Mark Grossnickle Email and Phone Number
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Mark Grossnickle is a Senior Vice President of Games and XR at MindTrust at MindTrust. He possess expertise in opengl es, iphone. Colleagues describe him as "Mark makes it happen. Not only is he an excellent developer, he is able to convey creative vision to clients and work with them directly. Because I've known Mark since my college days, we've shared many experiences that I know make him accountable and able to handle any challenge in the competitive world of Creative services.", "Mark is an extremely creative person. His websites and flash portfolio reiterate this. He has a great work ethic and is a fun person to be around. Good luck with your new job, Mark!", and "Mark Grossnickle and I have worked together both at the collegiate and professional level. He is very knowledgable in what he does, and I trust that whatever he works on will be of the highest quality. Out of everyone I've worked with, Mark was the easiest and most cooperative. We onced worked on a Customer Service video had to be completed on a truncated timetable. I can honestly say that if I had not worked with Mark the production would not have gone as smoothly and the end product not as complete. I hope we can work together again someday on a project"
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Senior Vice President Of Games And XrMindtrust Mar 2020 - PresentNew Haven, Connecticut, UsBuilt the Games/XR Division from scratch. Since inception we have worked on a wide variety of XR and gaming projects for known brands and companies such as the US Navy, McGraw Hill, Mattel, Nickelodeon, Paranormal Activity, Palantir, the Smithsonian, and many start-ups. One of our areas of growth has been EdTech and technology for change. Through strategic partnerships with small businesses and universities such as Yale and the University of Houston, we have helped submit and win grants from ED/IES, DoD, NIH, and NSF.Learn more in the capabilities deck. -
Director Of Games/XrMindtrust Jun 2019 - Mar 2020New Haven, Connecticut, Us -
Team LeadTaqtile Feb 2016 - Jun 2019Seattle, Wa, UsTaqtile, a Microsoft Hololens launch partner & a Magic Leap grant winner, has built a multitude of AR/VR applications as well as two licensable AR platforms for international brands.- Oversaw all AR/VR projects for Hololens, Mixed Reality, Magic Leap, and ARKit.- Client-facing technical role for clients including the PGA, thyssenkrupp, AT&T, Real Madrid, Cleveland Cavaliers, Ernst & Young, US Air Force, Chevron, and Raytheon.- Transitioned HoloMaps into a licensed platform that has customers in three continents. - Studied garment industry in Shanghai & built an AR clothing app to reduce design costs. - Developed key features for our Manifest platform such as remote assist, notations, and the port to Magic Leap.- Ensured our engineering team built modular/re-usable code in a central code library that was used across multiple projects. -
Contract Unity DeveloperToptal Aug 2015 - Feb 2016Work From Anywhere, Remote, OoI completed a couple small contracts including a serious game for Harvard University's Beth Israel Deaconess Medical Center. This game's goal was to encourage players to help train ML agents by identifying cancerous versus non-cancerous cells. I also was contracted by TopTal to write their Unity hiring guide as I was one of the earlier Unity developers on their platform. -
Ceo & Co-FounderKihon Games Feb 2011 - Jan 2016Tucson, Arizona, UsFounded by former Sony Online Entertainment executives, Kihon released four games over multiple platforms ranging from freemium to premium; casual to core; single player to multiplayer. - Raised over $2 million in funding, led by Rick Thompson of Signia Ventures.- Split time between client engineering duties and managing the studio’s production pipeline, financials, business development deals, marketing plans, human resources, community, etc.- Coordinated Apple outreach to help secure a top feature for Dojo Danger. [Cocos2d]- Planned Marketing strategy that landed SketchPhrase in the Top 10 iOS free game charts.- Secured deal with musical mastermind, Parry Gripp which lead to ‘Baby Monkey (Going Backwards on a Pig)’ achieving over 1.7M downloads. [Cocos2d]- Created cross platform ‘Conquest: Heroes of Galandria’ for Steam, iOS, & WP8. [Unity3D]- Monitored analytics for key performance indicators (LTV, Daily Retention, ARPU, CPI, etc.) -
Game DeveloperSony Online Entertainment Jun 2010 - Jan 2011San Diego, Ca, UsClient Developer for Tucson Studio's Wildlife Refuge, a Flash Facebook Game named Top 10 in 2010 by Inside Social Games. -
Senior DeveloperThe Basement - An Integrated Agency Apr 2008 - Jun 2010Indianapolis, Indiana, Us- Lead and coordinate a team of junior developers and multiple international freelancers- Oversee the technical aspects of interactive projects from concept to completion. This includes recommending solutions, estimating production time, and ensuring deadlines are met.- Adhere to OOP best practices. Strive for a balance between clean code and quick turnaround- Experience integrating sites with dynamic data using XML or database calls via .NET or PHP- Developed core AS3 library to streamline production- Designed custom game engines using common optimization techniques such as ‘blitting’- Collaborate closely with Art Director to discover optimal mix of art and code- Mentor team members on technical architecture, coding practices, and debugging skills -
Adjunct LecturerButler University Jan 2010 - May 2010Indianapolis, In, Us- Instruct “Online Portfolio” at the sophomore level for the New Media Department - Designed the curriculum to help students prepare themselves for finding jobs after college -
Freelance Multi-Media DeveloperIckydime May 2005 - Jun 2008Worked individually and on teams on a variety of projects ranging from simple static websites, to corporate videos, to complex Flash experiences.
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Systems EngineerSimulex May 2006 - Apr 2008Us- Developed Flash data visualizations and tested simulations to fulfill multi-million dollar contracts- Collaborated with teams across multiple disciplines to meet hard deadlines for simulations used in live war zones such as Afghanistan- Programmed Java Servlets to link visualizations to the database as well as the backend services- Configured Apache Tomcat for testing and deployment -
It InternDelta Tau Delta International Fraternity Jan 2005 - Aug 2005
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Website Project Manager (Internship)American Trans Air May 2003 - Aug 2003
Mark Grossnickle Skills
Mark Grossnickle Education Details
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Butler University -
University Of WestminsterStudy Abroad -
Warsaw Community High SchoolHs
Frequently Asked Questions about Mark Grossnickle
What company does Mark Grossnickle work for?
Mark Grossnickle works for Mindtrust
What is Mark Grossnickle's role at the current company?
Mark Grossnickle's current role is Senior Vice President of Games and XR at MindTrust.
What is Mark Grossnickle's email address?
Mark Grossnickle's email address is ma****@****ile.com
What is Mark Grossnickle's direct phone number?
Mark Grossnickle's direct phone number is +157452*****
What schools did Mark Grossnickle attend?
Mark Grossnickle attended Butler University, University Of Westminster, Warsaw Community High School.
What skills is Mark Grossnickle known for?
Mark Grossnickle has skills like Opengl Es, Iphone.
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