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Mark Rotenberg Email & Phone Number

Lead Software Engineer at Homes.com
Location: Carlsbad, California, United States 7 work roles 3 schools
1 work email found @navteq.com 3 phones found area 310, 888, and 800 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email m****@navteq.com
Direct phone (310) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Software Engineer
Location
Carlsbad, California, United States

Who is Mark Rotenberg? Overview

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Quick answer

Mark Rotenberg is listed as Lead Software Engineer at Homes.com, based in Carlsbad, California, United States. AeroLeads shows a work email signal at navteq.com, phone signal with area code 310, 888, 800, and a matched LinkedIn profile for Mark Rotenberg.

Mark Rotenberg previously worked as Senior Software Developer at Costar Group and Director of Cloud Development at Mtell. Mark Rotenberg holds Bs, Computer Science from Uc San Diego.

Company email context

Email format at Homes.com

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{first}.{last}@navteq.com
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AeroLeads found 1 current-domain work email signal for Mark Rotenberg. Compare company email patterns before reaching out.

Profile bio

About Mark Rotenberg

Accomplished Software Architect, Director of Engineering, Director of Cloud Development, Project Director, and Software Engineer with over 20 years of software development experience. Enjoys challenging projects that require focus, dedication, and understanding of complex systems. A genuine communicator who works well with customers, business leaders, marketing teams, and outside developers.• Experienced technical leadership• Focused on code quality, reuse, and developer agility• Parallel, distributed, cloud architectures• Multiplatform development• Hands-on management• Innovative UI and UX development• Desktop, web, and mobile applications• 3D visualization and game development• Entrepreneurial, future oriented mindset• Delivers great products on time and on budget

Listed skills include Software Development, C++, Scrum, Video Games, and 42 others.

Current workplace

Mark Rotenberg's current company

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Homes.com
Homes.Com
Lead Software Engineer
AeroLeads page
7 roles

Mark Rotenberg work experience

A career timeline built from the work history available for this profile.

Lead Software Engineer

Current

Richmond, Va, Us

Feb 2024 - Present

Senior Software Developer

Current

Washington, Dc, Us

May 2015 - Present

Director Of Cloud Development

Mtell

• Architected and implemented a system for synchronizing data between hundreds of remote facilities worldwide over satellite connections to a central operations center where data is processed and stored in a Hadoop cluster.• Developed data abstraction layers for seamlessly integrating with both local and cloud-based databases.• Developed cutting edge software for applying machine learning to massive data sets, performing predictive analytics, detecting anomalies, visualizing patterns, and effectively communicating results to decision makers.• Collaborated with web frontend developers to expose web services using ASP.NET MVC, REST, and SOAP.Mtell is a privately held company providing software systems for monitoring the health of industrial equipment.

May 2013 - May 2015

Principal Architect

Nokia / Navteq

• Architected and developed systems for migrating massive LIDAR (Laser Imaging Detection and Ranging) data sets and associated processing tasks to the cloud.• Reported directly to the VP of 3D Technology and Products on utilizing crowdsourcing solutions for improving the quality and accuracy of 3D map data.• Implemented tools for managing EC2 resources, monitoring very large file uploads to S3, executing workflow processes and their dependencies, verifying results of long process workflows, and reporting diagnostic information.• Collaborated with R&D groups and outside contractors to turn research projects into products. Research included image recognition, 3D feature extraction, LIDAR point cloud processing, structure from motion, and LIDAR registration.• Implemented platform for rapidly constructing building “footprints” and adding them to a 3D city map.• Designed REST and SOAP-based API s for exposing map data to editing tools.• Implemented visualizations for map features stored in a PostgreSQL feature database onto a 3D city map.• Utilized technologies including C++, C#, Mono, Boost, Java, Windows, Amazon Web Services, PCL, Direct3D, Visual Studio 2010, REST, SOAP, Hadoop, and Eclipse.

Sep 2011 - Mar 2013

Director Of Engineering

Bunkspeed

Bunkspeed develops 3D visualization software for the industrial design and automotive industries. When I joined there were only three of us – the CEO, the COO and me. As the sole technical leader I played a central role in growing the company from fledgling startup to a mature software company with 24 employees, annual revenues of $5M, and a partnership with fellow industry leader RTT.• Built a world class development team, including eight developers as well as QA, support, technical writing, and UX designers.• Successfully shipped industry leading products for Windows, Mac, Linux, the web, and the cloud.• Cultivated a development process that included continuous integration, internal documentation, issue tracking, daily builds, code branching, release schedules, and installers.• Utilized best practices in the code itself, including unit tests, modular design, inversion of control (dependency injection), object oriented programming, multiple platform targets, and continuous improvement through refactoring.• Implemented Scrum as our development process to improve communication between stakeholders, improve quality, and to maximize team efficiency.• Utilized technologies including C#, C++, C++/CLI, Direct3D, WPF, JavaScript, Multithreading, and Amazon Web Services.

Jan 2005 - Sep 2011

Technical Director, Network Programmer

New York, New York, Us

Rockstar San Diego develops videogames for Rockstar Games, and provides much of the core technology used worldwide in games published by Rockstar Games.Midnight Club II (Rockstar Games) is an open city racing game for the PS2, Xbox and PC which has sold over two million copies worldwide.• Along with the Lead Programmer, managed a team of nine programmers and coordinated with other leads on technical design and implementation.• Implemented and directed implementation of a versatile, cross-platform and peer-to-peer networking system used in Midnight Club II, Midnight Club 3: DUB Edition, and other titles.

Nov 2002 - Jul 2004

Project Director, Lead Programmer, Technical Director, Etc.

Us

When I began working at Angel Studios it was 12 people doing 3D animation contracting. During my tenure we became a leader in virtual reality and then videogame development, becoming the largest independent game developer in the country, with 180 employees and a broad portfolio of game titles and clients. Angel Studios was acquired by Rockstar Games in November of 2002.Project Director / Lead Programmer• Sky Pirates (GameWorks), a networked ride nearly 30 feet high utilizing a four-person motion base. Directed and managed a team of six people and provided on-site integration and support.• Oceania Artifact Room (World Expo ‘98), a 45-person immersive experience running on a unique dome projection system running on a 4-processor Onyx XL with Infinite Reality Graphics. Directed and managed a team of 15 people and provided on-site integration and support.Lead Programmer• Virtual Jungle Cruise (Disney), a four-player motion base ride for Disney. The ride takes four guests back in time on a physically simulated river-rafting ride where they interact with dinosaurs. The guests use paddles to control the inflatable raft, which is sitting atop an array of inflating and deflating airbags to simulate the feeling of negotiating rapids. The software runs on a two-processor SGI Onyx L with Infinite Reality graphics.• X-Girl (Microsoft), a demo for the first unveiling of the Xbox, which rendered a highly realistic close-up of a woman’s head and shoulders.• Aquatica (Intel), a 3D underwater demonstration for the unveiling of the Pentium III processor.Programmer• Test Drive Off-Road: Wide Open (Atari)• Midnight Club: Street Racing (Rockstar Games)• Smuggler’s Run (Rockstar Games)• Major League Baseball Featuring Ken Griffey Jr. (Nintendo)

Apr 1993 - Nov 2002
3 education records

Mark Rotenberg education

Bs, Computer Science

Uc San Diego

Education record

Nhhs

Education record

Mirman
FAQ

Frequently asked questions about Mark Rotenberg

Quick answers generated from the profile data available on this page.

What company does Mark Rotenberg work for?

Mark Rotenberg works for Homes.com.

What is Mark Rotenberg's role at Homes.com?

Mark Rotenberg is listed as Lead Software Engineer at Homes.com.

What is Mark Rotenberg's email address?

AeroLeads has found 1 work email signal at @navteq.com for Mark Rotenberg at Homes.com.

What is Mark Rotenberg's phone number?

AeroLeads has found 3 phone signal(s) with area code 310, 888, 800 for Mark Rotenberg at Homes.com.

Where is Mark Rotenberg based?

Mark Rotenberg is based in Carlsbad, California, United States while working with Homes.com.

What companies has Mark Rotenberg worked for?

Mark Rotenberg has worked for Homes.Com, Costar Group, Mtell, Nokia / Navteq, and Bunkspeed.

How can I contact Mark Rotenberg?

You can use AeroLeads to view verified contact signals for Mark Rotenberg at Homes.com, including work email, phone, and LinkedIn data when available.

What schools did Mark Rotenberg attend?

Mark Rotenberg holds Bs, Computer Science from Uc San Diego.

What skills is Mark Rotenberg known for?

Mark Rotenberg is listed with skills including Software Development, C++, Scrum, Video Games, C#, Visual Studio, Distributed Systems, and Game Development.

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