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Mark Ryan Sallee Email & Phone Number

Founder: Product, Design, & Media at Freelance
Location: Pacifica, California, United States 12 work roles
3 phones found area 415 LinkedIn matched
✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Founder: Product, Design, & Media
Location
Pacifica, California, United States

Who is Mark Ryan Sallee? Overview

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Quick answer

Mark Ryan Sallee is listed as Founder: Product, Design, & Media at Freelance, based in Pacifica, California, United States. AeroLeads shows phone signal with area code 415 and a matched LinkedIn profile for Mark Ryan Sallee.

Mark Ryan Sallee previously worked as Creator, Founder at Squiglink / Super* Review and Product at Minds.

Company email context

Email format at Freelance

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Freelance

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Profile bio

About Mark Ryan Sallee

I'm a multidisciplinary Product person who loves building things that users value. Looking to join -- or grow -- a team of agile, honest, and compassionate people with a mission to discover and solve challenging problems.

Listed skills include Video Games, Editorial, Social Media, Community Management, and 24 others.

Current workplace

Mark Ryan Sallee's current company

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Freelance
Freelance
Founder: Product, Design, & Media
Pacifica, CA, US
AeroLeads page
12 roles

Mark Ryan Sallee work experience

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Role listed

Freelance

Pacifica, CA, US

Creator, Founder

Current

What started as a hobbyist YouTube channel and some open source project contributions turned into a community-powered staple of the personal audio / audiophile community.Empowering 100+ creators to publish technical frequency response data for headphones and IEMs, which let consumers make more informed purchase decisions and otherwise form the basis for.

Sep 2017 - Present

Product

Wilton, CT, US

Startup social media app with focus on empowering creators, self ownership, privacy, and open source. Started B2C and pivoted to B2B with Networks product built for media companies and large creators with engaged communities.Contributed product leadership, brand and UX design, data analysis, copywriting, and light frontend dev work.-----Worked directly.

Oct 2021 - Oct 2024

Director, Product & Design

Los Angeles, US

In this role, I split time 50/50 between managerial / leadership duties, and filling individual contributor needs. I worked alongside three other director-level teammates to collaboratively lead Product, Design, Analysis, Engineering, and Ops organization, prioritize work, and plan sprints. I met weekly with heads of other internal departments to.

Aug 2018 - Mar 2021

Senior Product Manager, Video

Los Angeles, US

Lead massive project to replace IGN's Brightcove-built web video player with a highly-custom, in-house player built on VideoJS. Innovated user tools for video that attracted huge dollars in sponsorship and generated 100 million views in the first quarter of availability. Defined strategic roadmap for video projects that will support IGN as a video.

Feb 2017 - Aug 2018

Product Manager

Los Angeles, US

Managed definition and execution of projects ranging from simple refreshes of web templates for editorial content, to launching all-new apps for PlayStation 4 and Xbox One platforms. Consulted with stakeholders -- and Google Analytics -- to inform decisions and measure success / identify failure. Designed and executed numerous A-B tests to find.

Apr 2013 - Feb 2017

Content Product Manager

Los Angeles, US

Worked across Editorial, Product and Engineering to make great products for our editors, IGN users, and video game developers and publishers.

Jul 2012 - Apr 2013

Executive Editor, Ign Game Help

Los Angeles, US

Oversaw an internal team of four, plus dozens of remote contractors worldwide that produce top-quality written and video technical content for IGN's Wikis, Guides, Cheats and FAQs channels.

Feb 2005 - Jun 2012

Editor, Ign Cheats

Los Angeles, US

Managed a database of content for tens of thousands of games across a handful of web destinations, powered by IGN. Dabbled in more traditional editorial and event coverage.

Feb 2004 - Feb 2005

Freelance Writer, Ign Guides

Los Angeles, US

Worked remotely with an editor, writing strategy guides and providing screenshot and video media for various GameCube, PC, PlayStation and Xbox video games.

Jun 2002 - Feb 2004

Creator, Founder

Write, produce, and host video content for my YouTube channel with over 20,000 subscribers. Cover photography topics, including product reviews and tutorial content. Featured in PetaPixel, No Film School, DigitalRev, and other publications.

Sep 2014 - Nov 2017

Consumer Service Representative / Software Qa Tester

Redmond, Washington, US

Brought on to provide consumer technical support by phone, moved into software QA where I debugged English localization of a multi-million-unit-selling Nintendo video game. Proved my flexibility and adaptability, gained experience in identifying problems and effectively communicating them via written bug reports.

Oct 2002 - Mar 2003
FAQ

Frequently asked questions about Mark Ryan Sallee

Quick answers generated from the profile data available on this page.

What company does Mark Ryan Sallee work for?

Mark Ryan Sallee works for Freelance.

What is Mark Ryan Sallee's role at Freelance?

Mark Ryan Sallee is listed as Founder: Product, Design, & Media at Freelance.

What is Mark Ryan Sallee's phone number?

AeroLeads has found 3 phone signal(s) with area code 415 for Mark Ryan Sallee at Freelance.

Where is Mark Ryan Sallee based?

Mark Ryan Sallee is based in Pacifica, California, United States while working with Freelance.

What companies has Mark Ryan Sallee worked for?

Mark Ryan Sallee has worked for Freelance, Squiglink / Super* Review, Minds, Ign Entertainment, and Michromatic.

How can I contact Mark Ryan Sallee?

You can use AeroLeads to view verified contact signals for Mark Ryan Sallee at Freelance, including work email, phone, and LinkedIn data when available.

What skills is Mark Ryan Sallee known for?

Mark Ryan Sallee is listed with skills including Video Games, Editorial, Social Media, Community Management, Video, Css, Photoshop, and Content Management.

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