Marko Mandaric work email
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Marko Mandaric personal email
At the age of 9, I immigrated to the United States.At the age of 11, I built my first computer.At the age of 12, I sold my first website for $600.At the age of 14, I loaded up 3DStudio Max R3 and fell in love with Visual Effects.At the age of 18, I failed out of college.At the age of 19, I unknowingly worked for real-life Luke Skywalker (Carrie Fishers brother, Todd).At the age of 20, I started my VFX career.At the age of 24, I finally became a CG Supervisor.At the age of 27, I created 75% of the credits for the first Avengers film as a freelancer.At the age of 29, I had no idea how electronics were made.At the age of 30, I wanted to build the future of car security.At the age of 32, I threw a tennis ball at a car and it messaged my phone 14 seconds later.At the age of 34, we shipped our first generation product (Bmmpr: One) to customers in 9 countries.At the age of 35, we were on national TV for the first time and sold $10k worth of product in a day.At the age of 36, we unveiled the future of asset intelligence in our "Bmmpr × Assets" platform.At the age of 37, we raised $2m+ to start scaling our company.At the age of 38, our funding was cut shot...Roller coaster of a life, I wonder what's next?
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Co-Founder And CeoSense Inc.San Diego, Ca, Us -
Co-Founder & CeoSense Inc. Oct 2020 - PresentStill in stealth— building a future in consumer electronics that just makes... -
Co-Founder & CeoBmmpr Sep 2015 - Feb 2024San Francisco , California, UsLeading Cross-functional Teams: Aside from running multiple aspects of the company, oversaw hardware, firmware, and software development that allowed us to deliver state-of-the-art battery-power-efficient cellular-based consumer electronics, in (miniature) form factors previously unseen and otherwise reserved for Fortune 50s.Product Development Planning: Large data processing via planning and self-executing an extremely complex cloud-agnostic templatized microservices-based backend infrastructure, focused on stability/scale/speed leveraging over 175 AWS resources including multiple SQL databases in RDS (MariaDB).Product Leadership: Held a team of 20 internal cross-functional team members (~40 including external members) accountable for collaboration, timelines, and deliverables spanning over nine months; cumulating at a dual-booth 2,200 sqft exhibition at the CES in Las Vegas.Customer Insights: Undertook articulating 800+ customer service requests personally in an effort to deeply understand pain points and effect change on end user experience and user facing quality through acting as a TPM within the company.Relationship Building: Worked with 20+ year hardware veteran CTO on multiple internal projects to grow the intellectual property moat of the company over six years, focusing on the computer science of our sensor bank(s) and data they could communicate wirelessly.Collaboration Potential: Myriad of interpersonal investment, marketing, and cross-functional B2B/B2C relationships spanning many countries via face-to-face and remote based interactions to support growth and relationship building needs of the company while mitigating risk through parallel horizon planning.---Deployed to customers in nine different countries— having generated over 15 million payloads in the process via bespoke cellular-based hardware that lived in people’s vehicles (both while parked and driving) as far west as Australia and east as Qatar.When you weren't there, we were. -
Vfx Engineer & OwnerThmgrp Mar 2009 - Oct 2018Supervision on Tentpole Content: Directed visual effects teams for high-profile films and commercials, including Avengers (2012), discussing/delivering complex sequences under tight deadlines at over 175 VFX vendors along a 20 year professional career.Cross-Department Collaboration: Worked closely with filmmakers, production departments, and creative teams to ensure VFX components aligned with the overall vision.Budget & Schedule Management: Managed multi-million dollar VFX budgets and schedules, ensuring timely project delivery while solving creative VFX challenges.Team Leadership: Built and led cross-functional VFX teams, providing creative oversight and technical direction to ensure high-quality visual effects.Vendor Relations & Negotiation: Negotiated contracts with VFX vendors, ensuring that projects stayed within budget while maintaining high-quality standards.Technology & Innovation: Developed scalable, cloud-based VFX rendering platforms to streamline workflows and improve efficiency for large-scale projects.
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Cg SupervisorSway Studio Mar 2009 - Dec 2009Supervised people making pretty pictures.
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Lead Digital ArtistSpeedshape Jul 2006 - Mar 2009Birmingham, Mi, UsMade pretty pictures.
Marko Mandaric Skills
Marko Mandaric Education Details
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California Polytechnic State University-San Luis Obispo
Frequently Asked Questions about Marko Mandaric
What company does Marko Mandaric work for?
Marko Mandaric works for Sense Inc.
What is Marko Mandaric's role at the current company?
Marko Mandaric's current role is Co-Founder and CEO.
What is Marko Mandaric's email address?
Marko Mandaric's email address is ma****@****ric.com
What schools did Marko Mandaric attend?
Marko Mandaric attended California Polytechnic State University-San Luis Obispo.
What are some of Marko Mandaric's interests?
Marko Mandaric has interest in Art For The Sake Of Art.
What skills is Marko Mandaric known for?
Marko Mandaric has skills like Look Development, Nuke, Visual Effects, Digital Compositing, Compositing, Shading, Mental Ray, 3d Tracking, Vfx Supervision, Rotoscoping, Renderman, Texturing.
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