Mark Nazal Email & Phone Number
@cosavfx.com
2 phones found area 818
LinkedIn matched
Who is Mark Nazal? Overview
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Mark Nazal is listed as Founder and Executive Producer at SurrealArts Group, a company with 3 employees, based in United States, United States, United States. AeroLeads shows a work email signal at cosavfx.com, phone signal with area code 818, and a matched LinkedIn profile for Mark Nazal.
Mark Nazal previously worked as Executive Producer & VFX Supervisor at Ionart Studios and Business Development Executive & Consulting VFX Supervisor at Ionart Studios. Mark Nazal holds Bachelor Of Science (Bs), Visual Effects And Motion Graphics from Art Institute Of California - Los Angeles.
Email format at SurrealArts Group
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AeroLeads found 3 current-domain work email signals for Mark Nazal. Compare company email patterns before reaching out.
About Mark Nazal
Emmy® Award-Winning Visual Effects Professional with multi-level experience in various artistic and supervisory roles plus a background in studio management, content direction, marketing, and publicity looking to explore new opportunities for career advancement in Director and Executive roles.
Listed skills include Compositing, Visual Effects, After Effects, Maya, and 43 others.
Mark Nazal's current company
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Mark Nazal work experience
A career timeline built from the work history available for this profile.
Executive Producer & Vfx Supervisor
Current
Business Development Executive & Consulting Vfx Supervisor
National Active Membership
Current
Chief Creative / Director / Vfx Supervisor And Consultant
CurrentChief jack of all trades at a growing independent transmedia company with a mission to tell diverse, global, and multicultural stories through different narratives.I also offer consultation on various aspects of visual effects and post-production workflows including project, business, and creative development. Additionally, I continue to provide training.
Director Of Digital Content
- Worked directly with the Exec. Team in establishing and managing several key interdepartmental studio functions from VFX Business Development to Marketing, Recruiting, and miscellaneous studio developments.
- Directed and executed internal and external presentations for multiple platforms catering, but not exclusive, to the following groups listed below leading to the successful acquisition of multiple high-profile projects.
- Liaised with various studio Department Heads in drafting and disseminating internal and external messaging about continuous company developments and sensitive issues.
- Implemented and maintained the studio’s first Learning Mgmt. System that included the curation and processing of internal and external content for the platform.
- Strategized and implemented cross-platform communication solutions during the studio’s transition from a predominantly in-person to a fully remote work environment.
- Wrote job descriptions for strategic positions pertaining to Digital Content, Marketing, and Creative Development.
Digital Strategy Lead
Spearheaded the studio’s Marketing Development initiative with the goal of making the studio’s work more visible and well-represented in the competitive VFX space. Additionally, I worked with the newly formed Marketing Development Committee to rebrand the studio’s online presence with constant content development showcasing the studio’s work across.
Vfx Department Head For Digital Environments And Design
- Supervised and managed work and resources across multiple facilities for film, television, and commercial projects in the studio. Furthermore, I reorganized the company’s previous Digital Matte Painting Department into.
- Worked with the Global Studio Managers, Department Heads, and the Scheduling Team to manage multi-disciplinary departmental resources across all facilities.
- Bid projects with specific Show Producers and the Executive Producer on specialized shots and sequences for both active and potential shows.
- Collaborated with Show Producers and Show Supervisors in ensuring that specialized shots and sequences were approached in the most efficient manner - adhering to budgetary restrictions while delivering the high.
- Supervised specialized shots and sequences, and reviewed multi-disciplinary visual effects work ranging from Concept Design to Digital Matte Painting to CG Asset Development and Final Compositing.
- Managed and Art Directed Concept Design pitches for potential new client development.Broadcast/Streaming TelevisionLucifer Season 4 & 5Westworld S3Marvel's Runaways Season 2 & 3Swamp ThingPennyworthNancy Drew Season.
Vfx Department Lead For Digital Environments
- As the Department Lead for the Environments and Digital Matte Painting Department, I worked with content for Commercials, Broadcast, and Streaming Television.
- Functioned as the department’s Technical Director, establishing and enforcing its workflows and how it functioned with other departments at the studio's LA and Vancouver locations - between 3D, Graphics, and.
- Collaborated with the Art Director, VFX, CG, and Compositing Leads, Supervisors, and Producers in determining the best approaches to efficiently handling shot and/or sequence requirements in consideration of bid times.
- Consulted with specified Show Supervisors and Producers in launch meetings to determine the needs of a shot and/or sequence.
- Assisted in the work bidding process.
- Assessed department work deadlines based on priorities.
Vfx Show Lead Artist
- Assisted in facilitating communication within the designated show and worked with Coordinators, Producers, and Supervisors when resourcing the show’s needs within the studio.
- Reviewed shots for comments and delivery.
- Checked in with artists with shots on the project/episode and provided assistance and guidance on shot progression.
- Troubleshooted artist scripts when necessary.
- Reviewed resource overview using in-house tracking tools to assist Compositing Supervisor and Producer in assuring overall project/episode progress.In addition to working on various aspects of shots on the show.
Digital Compositor And Visual Effects Generalist
- Functioned as a VFX Generalist working in the development and implementation of 2D and 3D computer graphics and final compositing for film and television projects.
- Specializes in the rapid testing and execution of visual effects shots and sequences that require the efficient use of multi-disciplinary techniques while maintaining the studio’s standard of quality and adhering to.
- Experienced in taking lead on multi-scaled show sequences that often have a range of requirements that include the hybrid integration of 3d elements and/or motion graphics with final compositing.
- Worked directly with the Art Director in setting up look-driven environment shots featuring a combination of 3d renderings and dimensionalized matte paintings, then propagating assets and pre-prepared scripts for.
- Advised in the trial and acquisition of new technologies implemented into the studio’s production pipeline.
- Assisted in company reel development and building breakdowns for promotional use.
Adjunct Instructor
Taught Advanced Media Arts and Visual Effects classes and Portfolio Development.
Multimedia Project Developer
- Provides miscellaneous multimedia services for independent clients on special projects.
- Consultation, on-set supervision, and creation of digital visual effects
- Consultation and implementation of print and web design campaigns as well as video and motion graphics
Digital Compositor
Compositing duties that included keying, roto, and matchmoving on on a variety of shots from monitor comps and beauty fixes to look development on effects-driven sequences for episodic television.Powers (PlayStation Network) (2016)Scream (MTV) (2016)Grace and Frankie (Netflix) (2016)Get Out (2017)
Freelance Computer Graphics Generalist, Project Developer
- Catalogued and organized shots for post-production processing.
- Performed various post-production duties as needed which included 3D asset development, editing, and compositing. ---
- Pitched ideas for execution based on the project and client's requirements.
- Reviewed contracts and assisted in hiring talent and independent contractors (production crew, post-production artists).
- Assisted in managing production budgets per project.
- Managed production schedules and took on miscellaneous on-set duties as needed. ---
Stereoscopic Compositor
Was responsible for combining live-action and computer generated elements to create seamless stereoscopic images by incorporated techniques that include element layering, painting, rotoscoping, color correction, grain management, and matte extraction using Nuke, Mocha Pro, and the company's proprietary software. In addition to combining images, I also.
Project Developer, Cg Generalist
- Managed artists during pre-production and look development to post-production.
- Catalogued and organized shots for post-production processing and developed a web-based post-production tracking system optimized for working with independent contractors.
- Performed various post-production duties as needed which included 3D asset development, editing, and compositing.---
- Developed client relationships and pitched ideas for execution based on the project and client's requirements.
- Assisted Casting Director with the casting process for talent.
- Reviewed contracts and assisted in hiring talent and independent contractors (production crew, post-production artists).
Mark Nazal education
Bachelor Of Science (Bs), Visual Effects And Motion Graphics
Tertiary Preparation Certificate Iii, English, Communications, Film And Media Studies
High School Diploma
Frequently asked questions about Mark Nazal
Quick answers generated from the profile data available on this page.
What company does Mark Nazal work for?
Mark Nazal works for SurrealArts Group.
What is Mark Nazal's role at SurrealArts Group?
Mark Nazal is listed as Founder and Executive Producer at SurrealArts Group.
What is Mark Nazal's email address?
AeroLeads has found 3 work email signals at @cosavfx.com for Mark Nazal at SurrealArts Group.
What is Mark Nazal's phone number?
AeroLeads has found 2 phone signal(s) with area code 818 for Mark Nazal at SurrealArts Group.
Where is Mark Nazal based?
Mark Nazal is based in United States, United States, United States while working with SurrealArts Group.
What companies has Mark Nazal worked for?
Mark Nazal has worked for Surrealarts Group, Ionart Studios, Academy Of Television Arts & Sciences, Surrealarts, and Cosa Vfx.
How can I contact Mark Nazal?
You can use AeroLeads to view verified contact signals for Mark Nazal at SurrealArts Group, including work email, phone, and LinkedIn data when available.
What schools did Mark Nazal attend?
Mark Nazal holds Bachelor Of Science (Bs), Visual Effects And Motion Graphics from Art Institute Of California - Los Angeles.
What skills is Mark Nazal known for?
Mark Nazal is listed with skills including Compositing, Visual Effects, After Effects, Maya, Nuke, Photoshop, Rotoscoping, and Motion Graphics.
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