Mark Lemmons
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Mark Lemmons Email & Phone Number

Co-Founder at Player Found
Location: Raleigh, North Carolina, United States 16 work roles 1 school
1 work email found @circadence.com 2 phones found area 336 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email m****@circadence.com
Direct phone (336) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Co-Founder
Location
Raleigh, North Carolina, United States
Company size

Who is Mark Lemmons? Overview

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Quick answer

Mark Lemmons is listed as Co-Founder at Player Found, a company with 101 employees, based in Raleigh, North Carolina, United States. AeroLeads shows a work email signal at circadence.com, phone signal with area code 336, and a matched LinkedIn profile for Mark Lemmons.

Mark Lemmons previously worked as UI Integration Expert at Bkom Studios and Technical UI Artist at Bkom Studios. Mark Lemmons holds Associates Of Applied Science In Digital Animation, 3D Modeling, Texturing, Lighting from School Of Communication Arts.

Company email context

Email format at Player Found

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{first_initial}{last}@circadence.com
86% confidence

AeroLeads found 1 current-domain work email signal for Mark Lemmons. Compare company email patterns before reaching out.

Profile bio

About Mark Lemmons

Hello, I'm Mark Lemmons and I am a Game Artist & Designer, with an Environment and Technical Art interest, living in Raleigh, NC. I have over 16 years experience in the video game/training simulator industry, not including my Associates of Applied Science in Digital Animation at the School of Communication Arts in 2006. I have worked on many environmental styles and types; From massive multi-player worlds, realistic simulation environments, to fantasy universes, complex UI/UX flows, and simple mobile apps. I've been actively part of many indie/modding teams, working on numerous different projects in my spare time. I enjoy coming up with new ideas and how to work out existing mechanics of a game to make them more fun and tackling technical hurdles that may arise during the project's lifetime.My goal is to work as an Artist on exciting games with an awesome team, because I have ample experience in 3D environments, lighting, and UI design; With a growing interest and understanding of game design, development, and project management.Professional Skills: • Realistic and stylized, interior and exterior environments• World building level design in game engines• Efficient UV layouts• Skilled in standard game texture creation & PBR materials• Strong leadership and scheduling ethic• Efficient at working under pressure with short deadlinesTechnical Skills:• Autodesk 3DsMax• Unity• Adobe Photoshop• Adobe XD• Substance Painter

Listed skills include Texturing, Animation, Video Games, 3D Modeling, and 29 others.

Current workplace

Mark Lemmons's current company

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Player Found
Player Found
Co-Founder
Raleigh, NC, US
Website
Employees
101
AeroLeads page
16 roles

Mark Lemmons work experience

A career timeline built from the work history available for this profile.

Co-Founder

Player Found

Raleigh, NC, US

Ui Integration Expert

Current
Feb 2022 - Present

Technical Artist

Raleigh, NC

  • Create & Optimize UI elements in Unity for flagship cyber security training suite
  • Design UI/UX screens, panels, and flows for new features using Adobe XD
  • Create mockups in Photoshop of the high fidelity UI and break out into spritesheets and create style guides for implementation
Jul 2017 - Mar 2021

Co-Owner

Drink Drank Drunk

Raleigh, North Carolina

  • Brand development, inventory management, bar tending, website design & management
Dec 2014 - 2021

Game Artist & Designer

Freelance
  • Optimize 3D models to increase quality and performance in game engines or renders; Remodeling where needed
  • Create PBR materials with supporting textures; Design and implement UI assets
  • Improve lighting for lightmaps, as well as integrate reflection and light probes into scenes within game engines
May 2016 - Jan 2020

Game Artist & Designer

9 Left Labs (Indie Team)

Raleigh, NC

  • Overhauled game graphics based off the original art wireframe
  • Designed, solved, and refined game design features
  • Launched marketing, website, and social media graphics and designs
Jan 2016 - Feb 2017

Artist

Raleigh-Durham, North Carolina Area

  • Built 3D art for training simulators developed for large clients
  • Designed and directed art production for a First Person Shooter, 3D Platformer(s), and top-down Dungeon Crawler for the studio; Illustrated 2D art for a mobile puzzle game and many other game concepts
  • Prepared UI for implementation on all projects requiring it, including a client project for iOS & Android devices
  • Demonstrated 3D modeling, texturing, level design, lighting, 2D UI design & implementation abilities; Performed the role of "Technical Artist" by working closely with the programmers
Mar 2012 - May 2016

Co-Founder, Game Artist, Designer, Producer, Project & Community Manager

Raleigh, NC

  • Recruited team members for art, sound, and programming; Managed team as Project Manager & Producer to keep members on task, creating deadlines and milestones
  • Led development as Art Director & Game Designer; Prioritized aesthetic style, game flow, and features
  • Publicized game marketing, website, and social media; Headed community relations
Aug 2012 - Jul 2014

Artist

Republic Of Fun

Durham, NC

  • Contributed as an Artist on multiple Facebook and iOS titles
  • Developed 3D models and textured asset; Created UI assets
  • Produced low and high poly models for use in a game engine or sprite renders
Jan 2011 - Feb 2012

Multimedia Design Engineer

Cary, NC

  • Contributed 3D art to multiple Military training simulators and other virtual showcases
  • Demonstrated 3D modeling, texturing, level design, and game engine integration
Aug 2007 - Dec 2010

Graphic Artist

Renegade Entertainment (Indie Team)

Greensboro, NC

  • Designed UI for iPhone rendition of popular Flash drag racing game.
  • Managed and Led graphics team for various Flash games creating high detailed images.
Aug 2003 - Oct 2009

3D Artist

Cary, NC

  • Built 3D art for virtual conference spaces with a team of 3 artists
  • Demonstrated concept design, 3D modeling, and texturing for a large international client
  • Adapted to company's tools to showcase work
Apr 2009 - Aug 2009

3D Artist

Republic Of Fun

Cary, NC

  • Contributed as an Artist on a published titled for a large client using Shockwave 3D
  • Developed 3D models and textured asset; Created UI assets
Aug 2007 - Feb 2008

3D Artist

Icarus Studios Llc

Cary, NC

  • Built 3D models and textures for props and other environmental assets for various virtual world projects
  • Adapted to the company's internal tools and pipelines
  • Improved various models and textures based on team requests and engine capabilities
Jan 2007 - Aug 2007

Web Designer

Tech Triad Inc.

Greensboro, NC

  • Prepared designs and CSS for web HTML implementation
  • Analyzed the communications, processes, and management duties of running a small business
  • Assisted with current and new clients with building their company websites
Jul 2004 - Sep 2004
Team & coworkers

Colleagues at Player Found

Other employees you can reach at bkom.com. View company contacts for 101 employees →

1 education record

Mark Lemmons education

  • School Of Communication Arts
    School Of Communication Arts
    3D Modeling, Texturing, Lighting
FAQ

Frequently asked questions about Mark Lemmons

Quick answers generated from the profile data available on this page.

What company does Mark Lemmons work for?

Mark Lemmons works for Player Found.

What is Mark Lemmons's role at Player Found?

Mark Lemmons is listed as Co-Founder at Player Found.

What is Mark Lemmons's email address?

AeroLeads has found 1 work email signal at @circadence.com for Mark Lemmons at Player Found.

What is Mark Lemmons's phone number?

AeroLeads has found 2 phone signal(s) with area code 336 for Mark Lemmons at Player Found.

Where is Mark Lemmons based?

Mark Lemmons is based in Raleigh, North Carolina, United States while working with Player Found.

What companies has Mark Lemmons worked for?

Mark Lemmons has worked for Player Found, Bkom Studios, Circadence, Drink Drank Drunk, and Freelance.

Who are Mark Lemmons's colleagues at Player Found?

Mark Lemmons's colleagues at Player Found include Dev Php Bkom, Jérôme Séguin-Larouche, Ludovick Gauthier, Amara Der, and David Torres.

How can I contact Mark Lemmons?

You can use AeroLeads to view verified contact signals for Mark Lemmons at Player Found, including work email, phone, and LinkedIn data when available.

What schools did Mark Lemmons attend?

Mark Lemmons holds Associates Of Applied Science In Digital Animation, 3D Modeling, Texturing, Lighting from School Of Communication Arts.

What skills is Mark Lemmons known for?

Mark Lemmons is listed with skills including Texturing, Animation, Video Games, 3D Modeling, Modeling, Uv Mapping, Unity3D, and Game Design.

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