Mark Folkenberg Email and Phone Number
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I'm a passionated and result oriented software engineer, with an open mind to new and innovative thinking. I'm the founder companies of which I'm currently active in Appropos - a software development and IT consultancy firm - and Books & Magic an Augmented Realty book producer and publisher. On a personal note, I'm married and blessed with two children. The cornerstones in my life.
Gavdi Labs
View- Website:
- gavdilabs.com
- Employees:
- 21
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Principal ConsultantGavdi Labs Sep 2024 - PresentKøbenhavns Kommune, Region Hovedstaden, Danmark -
Senior Software Engineer & FounderAppropos Aps Feb 2013 - PresentCopenhagen Area, DenmarkAt Appropos I've been through a ton of different projects. Both onsite, helping customers developing their software/team/processes but also in-house developing own products and online services. Check out the Projects section here on LinkedIn for more details.The primary work at Appropos is consultancy within software engineering and design. Helping companies with what they though was impossible or just plain hard. -
Ceo & FounderBooks & Magic Sep 2013 - PresentCopenhagen Area, Denmarkwww.booksandmagic.comBooks & Magic spawned from Appropos as our internal project started to take shape. Books & Magic aims to be an global supplier of augmented reality books within the frames of our concept. In time we will open up for 3rd party apps and books. Until then we are producing our spearhead product which will show the world how the future of augmented reality books look like.Our first product is the magical book: The Little Mermaid. -
Expert Software Application SpecialistSdc Sep 2023 - Aug 2024Copenhagen, Capital Region, Denmark -
Cdo, Software Architect & PartnerCometpeople Aps Mar 2010 - Feb 2013Copenhagen Area, DenmarkCometPeople ApS was founded in 2010 and replaced my first startup Comet Innovations I/S. During the 3 years I helped building the company, it grew to a size of 13 employees. After 3 years, almost on the date, I decided to leave the control to the remaining partners, and sold my shares, leaving a company and development department I had spent so much energy on building. I am proud to say I helped build CometPeople, and hope it will continue to flourish.During my 3 years in CometPeople my role evolved along with the size of the company. I started with mainly developing and designing code, but quickly moved to a more leading role as developers were hired. Besides running the development department, I also assisted Sales in customer meetings and project clarifications, descriptions, estimates and offers.I've lost count on how many apps I did during my time in CometPeople, but I promise I will follow up on it some day, and post the count here.On the technical side; I mainly worked on a mac using XCode, ObjectiveC, iOS, Cocoa Touch, Eclipse, Android, Java and my long time companion C/C++. I also did some .Net development, but secondary. -
Founding PartnerComet Innovations I/S Sep 2009 - Mar 2010Comet Innovations was my startup company, together with one of my old work buddies. The company mainly worked with iPhone Apps from the technical side, consulting and developing apps for others where they fell short of technical insight.Technologies used: ObjectiveC, Cocoa Touch, XCode, C/C++, XML, SOAP, WSDL.
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Senior ConsultantNetcompany Nov 2008 - Mar 2010As a consultant at Netcompany I worked for a financial firm during the whole employment period. I helped them build a new ASP.Net based advisorportal and their backend interface.Technologies used: ASP.NET, C#, Visual Studio, SVN, Enterprise Architect, HTML, JS, JQuery, WSDL, SOAP, XML -
Game ProgrammerIo Interactive Dec 2007 - Nov 2008At IOI I worked on a AAA title as a game programmer. This meant direct influence on the gameplay implementation and close contact with the creative resources in the production such as graphics artists, level designers, animators etc. I mainly worked in C++ and a little in LUA. Technologies used: Visual Studio, Perforce, C/C++, LUA, Glacier2, 3D programming. -
Senior Software Developer, Broadcast Production & TechnologyNds Denmark A/S Sep 2006 - Dec 2007ITE ApS was aquired by NDS Denmark late 2006. My department continued as usual.My work was still focused the tool chain, but besides the exporter and model viewer, development of an editor also started. This was written in C#.Net and founded on some of the experiences gathered during the development of the modelviewer. The editor employed the fundamental features of an action system, enabling undo/redo and docking menus for a customizable UI. Technologies used: C/C++, C#, managed C++, .Net, 3DS Max SDK, Ogre3D, XML, SVN, STL, .cg shaders, Direct3D
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Software Developer, Broadcast Production & TechnologyIte Aps Nov 2005 - Sep 2006Lead developer of the first 3D TV based game, with the character 'Hugo the troll'. The game was used on-air in live TV shows in Poland and Turkey, where I also participated in the actual installation and integration at the TV stations studios.Later the development of a more dedicated tool chain for the gameengine was initiated, where I was a central resource. I was the main developer on the 3D Studio Max exporter, written in native code, and on the model viewer as well as the material editor system.Technologies used: C/C++, C#, managed C++, .Net, 3DS Max SDK, Ogre3D, XML, SVN, STL, .cg shaders, Direct3D -
Student System AdministratorDepartment For Development And Planning At Aalborg University Jun 2001 - Dec 2004Administration of Unix, Linux and Windows servers providing the services; DNS, DHCP, FTP, Samba Shares, User Profiles, Daily Backups, WEB hosts, Printer accounting service.
Mark Folkenberg Skills
Mark Folkenberg Education Details
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Computer Science -
Randers StatsskoleMathematics -
Folkeskole
Frequently Asked Questions about Mark Folkenberg
What company does Mark Folkenberg work for?
Mark Folkenberg works for Gavdi Labs
What is Mark Folkenberg's role at the current company?
Mark Folkenberg's current role is Experienced Software Engineer.
What is Mark Folkenberg's email address?
Mark Folkenberg's email address is ma****@****berg.dk
What is Mark Folkenberg's direct phone number?
Mark Folkenberg's direct phone number is +120582*****
What schools did Mark Folkenberg attend?
Mark Folkenberg attended Aalborg University, Randers Statsskole, Folkeskole.
What skills is Mark Folkenberg known for?
Mark Folkenberg has skills like Software Design, Cocoa Touch, C#, Open Source, Graphics Software, Objective C, Subversion, Asp.net, Perforce, Jquery, Xcode, Visual Studio.
Who are Mark Folkenberg's colleagues?
Mark Folkenberg's colleagues are Mia Rasmussen, Melwyn Monis, Nolan Rux, Beatriz Gonçalves, Tóki Lava Olsen, Sompoon Lind, Mads Rosengreen Jørgensen.
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