Mark Frolov

Mark Frolov Email and Phone Number

Product Director @ AXLEBOLT
Kaliningrad, RU
Mark Frolov's Location
Kaliningrad, Kaliningrad, Russia, Russian Federation
Mark Frolov's Contact Details

Mark Frolov personal email

Mark Frolov phone numbers

About Mark Frolov

I may miss your message at LinkedIn. Preferred way of communication - Telegram: @maut_axleboltI have extensive expertise in the midcore genre and have worked on a project that generated over $1 million per month. I successfully improved the project's key performance indicators (KPIs). My specialization lies in game economics and monetization. I have a strong intuition for developing applicable and effective game features. I particularly enjoy engaging in research and development (R&D) processes, conducting various experiments, and bringing fresh ideas to the market.My approach to work is centered around innovating and being the first to implement new ideas. Therefore, the speed of execution is often more important than perfection. If a project or feature proves to be successful, it is easier to enhance its quality later rather than trying to attract new users or clients in a competitive market.Prior to my involvement in game development, I worked in the education sector, where I gained three years of teaching experience and authored an economics textbook. This experience has greatly assisted me in writing easy-to-understand Game Design Documents (GDDs) and facilitating smooth cross-functional communication and feedback during feature implementation.My preferred toolset includes Asana, Miro, Notion, Excel, and Slack.I have been an avid gamer since the age of 10. My interest in game development stems from my passion for gaming, rather than monetary gain. Ever since my childhood, I have enjoyed exploring virtual worlds and making new friends online. For seven years, I served as a clan leader in Lineage 2, and I still maintain communication with fellow clan members, occasionally playing other multiplayer games together. As a hardcore gamer, I particularly enjoy competitive games, especially shooters. I am fond of the battle royale genre and its newer iterations, such as extraction games. I have dedicated four years to playing Tarkov, and my latest passion is Dark'n'Darker.Regarding the mobile market, I mainly play games for the purpose of market and competitor research. For instance, I am currently developing pitch documentation for an idle game with a unique selling proposition (USP) for personal use (open to discussing it if interested). As part of this process, I have analyzed and reviewed over 50 recently released top-grossing and top-downloaded idle projects. For leisure, I prefer playing relaxing mobile games like "I Love Hue" or "Atlo's Adventure".

Mark Frolov's Current Company Details
AXLEBOLT

Axlebolt

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Product Director
Kaliningrad, RU
Mark Frolov Work Experience Details
  • Axlebolt
    Product Director
    Axlebolt
    Kaliningrad, Ru
  • Axlebolt
    Lead Producer
    Axlebolt Oct 2024 - Present
    Kazan, Tatarstan, Russia
  • Axlebolt
    Producer
    Axlebolt Jul 2024 - Oct 2024
    Kazan, Tatarstan, Russia
  • Axlebolt
    Lead Game Designer
    Axlebolt Dec 2023 - Jul 2024
  • Panzerdog
    Lead Game Designer
    Panzerdog Feb 2022 - Dec 2023
    Kaliningrad, Russia
    Due to my personal decision I decided to downgrade at Panzerdog to become closer to real production processes.At this point I started to learn our project architecture in order to improve our gamedesign work processes and to take more part in feature development. My main field of responsibility was meta-game, monetization and live-ops operation. The main project that was realized during this work is fully renovated and modernized game meta which took more than a half of an year to design it and produce.
  • Panzerdog
    Chief Product Officer
    Panzerdog Jun 2020 - Feb 2022
    Калининград, Калининградская Область, Россия
    As a CPO I was controlling full stack of the product development, including hiring and quality control. Main duties:• Gamedesign department leading (5 pers.);• Roadmap planning;• Achieving KPIs set by shareholders;• Designing monetization features;• Product quality control;• Analytics work (product + tech)During my work I developed a lot of features personally (wrote documentation) and controlled any other. Achieved product ARPU growth by 50%, (25% with just one feature), game score from 3.9 to 4.6. in 2 weeks, did a lot of experimental features new to the market with financial success.Gained and shared expertise with other professionals form MY.GAMES team in the field of retention, monetization and gamedesign.
  • Panzerdog
    Head Of Production
    Panzerdog May 2019 - May 2020
    Kaliningrad
    Being a head of production at Panzerdog meant to be project and product manager at once. On that position I had to realize all the features, that Product owner wanted to see on prod. My work was focused on:• Production planning and organization (Asana, Slack, Notion);• KPI control;• Gamedesign work (control. coordination, writing documentation);• Cross-functional coordination;• Competitive analysis;• Localization control and management;With the growth of the team from 15 to 60 pers. I focused on product management, delegated project work to another co-worker. At the moment CPO left the company, after some trial period I was promoted to CPO.
  • Herocraft Game Developer & Publisher
    Game Producer
    Herocraft Game Developer & Publisher Sep 2018 - Apr 2019
    Kaliningrad
    I always wanted to create games. Sales was just a good start of the career in gamedev, because I could use my skills form the past non-gamedev places of work. So I got small project (Dead Shell - iOS/Android) to train my producer skills and to get a possibility to learn game production rocket science.• Analysis of gamedata in order to find the way to improve KPI• Creating backlog of features;• Gamedesign dutuies;• Technical tasking;
  • Herocraft
    Business Development Manager
    Herocraft Jun 2015 - Apr 2019
    Kaliningrad
    Herocraft is one of the older game developer and publisher in Russia. It has a lot of games in portfolio, so there were products to work with.As a BDM I was searching for new ways of monetization and distribution of the company products. The initiatives were really various: pre-installs, local game stores, publishing in China (it was possible on that time), installing games on strange devices (airplanes build-in pads in the front seats back) and etc.Main duties:• B2B (store distribution and publishing): development of cooperation with platforms and other partners (alternative app stores) in the international market;• KPI realization and analysis;• Cross-functional coordination (development, marketing, finance, legal) in order to realize initiatives with partners;• Conference work, meetings with partners, a lot of business trips;• Google Play Developer Console administration (release manager)Most interesting experience:Published 3 games in China: 2 mobile on android market via local co-publisher and one PC on Tencent WeGame Store.
  • Kliver Ooo
    Head Of Intrenational Clients Communication Group
    Kliver Ooo Jul 2014 - Jun 2015
    Kaliningrad Region
    Marketing, International partners relationships
  • Ranepa
    Deputy Director Of Post-Graduate Education Department, Kalningrad Branch
    Ranepa Feb 2014 - Jun 2014
    Kaliningrad Region
    Post-graduate education programs management
  • East Consulting Ltd.
    Deputy Director Of Development
    East Consulting Ltd. Oct 2012 - Feb 2014
    Kaliningrad
    Project management in the fields of company's development. Implementation of new service for the company.
  • Immanuel Kant Baltic Federal University
    Project Manager Of Innovation Department
    Immanuel Kant Baltic Federal University Mar 2011 - Oct 2012
    Kaliningrad, Russia
    Development and implementation of new innovative educational programs, international internships, international cooperation
  • Immanuel Kant Baltic Federal University
    Assistant Of Innovation Department
    Immanuel Kant Baltic Federal University Mar 2010 - Feb 2011
    Kaliningrad, Russian
    Implemented Cesim Global Challenge simulator to the educational programs of the university
  • Education And Methodology Center
    Computer'S Network Engineer
    Education And Methodology Center May 2009 - Oct 2010
    LAN admininstration (software and hardware)
  • Finam
    Consultant'S Assistant
    Finam Sep 2008 - Apr 2009
    Consulting and finding new clients, paper work

Mark Frolov Skills

Networking Time Management Financial Analysis Marketing English Creative Writing Teamwork Program Management Public Speaking Leadership Project Planning Google Play B2b Mobile Games

Mark Frolov Education Details

  • Immanuel Kant Baltic Federal University
    Immanuel Kant Baltic Federal University
    Finances And Credit
  • Kaliningrad Technical College
    Kaliningrad Technical College
    Computer Technics And Networks
  • Bremerhaven Summerschool 2010 Student
    Bremerhaven Summerschool 2010 Student
  • Presidential Programme
    Presidential Programme

Frequently Asked Questions about Mark Frolov

What company does Mark Frolov work for?

Mark Frolov works for Axlebolt

What is Mark Frolov's role at the current company?

Mark Frolov's current role is Product Director.

What is Mark Frolov's email address?

Mark Frolov's email address is mv****@****ail.com

What is Mark Frolov's direct phone number?

Mark Frolov's direct phone number is +177044*****

What schools did Mark Frolov attend?

Mark Frolov attended Immanuel Kant Baltic Federal University, Kaliningrad Technical College, Bremerhaven Summerschool 2010 Student, Presidential Programme.

What are some of Mark Frolov's interests?

Mark Frolov has interest in Guitar, Stock Exchange, Fitness, Music, Forex, Financial Analysis, Airsoft.

What skills is Mark Frolov known for?

Mark Frolov has skills like Networking, Time Management, Financial Analysis, Marketing, English, Creative Writing, Teamwork, Program Management, Public Speaking, Leadership, Project Planning, Google Play.

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