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Mark Ollila heads up the team at Kast, the leading online destination for game and watch parties. With 20 years-experience across media, entertainment, and technology spaces, Mark is eager to disrupt the industry, shifting old models and integrating new technology to create better viewer experiences. His leadership values of fearless innovation combined with good citizenship to create net positive impact. Before co-founding the company in 2018, Mark established a twenty-year legacy of accomplishments as a senior executive and board member throughout the computer gaming, nanotechnology, internet, software, media technology industries. He played an integral role in the development and rollout of Nokia’s services and also its long-term technology roadmap and innovation portfolio for smart devices. Mark led Nokia’s first-party publishing business (games), video & photo sharing business, achieving a global reach in the hundreds of millions. He was also a core member of the deal team for Nokia’s and Microsoft’s strategic agreement in 2011. Additionally, Mark has held leadership positions with Evasyst, Verve, Imagine Intelligent Materials, Blind Squirrel Games, EvoNexus, Adverty, Pyze, Kadho, Kin Wellness. Frequently sought after for his expertise, he serves as an advisor to multiple companies in entertainment, games, and new technology, including past posts on the advisory board of the Game Developers Conference (Mobile) and as a board member of the EMEA Chapter of the Mobile Ecosystem Forum. Mark was Chairman of the Board of Physics Middleware provider Meqon Research AB (acquired by Ageia and now an integral part of the NVIDIA PhysX solution). He is a member of Southern California’s start-up incubator EvoNexus’s selection committee and an expert in residence at UC Irvine Applied Innovation. Mark has a PhD in Computer Science and MBA from London Business School.
Arizona State University
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Founding Director And Professor Of Practice, Endless Games And Learning LabArizona State UniversitySan Diego, Ca, Us -
CeoLive Current Media Inc. Apr 2022 - PresentSan Diego, California, UsLive Current Media (OTC: LIVC) is bringing together a select group of companies and technologies to create a platform that powers the independent creator.CEO of OTC listed Live Current Media. We combine creation tools, community building applications, and monetization programs to help independent creators more efficiently create, grow and monetize their creativity. Acquisitions include Evasyst (Kast), Powerspike, Guru, Neverthink, GoFamer. -
Ceo And Co-FounderKast Oct 2018 - PresentSan Diego, California, UsCEO of Evasyst, Inc. dba Kast. Kast is the largest watch party app in the world today for GenZs and Millennials. Kast is a friends first private social network where communities and people can host watch parties, play games, video chat, hangout and more. Kast is available on desktop, web, and mobile. https://www.kast.gg -
AdvisorKast Jan 2016 - Oct 2018San Diego, California, UsEvasyst’s mission is to take the existing gaming experience to the next level by creating immersive experiences that gamers can leverage in competitive play.www.evasyst.com -
Non Executive DirectorBlind Squirrel Games Jun 2017 - PresentIrvine, Ca, UsBlind Squirrel Games Inc. is a premier developer of games in the current generation console, next generation console, PC, mobile and web based markets. -
Member Of Evonexus Selection CommitteeCommnexus Aug 2014 - PresentSan Diego, California, UsThe EvoNexus mission is to build a sustainable community supported, technology business incubator to launch companies, raise capital and create outcomes. Stats: 37 companies currently incubating, total of 1700+ applications, 186 companies accepted, $1.37B in total outcomes, 1000+ jobs created, 21 acquisitions. 76% raised funding whilst incubating. 85% are still in business. -
AdvisorAdvrty Oct 2017 - PresentStockholm, Stockholm County, SeNative Advertising in Virtual & Augmented Reality.Advrty empowers groundbreaking and immersive visual realities for brands to connect with consumers in the right place at the right time.Our revolutionary and patent pending platform lets creators of virtual and augmented reality content monetize with easy-to-integrate, non-intrusive native advertising. -
AdvisorPyze Inc. Aug 2017 - PresentRedwood City, California, UsPyze helps mobile app publishers solve their biggest challenge - engaging and retaining users. We've developed the first of its kind, mobile intelligence and marketing platform to automate user engagement, retention, personalization, and conversion. Pyze lets all app publishers successfully compete by providing everyone the same sophisticated tools large companies use to keep users addicted to your app - all for Free! Sign up today at https://pyze.com -
Advisory Board MemberKadho Inc. May 2015 - PresentKadho aims to enhance neurological capacities and overall life experiences through a wide range of readily accessible, technology-based platforms featuring scientifically advanced auditory and visual stimuli. Kadho develops adaptive cognitive training platforms that transform traditional digital multimedia into brain enhancing games, and Ebooks for children. Kadho aims to develop disruptive educational technology to harness the window of opportunity in a child’s cognitive development. Kadho's patented Neurofoundation(tm) program is a continuously adapting suite of platforms that can be integrated into toys, games and eBooks to power them to evolve into brain enriching tools.
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PartnerUx-Fit Llc Aug 2012 - PresentSan Diego, California, UsUX-fit provides product strategy & design and user research services in the area of games, mobile, smart materials, and more. The games and products that we have advised on have had ground breaking industry and consumer impact. -
Non Executive DirectorImagine Intelligent Materials Feb 2018 - Apr 2022North Geelong, Victoria, AuImagine Intelligent Materials specializes in developing solutions for high volume manufacture of composite materials using graphene. The areas of application we offer solutions for are: water, defense & aerospace and construction. We develop proprietary materials and formulations using various functionalized graphenes to deliver strength, conductivity and sensing that is available for license. -
Chair Of Advisory BoardGlobal Stealthco Aug 2014 - Oct 2018Chair of Advisory Board to a global startup (real name TBA) that has built a communications and media platform the entire world (all 5 billion mobile phones users worldwide) will use and love. Launching in 2015 in 189 countries in 62 languages across the web, apps, TV, feature phones, SMS, USSD, social media; no registration required.
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Non Executive DirectorKin Wellness Jan 2016 - Oct 2017London, GbFitbug is a leading provider of online health and well-being services to help individuals to improve their lifestyles by making realistic changes to their daily routine. It combines activity tracking devices, which download to the Fitbug app and fitbug.com to provide an understanding of each user's daily activity achievements, with mobile and web technology which provides users with personalised weekly activity and nutrition targets, feedback, advice and encouragement. -
Member Of Advisory BoardPhluido Oct 2015 - Oct 2017Phluido brings the cloud revolution to the world of wireless communications, for faster and cheaper deployment of higher-performance cellular networks. -
Advisory Board MemberNuviz, Inc. Oct 2015 - Oct 2017San Diego, Ca, UsNUVIZ provides a fully transparent head-up display solution that seamlessly attaches to any motorcycle helmet. It projects a virtual see-through image of the information that matter most within the rider’s line of sight. NUVIZ users no longer have to take their eyes off the road to see the data that until now could only be viewed on their gauges, smartphone, or navigation device or by pulling over to the side of the road to read a map. -
Gm DevicesVerve Jan 2016 - Jul 2017New York, Ny, UsLeading Devices at Verve. Verve is a location-based mobile platform that enables marketers to engage active consumers near and within points of purchase. The company's proprietary location intelligence, technology, data science, premium inventory and reporting capabilities help marketers to identify, reach and engage audiences in real-time. With the industry's most sophisticated closed-loop attribution model, Verve's robust product suite connects real-world consumer behavior with point of sale conversion to help marketers precisely verify the consumer path to purchase. -
Head Of Complementary Products, Connected DevicesNokia (Acquired By Microsoft April 2014) Sep 2012 - Sep 2014Redmond, Washington, UsHeading Complementary Products within Connected Devices, responsible for subsequent product planning, business case, technology and partner selections, managing the full product lifecycle: end to end (from concept to in-market and associated business needs). -
Senior Director, Portfolio ManagementNokia May 2012 - Sep 2012Espoo, Southern Finland, FiLead a global team within Smart Devices at Nokia. Am responsible for the Smart Devices Long-term Roadmap and Portfolio Planning for Connected devices. Responsible for Ecosystem Plans of new technologies and portfolio related decisions and also the technology targets for the Smart Devices Portfolio. This can be seen in the recent releases of Nokia's Lumia series of devices. -
Senior Director, Portfolio Ecosystem And TechnologyNokia May 2011 - May 2012Espoo, Southern Finland, FiLead a global team focusing on planning process between Nokia and Microsoft, long-term roadmap for Smart Devices, ecosystem and technology development. This resulted in recent releases of Nokia's Lumia series of devices. Wireless charging was an example of an item that was in the long-term roadmap. -
Senior Director, Long-Term Roadmapping, Symbian SmartphonesNokia Jan 2011 - May 2011Espoo, Southern Finland, FiLead a global team which is responsible for long-term technology roadmap including driving the prioritization of innovation. Managing the long-term technology and innovation pipeline and related intellectual property. During this time, was on the deal team for the Windows Phone, managing Product Requirements. -
Director, Creation Enablers, Ovi Publish, MediaNokia Feb 2010 - Dec 2010Espoo, Southern Finland, FiRunning a global team, Creation Enablers in Ovi Publish, which is responsible for content creation enablers for publishers and content owners, as well as strategic content creation and experiences. Responsible for innovation process, roadmapping, development, lifecycle management and product marketing. Products include the Ovi app wizard http://appwizard.ovi.com/, Big Roll in Paradise, Bounce Boing Battle, Ovi Maps Challenge, and the Tim Kring transmedia project Conspiracy for Good http://www.conspiracyforgood.com -
Director, X-Media SolutionsNokia Jun 2009 - Jan 2010Espoo, Southern Finland, FiRunning a global team, X-Media Solutions, which is responsible for creating new cross-media services, cross-media games and evolution of current services such as Ovi Share. Responsible for innovation process, roadmapping, development, lifecycle management and product marketing. Specific game titles released during this tenure include Climate Mission, Mega Monster, Dirk Dagger and the Nuclear Zeppelin, Dance Fabulous. -
Director, Nokia Games PublishingNokia 2006 - May 2009Espoo, Southern Finland, FiManage several global teams which as part of Nokia Games Publishing, manage the brand development, marketing, production, business development, innovation processes, technology & strategy of all Nokia published titles. Titles that have been released to date include System Rush Evolution, Hooked On: Creatures of the Deep, Space Impact Kappa Base, Mile High Pinball, Snakes Subsonic, Bounce Boing Voyage, Reset Generation, Dirk Dagger, One, Pro Series Golf. -
Director, Technology & Strategy, Head Of Nokia Games PublishingNokia Nov 2006 - Dec 2007Espoo, Southern Finland, FiDirector, Technology & Strategy, Games, MultimediaHead of Nokia Games Publishing. Responsible for industry marketing, technology selections. -
Board Member, EmeaMobile Entertainment Forum Feb 2009 - Dec 2010Po Box 77592, London, GbElected to the board of the MEF, EMEA -
Co-FounderMtgp Oct 2001 - Sep 2009Partner at MTGP Ltd. Focus on Mobile Entertainment Strategy and rollout for Blue chip clients and startups.
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(Non) Executive DirectorTelcogames Ltd Mar 2003 - Mar 2007SeCo-founded Telcogames Ltd, a mobile games publisher and distributor. Focussed on strategic projects and licensing. Acted as Non Executive Director. -
Senior LecturerLinköping University Nov 2000 - Dec 2006Linköping, Östergötland, SeSenior Lecturer in Modeling and Animation; Image Based Rendering, Modeling and Lighting. Director of Norrkoping Visualisation and Interaction Studio. -
ChairmanMeqon 2002 - 2006Hagersten, Stockholm County, SeMeqon was a spin-off company from Linköpings University focusing on developing a new Physics SDK for the Gaming and Simulation industry. The SDK was for Playstation 2, Xbox, PC and future consoles. I was founding Chairman and was present until the company was acquired by Ageia, which then in turn was acquired by Nvidia -
Senior Researcher/Associate DirectorInteractive Institute Sep 2000 - Feb 2002Göteborg, SeThe Mobility Studio was a multidisciplinary research group that involved researchers from computer science, sociology, interaction design and media technology, as well as game designers and fashion experts. The Mobility Studio performed studies on people's mundane leisure and creative activities such as sports, video production and hunting, in order to create mobile applications, new mobile media, technical platforms and materials to support amateurs' creativity. The studio’s results ranged from publishing ambitious books on new playful activities, such as hedonic computing and social media on the road, to innovative mobile and leisure oriented applications and new methods for design and evaluation. Studio projects included for instance mFashion, MoreVideo!, FascinatE, Backseat Games, Soundpryer, and Roadtalk. -
Senior ResearcherUniversity Of Oulu 2000 - 2002
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Senior ResearcherUniversity Of Oulu 2000 - 2002
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LecturerUniversity College Of Gävle 1996 - 2000
Mark Ollila, Phd Skills
Mark Ollila, Phd Education Details
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London Business SchoolMarketing -
Curtin UniversityComputer Science -
The University Of QueenslandComputer Science -
The University Of QueenslandComputer Science
Frequently Asked Questions about Mark Ollila, Phd
What company does Mark Ollila, Phd work for?
Mark Ollila, Phd works for Arizona State University
What is Mark Ollila, Phd's role at the current company?
Mark Ollila, Phd's current role is Founding Director and Professor of Practice, Endless Games and Learning Lab.
What is Mark Ollila, Phd's email address?
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What schools did Mark Ollila, Phd attend?
Mark Ollila, Phd attended London Business School, Curtin University, The University Of Queensland, The University Of Queensland.
What are some of Mark Ollila, Phd's interests?
Mark Ollila, Phd has interest in Saas, Aerospace, Mobile, Cross Fit, Special Fx, Unmanned Air Systems, Bamboo, Investments, Snowboarding, Mobile Health.
What skills is Mark Ollila, Phd known for?
Mark Ollila, Phd has skills like Mobile Devices, Strategy, Start Ups, Entrepreneurship, Mobile Applications, Telecommunications, Product Management, Product Development, Business Development, Software Development, Product Marketing, Mobile Technology.
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