Mark Frolov Email & Phone Number
@panzerdog.com
2 phones found area 770
LinkedIn matched
Who is Mark Frolov? Overview
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Mark Frolov is listed as Product Director at AXLEBOLT, based in Kaliningrad, Kaliningrad, Russian Federation. AeroLeads shows a work email signal at panzerdog.com, phone signal with area code 770, and a matched LinkedIn profile for Mark Frolov.
Mark Frolov previously worked as Lead Producer at Axlebolt and Producer at Axlebolt. Mark Frolov holds Specialist, Finances And Credit from Immanuel Kant Baltic Federal University.
Email format at AXLEBOLT
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AeroLeads found 1 current-domain work email signal for Mark Frolov. Compare company email patterns before reaching out.
About Mark Frolov
I may miss your message at LinkedIn. Preferred way of communication - Telegram: @maut_axleboltI have extensive expertise in the midcore genre and have worked on a project that generated over $1 million per month. I successfully improved the project's key performance indicators (KPIs). My specialization lies in game economics and monetization. I have a strong intuition for developing applicable and effective game features. I particularly enjoy engaging in research and development (R&D) processes, conducting various experiments, and bringing fresh ideas to the market.My approach to work is centered around innovating and being the first to implement new ideas. Therefore, the speed of execution is often more important than perfection. If a project or feature proves to be successful, it is easier to enhance its quality later rather than trying to attract new users or clients in a competitive market.Prior to my involvement in game development, I worked in the education sector, where I gained three years of teaching experience and authored an economics textbook. This experience has greatly assisted me in writing easy-to-understand Game Design Documents (GDDs) and facilitating smooth cross-functional communication and feedback during feature implementation.My preferred toolset includes Asana, Miro, Notion, Excel, and Slack.I have been an avid gamer since the age of 10. My interest in game development stems from my passion for gaming, rather than monetary gain. Ever since my childhood, I have enjoyed exploring virtual worlds and making new friends online. For seven years, I served as a clan leader in Lineage 2, and I still maintain communication with fellow clan members, occasionally playing other multiplayer games together. As a hardcore gamer, I particularly enjoy competitive games, especially shooters. I am fond of the battle royale genre and its newer iterations, such as extraction games. I have dedicated four years to playing Tarkov, and my latest passion is Dark'n'Darker.Regarding the mobile market, I mainly play games for the purpose of market and competitor research. For instance, I am currently developing pitch documentation for an idle game with a unique selling proposition (USP) for personal use (open to discussing it if interested). As part of this process, I have analyzed and reviewed over 50 recently released top-grossing and top-downloaded idle projects. For leisure, I prefer playing relaxing mobile games like "I Love Hue" or "Atlo's Adventure".
Listed skills include Networking, Time Management, Financial Analysis, Marketing, and 10 others.
Mark Frolov's current company
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Mark Frolov work experience
A career timeline built from the work history available for this profile.
Lead Producer
Current
Producer
Lead Game Designer
Lead Game Designer
Due to my personal decision I decided to downgrade at Panzerdog to become closer to real production processes.At this point I started to learn our project architecture in order to improve our gamedesign work processes and to take more part in feature development. My main field of responsibility was meta-game, monetization and live-ops operation. The main.
Chief Product Officer
- As a CPO I was controlling full stack of the product development, including hiring and quality control. Main duties:
- Gamedesign department leading (5 pers.);
- Roadmap planning;
- Achieving KPIs set by shareholders;
- Designing monetization features;
- Product quality control;
Head Of Production
- Being a head of production at Panzerdog meant to be project and product manager at once. On that position I had to realize all the features, that Product owner wanted to see on prod. My work was focused on:
- Production planning and organization (Asana, Slack, Notion);
- KPI control;
- Gamedesign work (control. coordination, writing documentation);
- Cross-functional coordination;
- Competitive analysis;
Game Producer
- I always wanted to create games. Sales was just a good start of the career in gamedev, because I could use my skills form the past non-gamedev places of work. So I got small project (Dead Shell - iOS/Android) to train.
- Analysis of gamedata in order to find the way to improve KPI
- Creating backlog of features;
- Gamedesign dutuies;
- Technical tasking;
Business Development Manager
- Herocraft is one of the older game developer and publisher in Russia. It has a lot of games in portfolio, so there were products to work with.As a BDM I was searching for new ways of monetization and distribution of.
- B2B (store distribution and publishing): development of cooperation with platforms and other partners (alternative app stores) in the international market;
- KPI realization and analysis;
- Cross-functional coordination (development, marketing, finance, legal) in order to realize initiatives with partners;
- Conference work, meetings with partners, a lot of business trips;
- Google Play Developer Console administration (release manager)Most interesting experience:Published 3 games in China: 2 mobile on android market via local co-publisher and one PC on Tencent WeGame Store.
Head Of Intrenational Clients Communication Group
Marketing, International partners relationships
Deputy Director Of Post-Graduate Education Department, Kalningrad Branch
Post-graduate education programs management
Deputy Director Of Development
Project management in the fields of company's development. Implementation of new service for the company.
Project Manager Of Innovation Department
Development and implementation of new innovative educational programs, international internships, international cooperation
Assistant Of Innovation Department
Implemented Cesim Global Challenge simulator to the educational programs of the university
Computer'S Network Engineer
LAN admininstration (software and hardware)
Mark Frolov education
Specialist, Finances And Credit
Middle-Proffesional, Computer Technics And Networks
Education record
Education record
Frequently asked questions about Mark Frolov
Quick answers generated from the profile data available on this page.
What company does Mark Frolov work for?
Mark Frolov works for AXLEBOLT.
What is Mark Frolov's role at AXLEBOLT?
Mark Frolov is listed as Product Director at AXLEBOLT.
What is Mark Frolov's email address?
AeroLeads has found 1 work email signal at @panzerdog.com for Mark Frolov at AXLEBOLT.
What is Mark Frolov's phone number?
AeroLeads has found 2 phone signal(s) with area code 770 for Mark Frolov at AXLEBOLT.
Where is Mark Frolov based?
Mark Frolov is based in Kaliningrad, Kaliningrad, Russian Federation while working with AXLEBOLT.
What companies has Mark Frolov worked for?
Mark Frolov has worked for Axlebolt, Panzerdog, Herocraft Game Developer & Publisher, Herocraft, and Kliver Ooo.
How can I contact Mark Frolov?
You can use AeroLeads to view verified contact signals for Mark Frolov at AXLEBOLT, including work email, phone, and LinkedIn data when available.
What schools did Mark Frolov attend?
Mark Frolov holds Specialist, Finances And Credit from Immanuel Kant Baltic Federal University.
What skills is Mark Frolov known for?
Mark Frolov is listed with skills including Networking, Time Management, Financial Analysis, Marketing, English, Creative Writing, Teamwork, and Program Management.
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