I am Mark YU (Boxiang YU), a passionate game and film visualization lover who is currently working as a 3D environment artist / 3D artist in every creative entertainment field.
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3D Environment Artist | SparkwareSparkware Design Agency Nov 2023 - Present- Involved in the 3D prop and environment system creation, material customization, 3D concept design and animation workflow. -
3D Environment Artist & Technical Artist | Game ‘Eaves’Kakabobi Studio Sep 2023 - Present- Designed 3D environments and prop assets, overseeing their development and look within the in-game environment.- Worked on the creation of the game interface and technical material/rendering pipeline design.- Scripted the game transparent outline shader and game element layout shader system, dedicated to a variety of technical and art-related game script optimization.
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Environment Artist | Sasaki DesignSasaki Aug 2019 - Nov 2023- Executed all aspects of design process, from concept to completion, using Rhino, Sketchup, GIS, Grasshopper, CAD to build up the environment digitally and physically- Contributed to all scales of environmental art design, including parks, healthcare centers, university campuses, hospitality, and residences
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3D Environment Artist | ‘The Long Silence’Freelance Mar 2023 - Jun 2023- The capstone project for Vertex School. The environment was built inside unreal engine with Maya, Substance Painter, ZBrush as modeling and texturing tools, and decals, trim sheets, masked alphas, vertex painting, modular kit technique were used to optimize the game art
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3D Artist & Illustrator | ‘Menstrual Garden’Freelance Aug 2022 - Aug 2022- Responsible for delivering the 3d visualization of client projects, also contributing to the concept design and form making through 3d modeling and set dressing
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3D Environment Artist & Vr Art Illustrator | ‘Once A Glacier’Freelance Aug 2021 - Aug 2022- Responsible for the VR film storytelling visualization and the 3d environment concept, digital world design and creation. Also contributed to VR technique visualization support at later phase- Cinema 4D, Octane Render were used to visualize the scene, 3d assets were created with Blender, Rhino or online open source
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Ux Designer & Illustrator | LendicaLendica Aug 2021 - Aug 2021Boston, Massachusetts, Us- Responsible for website major user interface concept and visual asset creation. Worked on a transition visual system for web page and use self-developed modular kits to illustrate the key lending concept of firm
Mark Yu Education Details
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Harvard University Graduate School Of DesignEnvironmental Design -
Vertex School3D Environment Art -
Massachusetts Institute Of Technology
Frequently Asked Questions about Mark Yu
What company does Mark Yu work for?
Mark Yu works for Sparkware Design Agency
What is Mark Yu's role at the current company?
Mark Yu's current role is 3D Environment Artist / 3D Artist.
What schools did Mark Yu attend?
Mark Yu attended Harvard University Graduate School Of Design, Vertex School, Massachusetts Institute Of Technology.
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