Mark Terrano
AeroLeads people directory · profile

Mark Terrano Email & Phone Number

Location: Spokane-Coeur d'Alene Area, United States, United States 21 work roles 1 school
1 work email found @facebook.com 4 phones found area 425 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email m****@facebook.com
Direct phone (425) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Role
Owner and Operator
Location
Spokane-Coeur d'Alene Area, United States, United States

Who is Mark Terrano? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Mark Terrano is listed as Owner and Operator at Four Trees of Solitude (Forest preserve) - Forest Management, based in Spokane-Coeur d'Alene Area, United States, United States. AeroLeads shows a work email signal at facebook.com, phone signal with area code 425, and a matched LinkedIn profile for Mark Terrano.

Mark Terrano previously worked as Design Director and Founder at Mountaintop Studios and Owner & Operator at Four Trees Of Solitude - Forest Management. Mark Terrano holds Bs Computer Sciences, Comp Science, It from Devry Institute Of Technology.

Company email context

Email format at Four Trees of Solitude (Forest preserve) - Forest Management

This section adds company-level context without repeating Mark Terrano's masked contact details.

{first}.{last}@facebook.com
86% confidence

AeroLeads found 1 current-domain work email signal for Mark Terrano. Compare company email patterns before reaching out.

Profile bio

About Mark Terrano

Currently working on shipping Spectre Divide - a 6v6 tactical shooter; one mind, two bodies. https://store.steampowered.com/app/2641470/Spectre_Divide/ playable now.My Goals: Make magical experiences with great people.Specialties: Game Design, Game Systems, AR & VR, Iteration and rapid prototyping, multiplayer & social mechanics, game development, Real-Time-Strategy, FPS, Flow, Immersion, Creative direction, Audience centered design, 'making fun under interesting constraints', novel user input, R&D, game invention, creative ideas, use cases.I will generally accept LinkedIn connections from *creatives only* unless there is a compelling reason that you explain in your written request. I don't have current needs for additional outsourcing studios, localization, financial planning, coaching, or marketing services. If your automated script is "Love the work you are doing in and I wanted to connect, do you have time for a call next week?" I will insta-block you.

Listed skills include Game Design, Game Development, Video Games, Xbox 360, and 35 others.

Current workplace

Mark Terrano's current company

Company context helps verify the profile and gives searchers a useful next step.

Four Trees of Solitude (Forest preserve) - Forest Management
Four Trees Of Solitude (Forest Preserve) - Forest Management
Owner and Operator
Spokane, WA, US
AeroLeads page
21 roles · 40 years

Mark Terrano work experience

A career timeline built from the work history available for this profile.

Owner And Operator

Four Trees Of Solitude (Forest Preserve) - Forest Management

Spokane, WA, US

Design Director And Founder

Current

Los Angeles, CA, US

Working on a really cool unannounced project with some amazing people.

Jun 2020 - Present

Owner & Operator

Current
Four Trees Of Solitude - Forest Management
Sep 2019 - Present

Creative Director

Facebook Meta

Applied user-centered design thinking to research and product development, ideation, IP creation. I led a mixed discipline team that explored the cutting edge of AR and VR through key partnerships with researchers in the Facebook Reality Labs organization (formerly Oculus Research).

May 2017 - Apr 2020

Chief Creative Officer And Founder

Bellevue, Washington, US

www.hiddenpath.com

Dec 2006 - Oct 2017

Advisory Board

Redmond, WA, US

Review curriculum for relevance, breadth, and depth. Suggest technologies and approaches for effective learning. Review and recommend supplemental materials and resources available to students.

Jan 2010 - Sep 2017

Advisory Board Member

Kirkland, WA, US

Review curriculum for relevance, breadth, and depth. Suggest technologies and approaches for effective learning. Review and recommend supplemental materials and resources available to students.

Sep 2012 - Aug 2017

Advisory Board Member

Academy Of Interactive Entertainment
Jan 2011 - Jun 2017

Advisory Board Member

Troy, NY, US

Review curriculum for relevance, breadth, and depth. Suggest technologies and approaches for effective learning. Review and recommend supplemental materials and resources available to students.

Dec 2011 - May 2015

Advisory Board Member

US

Review curriculum for relevance, breadth, and depth. Suggest technologies and approaches for effective learning. Review and recommend supplemental materials and resources available to students.

Jun 2010 - Jan 2015

Advisor

Agdc Conference Advisory Board

Group of industry experts working to select interesting presentations for the Austin Game Developers Conference and Writers Conference

Jul 2007 - Jan 2009

Advisory Board (Now Emeritus)

Project Horseshoe

A think-tank style group to address challenges in game design that will take us to the next evolutionary stage of interactive storytelling and game design.

Feb 2005 - Aug 2007

Scoutmaster

Troop 607

I was scoutmaster for a troop of about 14 boys ages 12-14, we camped, hiked, all the usual scout things

Jan 2004 - Feb 2007

Technical Game Manager

Xbox Advanced Technology Group

Traveling around, meeting with game devleopers, helping them realize their vision on Xbox and Xbox 360. Some tech support, some evangalism, some public speaking. A good gig.

Feb 2001 - Feb 2006

Technical Game Manager

Redmond, Washington, US

Traveled around the world, helped studios make the best game possible on the Xbox and Xbox360 platforms. Helped with design and developer feedback of all platform systems (Xbox Live, XDK) and tools. Created multiple relevant samples with Michael Austin. Lectured at events world-wide like Gamefest, Xfest, etc.

2001 - 2006 ~5 yrs

Technical Advisory Board

Silver Platter Software
2002 - 2003 ~1 yr

Lead Designer

US

As a progammer I created the GENIE engine multiplayer experience and code used in Age of Empires and Age of Kings. I was a lead designer on Age of Empires II: The Age of Kings.

Sep 1995 - Feb 2002

Senior Technical Analyst

Dammam, Eastern, SA

Mar 1988 - Jun 1994

Products Manager & Lead Programmer

Cupertino, California, US

Tandem acquired TransCommunication Corporation (Transcomm)

Jan 1989 - May 1992

Lead Programmer And Partner

Transcommunication Corporation
1986 - 1990 ~4 yrs
1 education record

Mark Terrano education

  • Devry Institute Of Technology
    Devry Institute Of Technology
    It
FAQ

Frequently asked questions about Mark Terrano

Quick answers generated from the profile data available on this page.

What company does Mark Terrano work for?

Mark Terrano works for Four Trees of Solitude (Forest preserve) - Forest Management.

What is Mark Terrano's role at Four Trees of Solitude (Forest preserve) - Forest Management?

Mark Terrano is listed as Owner and Operator at Four Trees of Solitude (Forest preserve) - Forest Management.

What is Mark Terrano's email address?

AeroLeads has found 1 work email signal at @facebook.com for Mark Terrano at Four Trees of Solitude (Forest preserve) - Forest Management.

What is Mark Terrano's phone number?

AeroLeads has found 4 phone signal(s) with area code 425 for Mark Terrano at Four Trees of Solitude (Forest preserve) - Forest Management.

Where is Mark Terrano based?

Mark Terrano is based in Spokane-Coeur d'Alene Area, United States, United States while working with Four Trees of Solitude (Forest preserve) - Forest Management.

What companies has Mark Terrano worked for?

Mark Terrano has worked for Four Trees Of Solitude (Forest Preserve) - Forest Management, Mountaintop Studios, Four Trees Of Solitude - Forest Management, Facebook Meta, and Hidden Path Entertainment.

How can I contact Mark Terrano?

You can use AeroLeads to view verified contact signals for Mark Terrano at Four Trees of Solitude (Forest preserve) - Forest Management, including work email, phone, and LinkedIn data when available.

What schools did Mark Terrano attend?

Mark Terrano holds Bs Computer Sciences, Comp Science, It from Devry Institute Of Technology.

What skills is Mark Terrano known for?

Mark Terrano is listed with skills including Game Design, Game Development, Video Games, Xbox 360, Gameplay, Multiplayer, Computer Games, and Console.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.