Markus The

Markus The Email and Phone Number

Software architect at Loon Salarissoftware @
Markus The's Location
Amsterdam, North Holland, Netherlands, Netherlands
About Markus The

Long-time (since 1988) independent software developer with more than twenty-five years of experience in designing and building software for a wide range of clients, ranging from outdoor kiosks and amusement park photo software to developer utilities and embedded systems.I have extensive experience in many programming languages ranging from 8-bit 6502 assembly language to Watson C++ on DOS extenders to VB.NET to TypeScript, on several operating systems from CP/M to Atari's TOS to 64-bit Windows 10, using a wide range of technologies from Norton Disc Doctor to Visual Studio 2015 to Microsoft Azure.These days I favor development for the .NET Framework practically exclusively, both for the desktop and the web.Apart from my experience as a developer, I think my strength is combining an extremely (sometimes overly) analytical approach with a focus on delivering -- almost always, good is just good enough.And I *love* teaching.My native language is Dutch, I'm pretty fluent in English, my German is decent, my French passable only when spoken to slowly, and I'm trying to learn Spanish.

Markus The's Current Company Details
Loon Salarissoftware BV

Loon Salarissoftware Bv

Software architect at Loon Salarissoftware
Markus The Work Experience Details
  • Loon Salarissoftware Bv
    Software Architect
    Loon Salarissoftware Bv Dec 1997 - Present
    Landsmeer
    Loon Salarissoftware is the publisher of Loon, a payroll application for the Dutch market. Loon is used by almost 9,000 customers to produce approx. 300,000 pay-slips per month.In 1997, I wrote the front-end to Loon on a freelance basis and in 2006, I joined Loon Salarissoftware (then RoosRoos Uitgevers) as a software architect. These days I'm involved in designing and developing Loon itself, as well as several supporting web sites and services for Loon Salarissoftware employees, Loon users, and their customers (both companies and employees).
  • Mobzystems
    Architect/Developer
    Mobzystems Jan 1988 - Present
    Amsterdam Area, Netherlands
    During my physics studies I started freelancing as a programmer. I got swamped in work pretty quickly, and started my own company. Graduation never ensued.
  • Amsterdam Software
    Co-Founder And Developing Consultant
    Amsterdam Software Jan 2000 - Dec 2005
    With Ries Vriend, I founded Development Expertise (later renamed to Amsterdam Software, http://www.amsterdamsoftware.nl) in 2000, which grew from two to six in two years. Still located on one of Amsterdam's primary canals, Amsterdam Software provides customized software and consultancy. Currently, their primary product (which was conceived after I left the company) is called FBO One.In 2006 I decided to go independent again, because my heart was not so much in managing other people as it was in developing really great software using my own two hands. Or, at least, having a stab at that.
  • Klm
    Software Consultant
    Klm Jan 1999 - Dec 1999
    A one-year consulting contract to promote Component Based Development within KLM Information Services. Involved identifying, documenting, packaging, and publishing re-usable components. Resulted in the IWS Standard Library of components.
  • Syntegra
    Freelance Trainer
    Syntegra Jan 1994 - Dec 1998
    Netherlands
    As a freelancer, I taught several standard Microsoft courses for Visual Basic, but also custom made company courses for Syntegra clients, both on premises and on location. Client appreciation was consistently high, often explicitly mentioning the teachers enthusiasm (in a positive way).
  • Socrates Bv
    Freelance Software Developer
    Socrates Bv Jan 1988 - Dec 1995
    Amsterdam Area, Netherlands
    Software development for photo systems for amusement parks; photo confrontation software for the Amsterdam police department.My employer once called me "not a real programmer" but then proceeded to explain he meant this in a good way, as in: not bogged down by details, focused on delivering a usable product. Needless to say I was still insulted.
  • (Various Magazines)
    Technical Journalist
    (Various Magazines) Jan 1984 - Dec 1994
    Amsterdam Area, Netherlands
    As a freelance journalist I have written articles for various Dutch computer magazines, including MSX Computer Magazine, STart (for Atari ST), PC Active, and Personal Computer Magazine, for many years. At the time I was sort of an authority in the MSX and Atari ST environments, combining writing software and hardware reviews, tutorials, etc. with publishing applications and source code in Dutch magazines. An article of mine was accepted with very few editorial changes in a British computer magazine several years later.I was also an editor for Oric Magazine, but since only 800 units of my first computer model were ever sold in The Netherlands, this is hardly worth mentioning. Virtually all Oric owners read the magazine, though ;-)
  • Commedia
    Participant/Independent Software Developer
    Commedia Jan 1985 - Dec 1990
    Amsterdam Area, Netherlands
    ComMedia was one of the first stores in The Netherlands to sell the Atari ST line of computers. ST's were a low-cost alternative to the Macintosh, which was then still extremely expensive. But it grew into a hub for the ST in The Netherlands, offering office both virtual and physical space to desktop publishers, graphic designers, musicians, and software developers (of which I was one), and many others.I met many curious, committed, innovative people in my time at ComMedia, some of whom I worked with, some I worked for, and many I had beers and conversations about the ST with. In those days I:* wrote an application to send and receive faxes on the ST* wrote motor control software for a special effects contractor and ran those motors on the set of several commercials* wrote an application to print sawing plans for custom made cupboards for a building contractor* wrote the graphical part of an artists application to 'flatten' 3D structures (the actual algorithm was written by a mathematician)* wrote software to assist in a PhD thesis about gaming theory* wrote an application to print out music in Klavarscribo notation* generally investigated the Atari Transputer, one of the first computer systems to allow parallel programming. I even followed a three day course about this in the UK... all while trying to graduate. You can see why this (graduation that is) never happened.I learned a lot in my time at ComMedia, and had a tremendous amount of fun in the process.
  • Pbna
    Freelance Course Writer/Editor
    Pbna Jan 1986 - Dec 1986
    Arnhem, The Netherlands
    Somewhere around this period I edited and refreshed a badly outdated written course about PC's and their history in monthly installments, and wrote a general course about the hardware and software of the (then modern) IBM PC.

Markus The Education Details

Frequently Asked Questions about Markus The

What company does Markus The work for?

Markus The works for Loon Salarissoftware Bv

What is Markus The's role at the current company?

Markus The's current role is Software architect at Loon Salarissoftware.

What schools did Markus The attend?

Markus The attended Universiteit Van Amsterdam.

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