Marko Š. Email and Phone Number
Completed a comprehensive one-year Live Action Series VFX program.Some of the most noteworthy projects I have contributed to include : - Metahuman creator- The Matrix Awakens: An Unreal Engine 5 Experience- Fortnite Battle Royale- Marvel Spider-Man: Miles Morales- Horizon II: Forbidden West- Death Stranding 2- Crime Boss: Rockay CityApplications I frequently utilize include : - Unreal Engine- 3DS Max- Maya- ZBrush- Photoshop- Adobe After EffectsFurthermore, I possess expertise in VFX, texturing, lighting, rigging, and animation.I am enthusiastic about expanding my knowledge and collaborating on stimulating projects.Krav Maga: First degree P1 2015. , Novi SadKrav Maga: Second degree P2 2018. , Novi Sada
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Co-Founder At 2Dnac | Character Modeler | Business Development Strategist2Dnac Mar 2024 - PresentSerbiaCharacter Modeler : In my role as a Character Modeler, I embark on the creative journey with an existing 3D model, often sculpted or scanned, which may carry a high polygon count or uneven topology. My primary task is to meticulously clean up the mesh by removing unnecessary or excessive polygons, reducing complexity while preserving essential details. As a pivotal player in the 3D modeling pipeline, I transform high-detail, complex meshes into optimized, production-ready assets.BizDev :As a Business Development (BizDev) Lead in the 3D industry, my role is pivotal in steering strategic growth and forging valuable partnerships. I am tasked with identifying and seizing business opportunities, cultivating relationships with potential clients, and negotiating deals with key stakeholders. Working closely with cross-functional teams, I analyze market trends, assess competitive landscapes, and formulate innovative strategies to enhance our presence in the ever-evolving 3D technology sector. My ultimate objective is to drive revenue, stimulate the adoption of our products or services, and position our company for sustained success in the dynamic 3D industry. -
Character Modeler & Bizdev2Dnac Nov 2023 - PresentJuzno-Bački, Vojvodina, SerbiaCharacter Modeler : In my role as a Character Modeler, I embark on the creative journey with an existing 3D model, often sculpted or scanned, which may carry a high polygon count or uneven topology. My primary task is to meticulously clean up the mesh by removing unnecessary or excessive polygons, reducing complexity while preserving essential details. As a pivotal player in the 3D modeling pipeline, I transform high-detail, complex meshes into optimized, production-ready assets.BizDev :As a Business Development (BizDev) Lead in the 3D industry, my role is pivotal in steering strategic growth and forging valuable partnerships. I am tasked with identifying and seizing business opportunities, cultivating relationships with potential clients, and negotiating deals with key stakeholders. Working closely with cross-functional teams, I analyze market trends, assess competitive landscapes, and formulate innovative strategies to enhance our presence in the ever-evolving 3D technology sector. My ultimate objective is to drive revenue, stimulate the adoption of our products or services, and position our company for sustained success in the dynamic 3D industry. -
FreelanceUpwork Apr 2017 - PresentSerbiaWorking on a variety of interesting projects like : modeling game and movie assets, texturing and unwrapping, compositing and animation. -
ConsultantTutor Abc Jun 2017 - Dec 2023
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Character Modeler3Lateral Doo Jul 2020 - Nov 2023SerbiaA Retopology Artist's singular dedication lies in the transformation of these intricate models, particularly human faces, into elegantly optimized works of art. This transformation is essential to ensure seamless integration into the realms of animation, rigging, and rendering. Their work embodies the pinnacle of visual fidelity and realism, a cornerstone of quality in the dynamic world of digital creation.In the delicate dance between aesthetics and technicality, Retopology Artists wield their skills with grace, sculpting not just geometry but also the essence of lifelike expression. Their contribution enables the harmonious fusion of art and technology, ensuring that the final product captivates and enchants, whether in interactive media, cinematic endeavors, or other creative ventures.As a Character Modeler I would start with an existing 3D model, often one that has been sculpted or scanned, which may have a high polygon count or uneven topology.The primary task is to clean up the mesh by removing unnecessary or excessive polygons, reducing complexity while preserving the essential details. Character Modeler plays a pivotal role in the 3D modeling pipeline by transforming high-detail, complex meshes into optimized, production-ready assets. -
Technical Modelar3Lateral Doo Novi Sad Jul 2019 - Jul 2020SerbiaAs a Technical Modelar for Faces at 3Lateral, which specializes in facial animation and digital humans, has a unique and highly specialized role.Craft meticulously detailed and lifelike 3D models of human faces, showcasing a keen eye for facial anatomy, expressions, and unique characteristics.Utilize cutting-edge software and tools to sculpt digital faces that set new standards for realism and emotional depth. -
Lighting SpecialistParadiso Jun 2017 - Dec 2017Novi SadWhile working at the same place as a bartender i had an opportunity to try out a new field.I was in charge of lighting and animations. In time i was able to prove myself and get a chance to design posters and 3D models for renovations.
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BartenderParadiso Night Club Dec 2015 - Dec 2017Novi SadI was working in a Paradiso as a bartender for two years. While working there a had the pleasure to constantly communicate with people who are very successful and work on my communication skills. This was a very good and interesting job to experience this kind of street and rush at work. This job also taught me how to work with a team.
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Head BartenderCaffee Karma Apr 2013 - Jul 2016Novi SadThis job offered me the opportunity to interact with people on a daily basis and to expand my network of friend. Given that the location of the caffee is really good (center of the city) I was able to communicate with a lot of interesting and good people. One other thing that i learned on this job was to be a team player. That is some experience that you can't buy.
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BartenderMuseum Club Jan 2012 - Dec 2015Novi SadI was working in a Night Club Museum as a bartender for three years. While working there a had the pleasure to constantly communicate with people who are very successful and work on my communication skills. This was a very good and interesting job to experience this kind of street and rush at work. This job also taught me how to work with a team.
Marko Š. Education Details
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Fakultet Tehnickih NaukaAnimation, Interactive Technology, Video Graphics And Special Effects -
Global Language TrainingA
Frequently Asked Questions about Marko Š.
What company does Marko Š. work for?
Marko Š. works for 2dnac
What is Marko Š.'s role at the current company?
Marko Š.'s current role is Co-Founder at 2DNAC | Character Modeler | Business Development Strategist.
What schools did Marko Š. attend?
Marko Š. attended Fakultet Tehnickih Nauka, Global Language Training.
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