from Java to C# that served as example software for ActiveSpaces, a distributed in-memory data grid. The client pair is intended to teach users how to set up control spaces for both client types within the data grid, how the grid operates and handles things like recurrence, and how to invoke a variety of command types on the stored data.Quality assurance: Tested the ActiveSpaces product in an attempt to find bugs, crash errors, and other quirks that would hamper usability, and reported them to my manager and the development team at meetings.
Mark Mcgowan Skills
Mark Mcgowan Education Details
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University Of California, Santa CruzComputer Science -
University Of California, Santa CruzGame And Interactive Media Design -
Palisades Charter High School -
Santa Monica CollegeJapanese Language And Literature
Frequently Asked Questions about Mark Mcgowan
What company does Mark Mcgowan work for?
Mark Mcgowan works for Sidecar Health
What is Mark Mcgowan's role at the current company?
Mark Mcgowan's current role is Senior Software Engineer / Technical Lead.
What is Mark Mcgowan's email address?
Mark Mcgowan's email address is ma****@****val.com
What schools did Mark Mcgowan attend?
Mark Mcgowan attended University Of California, Santa Cruz, University Of California, Santa Cruz, Palisades Charter High School, Santa Monica College.
What are some of Mark Mcgowan's interests?
Mark Mcgowan has interest in Children.
What skills is Mark Mcgowan known for?
Mark Mcgowan has skills like Programming, Java, C, C#, C++, .net, Opengl, Film Production, Game Design, Game Development, Game Programming, Level Design.
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