Mark Mushiva, Phd

Mark Mushiva, Phd Email and Phone Number

Creative-decolonial technologist @ Forensic Architecture
london, greater london, united kingdom
Mark Mushiva, Phd's Location
Berlin, Berlin, Germany, Germany
About Mark Mushiva, Phd

Passionate about decolonization, embedded electronics, web3, synthesizers, 3d software, and research. I am a decolonial creative technologist and researcher working across multiple disciplines and technologies.

Mark Mushiva, Phd's Current Company Details
Forensic Architecture

Forensic Architecture

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Creative-decolonial technologist
london, greater london, united kingdom
Employees:
16
Mark Mushiva, Phd Work Experience Details
  • Forensic Architecture
    Researcher (Forensis)
    Forensic Architecture Feb 2023 - Present
    Berlin, Germany
    Computational research, coding, GIS, remote sensing, 3D modeling
  • Oyoun (Kultur Neudenken Gug)
    Creative Technologist
    Oyoun (Kultur Neudenken Gug) Jul 2022 - Feb 2023
    Berlin, Germany
    Front-end web developer: HMTL/CSSJavaScriptNode.jsExpress.jsMongo.DBReact.jsGithub/Version controlMaker: Blender, Electronics, Fusion 360 modelling and 3D printing
  • Akademie Für Theater Und Digitalität
    Technical Fellow
    Akademie Für Theater Und Digitalität Feb 2022 - Jun 2022
    Dortmund, North Rhine-Westphalia, Germany
  • Eit - European Institute Of Innovation And Technology
    Eit Scholar
    Eit - European Institute Of Innovation And Technology Mar 2016 - Jun 2021
    Trento Area, Italy
    I am a doctoral scholar with the EIT (European Institute of Innovation and Technology), a pan-European initiative that aims to create economic growth through fast-growing innovative firms. The EIT supports the creation of tomorrow’s entrepreneurs and promotes a real change of mindset towards an entrepreneurial culture and attitude. The EIT supports my Ph.D. work through their "wealth and well-being" action line. The research itself focuses on creating pro-social games and gameful experiences in the form of low-threshold encounter-based experiences enabled by interactive technologies.
  • Thoughtfish Gmbh
    Game Developer Intern
    Thoughtfish Gmbh Aug 2020 - Jan 2021
    Berlin, Germany
    As part of my EIT business development experience (BDX), I work with a talented team of game designers, analysts, producers, and software developers to produce market-ready mobile games. At Thoughtfish, games and other digital services are centered around a proprietary platform called COALA. COALA serves as a digital service that aggregates various data (i.e. crime, weather, and spatial data) and makes it available to third-parties for rendering and creating location and context-aware offerings in the form of an API. My duties at Thoughtfish entail researching new technologies, API analysis, and creating new features (unit tests) for COALA in C#, C++ using the Unity game engine and Visual Studio.
  • Trust In Play: European School Of Urban Game Design
    Trainee
    Trust In Play: European School Of Urban Game Design Sep 2019 - Jul 2020
    Berlin
    Trust in Play (TIP) supports emerging professionals in the field of urban game design, mentoring them to build a sustainable practice and playfully exploring new relationships of trust in cities. My traineeship with Trust in Play supported the development of a machine-learning powered urban game called Cathens. Cathens is a treasure hunt game(mobile app) whereby players have to gain the trust of stray cats in Athens in order to solicit clues on where to find hidden treasures in Athens. TIP also supported the development of my game Time Hunter, another urban exploration game powered by vibro-tactile sensation.
  • Università Degli Studi Di Trento
    Phd Student
    Università Degli Studi Di Trento Feb 2016 - Oct 2019
    Trento Area, Italy
    I was a Ph.D. student of HCI (Human-Computer Interaction) at the University of Trento, Italy. My research is in the area of Applied Games and focuses on optimizing motivational aspects of IT-based game interventions through reflective design. My research considers how interactive games can enhance social interaction between strangers, especially seniors who are at risk of social isolation. I am more generally interested in the translation of socio-psychological constructs into technical design requirements that enhance technology adoption. Other interests include front-end web development technology, interaction design, IT entrepreneurship, electronic music machines, microelectronics (sensors) and citizen engagement.
  • School Of Machines, Making & Make-Believe
    Trainee
    School Of Machines, Making & Make-Believe Jul 2019 - Aug 2019
    Berlin Area, Germany
    Student in the Physical Computing class at School of MA. Fabrication and prototyping in electronics. Arduino, PureData, Processing, P5.js, Soldering, Machine Learning with Mobilenet & Wekinator, E-textiles
  • Inclusive And Collaborative Local Tech Innovation Hub (Ictih)
    Technological Innovation Projects Coordinator
    Inclusive And Collaborative Local Tech Innovation Hub (Ictih) Jan 2019 - Jun 2019
    Windhoek, Namibia
    I work with a talented team of designers, developers, business analysts, and researchers to identify and develop local ideas into innovative startups. My responsibilities are management level and center around coordinating innovation activities to mobilise and empower local marginalised youth groups. Through my team, I also interact with corporate interests to find the best possible ways user-research and inclusive design can add value to their products and services.
  • Hochschule Für Technik Und Wirtschaft Berlin
    Visiting Researcher
    Hochschule Für Technik Und Wirtschaft Berlin May 2018 - Feb 2019
    Berlin Area, Germany
    Working with the INKA research group at the Forschungszentrum für Kultur und Informatikon. Work involves the design and development of interactive technologies (Games, Playful artifacts) to enhance the experiences of mixed-aged cohorts in public areas. My work with the group involves projects made with Unity, Supercollider, Computer Vision (Open CV) and Processing.
  • The Tech Guys Namibia
    Junior Interaction Designer
    The Tech Guys Namibia Aug 2014 - Feb 2016
    Windhoek
    I work on projects that need UX expertise. I am responsible for designing, identifying, implementing, and testing well-researched trends in UX to enhance digital projects. I also advise the team on the best ways to reach market adoption from a user research perspective. I use the following technologies: HTML + CSS, PHP, JS, JAVA, Illustrator, Sketch, Node JS
  • Fablab Namibia Design And Technology Centre
    Special Projects Coordinator
    Fablab Namibia Design And Technology Centre Feb 2015 - Nov 2015
    Windhoek, Namibia
    I serve in the role of special projects coordinator. I handle the research component of the laboratory and maintain the electronics department. This usually entails preparing workshops for technologically disadvantaged youths, researching new technologies and being the middleman between academic and business entities. I am also responsible for conceptualizing how novel technologies might be used by marginalized and other citizen communities. Through the organization, I help articulate the needs of community stakeholders into prototype concepts for fabrication.
  • Polytechnic Of Namibia
    Junior Lecturer
    Polytechnic Of Namibia Mar 2015 - Jun 2015
    Instructed the courses Internet Programming and Introduction to DatabasesScientific writing around the areas of Indigenous Knowledge, Technology Adoption, Persuasive Design, Wikipedia and collaborative knowledge platforms, Mobile Learning
  • Syntex Information Technologies
    Software Engineer
    Syntex Information Technologies Mar 2010 - Sep 2013
    Windhoek
    I worked as a business analyst and software engineer implementing Enterprise Resource Planning software Microsoft Navision and Microsoft Solomon. My duties involved modeling business processes for clients and mapping their needs to specific software modules such as cash and asset management, payroll, accounts payable and accounts receivable. I was also responsible for providing our client's management with business intelligence reports that allowed them to make strategic decisions around key project constraints. Tasks included but were not limited to: ​Requirements EngineeringUser TrainingJAVA, VB programmingDatabase programmingBusiness Intelligence

Mark Mushiva, Phd Skills

Java Databases Javascript Programming Microsoft Office User Experience Research Project Management Management Microsoft Excel Microsoft Word Leadership Social Media Training Educational Technology Film Editing Web Design Motion Graphics Arduino Raspberry Pi Android Development Relational Data Modeling Supercollider Creative Programming Processing Computer Vision Business Modeling Business Model Innovation Microelectronics Arduino Ide Pure Data Openframeworks Unity Arduino C# Start Ups Software Development Enterprise Resource Planning Business Intelligence Cascading Style Sheets

Mark Mushiva, Phd Education Details

Frequently Asked Questions about Mark Mushiva, Phd

What company does Mark Mushiva, Phd work for?

Mark Mushiva, Phd works for Forensic Architecture

What is Mark Mushiva, Phd's role at the current company?

Mark Mushiva, Phd's current role is Creative-decolonial technologist.

What schools did Mark Mushiva, Phd attend?

Mark Mushiva, Phd attended Università Di Trento, Eit Digital Alumni, Nust Namibia, Aalto University, University Of Namibia.

What are some of Mark Mushiva, Phd's interests?

Mark Mushiva, Phd has interest in Economic Empowerment, Civil Rights And Social Action, Politics, Education, Poverty Alleviation, Science And Technology, Health.

What skills is Mark Mushiva, Phd known for?

Mark Mushiva, Phd has skills like Java, Databases, Javascript, Programming, Microsoft Office, User Experience, Research, Project Management, Management, Microsoft Excel, Microsoft Word, Leadership.

Who are Mark Mushiva, Phd's colleagues?

Mark Mushiva, Phd's colleagues are Jumanah Bawazir, Julia Nueno, Kamara Scott, Ariel Caine, Omar Ferwati, Lachlan Kermode, Elizabeth Breiner.

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