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Mark Nash Email & Phone Number

Founder and Chief Operating Officer at Good Games Group
Location: Los Angeles Metropolitan Area, United States 8 work roles 1 school
1 work email found @blizzard.com 1 phone found area 949 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email m****@blizzard.com
Direct phone (949) ***-****
LinkedIn Profile matched
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Current company
Role
Founder and Chief Operating Officer
Location
Los Angeles Metropolitan Area, United States
Company size

Who is Mark Nash? Overview

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Quick answer

Mark Nash is listed as Founder and Chief Operating Officer at Good Games Group, a with 4 employees, based in Los Angeles Metropolitan Area, United States. AeroLeads shows a work email signal at blizzard.com, phone signal with area code 949, and a matched LinkedIn profile for Mark Nash.

Mark Nash previously worked as Founder & Chief Operating Officer at Good Games Group and Vice President, Global Publishing at Humble Bundle. Mark Nash holds Bsc (Hons), Computer Science from University Of Kent.

Company email context

Email format at Good Games Group

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{first_initial}{last}@blizzard.com
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AeroLeads found 1 current-domain work email signal for Mark Nash. Compare company email patterns before reaching out.

Profile bio

About Mark Nash

As an accomplished professional with extensive experience in global publishing and content development, I have a proven track record of driving success for major gaming brands. My expertise spans establishing strategic partnerships, managing multimillion-dollar investment portfolios, and executing marketing initiatives that set new industry benchmarks.With a strong focus on delivering projects that resonate with audiences and achieve significant revenue growth, I leverage deep market insights and problem-solving skills to create impactful content and strategies. My leadership has consistently resulted in record-setting sales and has been instrumental in mentoring teams to achieve both performance and cultural excellence.Passionate about promoting diversity and inclusion within the gaming community, I am dedicated to leading by example and fostering a more representative industry. My commitment to impactful leadership and innovation drives me to continuously push boundaries and elevate the standards within the gaming industry.

Listed skills include Sharepoint, Content Management, Project Management, Intranet, and 33 others.

Current workplace

Mark Nash's current company

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Good Games Group
Good Games Group
Founder and Chief Operating Officer
Los Angeles, CA, US
Employees
4
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8 roles · 17 years

Mark Nash work experience

A career timeline built from the work history available for this profile.

Vice President, Global Publishing

San Francisco, California, Us

I held the position of Senior Leader of Publishing and Original Content at Humble Bundle, where I managed the Humble Games brand and Publishing group. I increased capital resources tenfold to support a portfolio strategy focused on new intellectual properties. Worked with over 50 development studios through a comprehensive game development framework. Defined and executed the organizational vision, ensuring alignment with portfolio goals and strategic objectives. Expanded operations in both scale and global reach, transforming the team from a regional startup into a global publishing entity, while implementing streamlined processes and systems to enhance portfolio management and development.* Defined market opportunities and operationalized publishing activities for a diverse portfolio of 50+ games across PC, VR, console, and mobile platforms for an average ROI of 250% and a 1,280% increase in annual revenues.* Supported 50+ studios in 2nd and 3rd party development, managing milestone-based plans for SKU launches per year, optimizing product UX, go-to-market strategies, and live service planning via data synthesis and engagement analysis.* Managed Humble Games' P&L, overseeing revenues and budgets across operations, publishing services, and development in collaboration with partner studio leadership.* Directed Business Development activities, including contract negotiations, production changes, release schedules, and compliance along with serving as the key liaison between partners, employees, and the legal group.* Developed the investment thesis for Humble Games, integrating internal and industry data to identify trends and present insights to executive leadership and capital investment firms, representing over $60M in investment.* Founded the Black Game Developer Fund, providing millions in investments and mentorship to Black game developers, supporting 30 projects from 2020-2024 to improve racial equity within the Gaming industry.

Feb 2021 - Aug 2024

Director Of Marketing, Publishing

San Francisco, California, Us

Serve as the leader and steward of the Humble Publishing brand shaping its voice, vision, tone, and use. Lead a small team of brand managers, guiding individual members to reach their full potential. Develop a standard marketing playbook and execution plan to be used for all game releases, along with additional beats and plans tailored to each individual title. Develop best practices across the entire portfolio, including training for developers to effectively market via their channels and support their online communities (Discord, Twitter, Reddit, etc.) Organize workload amongst brand management team so each team member is wholly responsible for a subset of games. Empower brand managers to own marketing planning for their games, providing their own flavor to each campaign. Work with Business team to create compelling cases for digital and physical distributors, including deliverables such as decks, videos, sell sheets, etc. Set, and continually monitor, marketing metrics that define goals and measure success. Provide reports and analysis on targets to senior management, as well as plans to improve performance on each goal

Apr 2020 - Feb 2021

Manager, Global Marketing, Blizzard Brand

Irvine, Ca, Us

In this job role, I created and executed brand strategies for individual products, product lines, business units, and company-wide campaigns. Led and mentored staff managing enterprise-level, cross-functional programs, and introduced scalable processes and organizational improvements to continuously enhance Blizzard's major cross-functional products.* Orchestrated the Destiny 2 free giveaway in 2018, establishing a new franchise record for Peak DAU on PC, exceeding launch figures, and generating tens of millions in un-forecasted revenue through cross-enterprise team integration.* Generated tens of millions in unexpected revenue and achieved franchise-record PC sales for Call of Duty: Black Ops four and Call of Duty: Modern Warfare.

2018 - 2020 ~2 yrs

Manager, Project Management

Irvine, Ca, Us

I guided the global development and enhancement of program and project management for the company's communications and events teams. Oversaw a team of project and program managers, leading multiple complex projects from initiation to completion while ensuring they met time, budget, and quality constraints. Enhanced processes for identifying, tracking, managing, resolving, and reporting project issues.* Established Blizzard's second-party PC distribution and publishing business, integrating cross-division teams and setting workflow and policy standards across studios, platforms, and marketing. Consistently met or exceeded revenue goals since 2017, setting new records in Activision Publishing's PC history.* Led cross-departmental teams in executing BlizzCon, a $50M+ budget in-person and online celebration of all Blizzard entertainment IP. Achieved record-high PPV online ticket sales and the highest viewer/attendee satisfaction to date.* Delivered Overwatch League, the world's first city-based esports league, go-to-market planning and activities.

2016 - 2018 ~2 yrs

Manager, Internal Communications

Irvine, Ca, Us

I was instrumental in managing PR and internal communications for launches, events, and special projects. Defined project scope, structure, and processes to ensure effective management involvement. Created new methods for employee communication and collaboration. Led planning for employee engagement during game launches and internal initiatives.* Supervised PR PMO function executing communication go-to-market activities for multiple record-setting global game launches, and PR projects for Gaming industry events & new marketing technologies.* Produced world first 24-hour live gaming stream for Heart of Swarm launch, global hand-off across multiple countries.* Managed a year-long pilot of a next-generation, Blizzard-specific social-based Employee Network.

2013 - 2016 ~3 yrs

Associate Manager, Global Intranet

Irvine, Ca, Us

I managed Blizzard's internal web presence, working closely with IT and other teams to resolve production issues. Consulted with business functions to identify requirements and implement necessary features. Conducted regular needs analyses to assess usability, recommend, and implement improvements. Designed the architecture, layout, and standards for the internal web presence. Monitored usage trends, feedback, and analytics to guide continuous enhancements. Addressed employee inquiries through intranet feedback channels, providing support or redirecting as needed.* Boosted service adoption to 226% within one month of being hired and to 1200% over 18 months.* Consolidated three regional live services into a single global entity with content and software service migration* Oversaw editorial content team, setting content strategy, producing content for the platform* Designed and deployed ITIL change management services for the platform* Maintained policies and procedures for content creation, page layouts, workflow, and approval processes.Additional Experience as Senior Program Manager, Corporate Applications at Blizzard Entertainment - Irvine, CA | Internal Communication Representative at Blizzard Entertainment Europe – France | In-game Support Agent (Gamemaster), Blizzard Entertainment Europe – France

2010 - 2013 ~3 yrs
1 education record

Mark Nash education

  • University Of Kent
    University Of Kent
    Computer Science
FAQ

Frequently asked questions about Mark Nash

Quick answers generated from the profile data available on this page.

What company does Mark Nash work for?

Mark Nash works for Good Games Group.

What is Mark Nash's role at Good Games Group?

Mark Nash is listed as Founder and Chief Operating Officer at Good Games Group.

What is Mark Nash's email address?

AeroLeads has found 1 work email signal at @blizzard.com for Mark Nash at Good Games Group.

What is Mark Nash's phone number?

AeroLeads has found 1 phone signal(s) with area code 949 for Mark Nash at Good Games Group.

Where is Mark Nash based?

Mark Nash is based in Los Angeles Metropolitan Area, United States while working with Good Games Group.

What companies has Mark Nash worked for?

Mark Nash has worked for Good Games Group, Humble Bundle, and Blizzard Entertainment.

How can I contact Mark Nash?

You can use AeroLeads to view verified contact signals for Mark Nash at Good Games Group, including work email, phone, and LinkedIn data when available.

What schools did Mark Nash attend?

Mark Nash holds Bsc (Hons), Computer Science from University Of Kent.

What skills is Mark Nash known for?

Mark Nash is listed with skills including Sharepoint, Content Management, Project Management, Intranet, Agile Project Management, Xml, Php, and Internal Communications.

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