Master Thesis Internship As R&D Engineer
Realization of real-time hair rendering system for German Research Foundation (DFG) funded project SARA (AR 892/1-1).
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Markus Rapp is listed as AR/VR Senior Software Engineer at Dassault Systèmes 3DEXCITE based in Tutzing, Bavaria, Germany. AeroLeads shows a work email signal at web.de and a matched LinkedIn profile for Markus Rapp.
Markus Rapp previously worked as Master Thesis Internship as R&D Engineer at Filmakademie Baden-Wuerttemberg and Programmer at Stuttgart Media University Startup Center. Markus Rapp holds Mprof, Professional Masters In Games Development from University Of Abertay Dundee.
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My fascination for video games and computers started when I bought my first Game Boy in 1993. This fascination has gone so far that I had the wish to be part of the development of a video game.Therefore, I studied Computer Science and Media (Bachelor and Master) at Stuttgart Media University. I also studied a year at Abertay University of Dundee (Scotland), where I successful finished the Professional Master in Games Development. While I was studying I attended lectures about game development, graphics programming, procedural programming, object oriented programming, functional programming, design patterns, mathematics, computer graphics, computer animation, artificial intelligence, distributed systems, security, mainframes and voice control. Additionally, I taught myself C++, which I used in multiple projects and my dissertations. For my Bachelor thesis I taught myself HLSL and for my Master thesis GLSL.I’m a professional, highly motivated team player with the ability to learn quickly. I proved these skills with my studies, my internship at Acony and Filmakademie Baden-Württemberg, as working student at Daimler and the Media University Startup Center.Currently, I'm working as a Software Developer at Dassault Systémes 3DEXCITE.More information about me, my master thesis, bachelor thesis and my projects can be found on my website: http://www.markusrapp.de
Listed skills include Unreal Engine 3, C++, Directx, Unreal Editor, and 10 others.
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Stuttgart Und Umgebung, Deutschland
Realization of real-time hair rendering system for German Research Foundation (DFG) funded project SARA (AR 892/1-1).
Stuttgart Und Umgebung, Deutschland
Part-time job for development of the HTML5 game Upstacle.http://im-prod.hdm-stuttgart.de/~megon/
Working as a programmer on a PlayStation Vita prototype for Sony Computer Entertainment Europe using the Phyre Engine. My main responsibilities were the UI and animations.
Stuttgart Und Umgebung, Deutschland
I was responsible for the development and programming of simulation software BACKBONE, which is used for Software in the Loop Simulation (SiL) in the area for development of transmission. Therefore I used C++ and the library MFC (Microsoft Foundation Classes) of Microsoft.
Villingen-Schwenningen Und Umgebung, Deutschland
I did this internship for my course of study. I had the opportunity to work together with all departments of Acony to get an overview of the whole game development process.My tasks were:• Function analysis of all game features (stability and usability of game and Unreal Engine)• Graphics analysis of all game features (evaluation of textures, game assets and animations)• Testing usability of game elements (HUD, menu, etc.)• Audio analysis of all game features• Installation and maintenance of game servers in USA and Europe• Making test cases and release notes• Maintenance of bug database (TestTrackPro)• Communication and coordination with external QA department • Creation of own playable map with Unreal Development Kit
http://www.abertay.ac.uk/studying/find/pg/cgd/
Activities and Societies: Organisation of Games Day 7: http://gamesday.mi.hdm-stuttgart.de/7th/Link to description of my program of study..
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Markus Rapp is listed as AR/VR Senior Software Engineer at Dassault Systèmes 3DEXCITE.
AeroLeads has found 1 work email signal at @web.de for Markus Rapp.
Markus Rapp is based in Tutzing, Bavaria, Germany.
Markus Rapp has worked for Filmakademie Baden-Wuerttemberg, Stuttgart Media University Startup Center, Fuzzy Dice Games, Daimler, and Acony Games.
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Markus Rapp holds Mprof, Professional Masters In Games Development from University Of Abertay Dundee.
Markus Rapp is listed with skills including Unreal Engine 3, C++, Directx, Unreal Editor, Quality Assurance, Unit Testing, Java, and Unity3D.
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