Mark Long

Mark Long Email and Phone Number

CEO @ VILLAIN
Seattle, WA, US
Mark Long's Location
Seattle, Washington, United States, United States
About Mark Long

As a Chief Business Officer, I lead international business development and strategy to form partnerships and develop new verticals. I am an angel investor, p.g.a producer and NY Times bestselling graphic novel author with an entrepreneurial passion for interactive storytelling.

Mark Long's Current Company Details
VILLAIN

Villain

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CEO
Seattle, WA, US
Mark Long Work Experience Details
  • Villain
    Ceo
    Villain
    Seattle, Wa, Us
  • Plastic Wax
    Cbo
    Plastic Wax Oct 2024 - Present
    Sydney, Nsw, Au
    Plastic Wax blends the worlds of video games and cinema together, creating stunning animation and visual effects that amplify the medium of storytelling.
  • Shrapnel
    Ceo
    Shrapnel Apr 2020 - Dec 2024
    Seattle, Wa, Us
    NEON is the publisher of SHRAPNEL, an upcoming AAA Extraction FPS powered by next-gen community-driven tools, built on the blockchain to offer true ownership - exclusively in Unreal.
  • Hbo
    Director
    Hbo Mar 2019 - Apr 2020
    New York, Ny, Us
    Led a talented and passionate interactive team at HBO’s Digital Products group to redefine the modern entertainment experience. We collaborate with award winning creators to explore new avenues of interactive media, through multiple platforms, devices, and paradigms – ranging from the evolutionary to the experimental. Working with design, engineering, and data science teams internally and externally to deliver on the vision. Responsibilities include product vision, strategy, and roadmaps; driving go-to-market planning with marketing and live operations.
  • Microsoft
    Principal
    Microsoft Nov 2016 - Mar 2018
    Redmond, Washington, Us
    Program Manager of Xcloud, a game-streaming service that delivers a console-quality gameplay across a variety of devices, solving latency, graphical fidelity, framerate, and player input issues. Xcloud GaaS is a comprehensive cloud based backend that includes hyperscale multiplayer server orchestration, player analytics, eCommerce, server-side game logic, and CRM. Owned product development, go-to-market strategy, live-operations, cross-functional P&L, and business development of this strategic program.
  • Aristia
    Ceo
    Aristia Jan 2014 - Jun 2016
    New media agency identifying, developing, and negotiating global partnerships as well as providing a range of C-level strategic and transmedia services. Clients include Framestore VR, a leading virtual reality studio; Uno, a wearable targeting gamers; Skymoons and China Mobile Games and Entertainment, both leading Chinese mobile game publishers.
  • Meteor Entertainment
    Ceo
    Meteor Entertainment Oct 2011 - Dec 2013
    Global publisher of HAWKEN. Backed by the venture capital investors behind Riot/League Of Legends. Raised a total of $28.5M A and B series financing. Built a cloud publishing platform that scaled dynamically to service 100K+ concurrent players. Marketed with an inbound transmedia strategy that includes movies, web series, comics, books, and graphic novels. Operated with a revenue performance management strategy that integrates acquisition, registration, onboarding, sales, email, community, social, and customer service into a single player centered view. Developed in Seattle, Los Angeles and Budapest.
  • Zombie Studios
    Ceo
    Zombie Studios Jan 1994 - Oct 2011
    Us
    Designed and produced over thirty one video games for every platform from Sega Genesis to iOS to Playstation 4. Titles include America’s Army, Blacklight, Ghost Recon, and Spec Ops. Clients include Microsoft, Disney, Ubisoft, Activision, Bethesda, Sony, and the US Army.
  • Sri International
    Sr Manager
    Sri International 1990 - 1993
    Menlo Park, Ca, Us
    Virtual reality research and product development of "Hasbro VR", a virtual reality game console. Ultimately canceled but completed for manufacture, Hasbro VR was a $52M hardware/software project that spawned a number of game companies: Virgin Interactive, FASA Interactive, Crystal Dynamics, and my own, Zombie Studios.

Mark Long Skills

Senior Program Management Product Development International Business Development Strategy P&l Management Business Development Public Relations Competitive Analysis Product Marketing Social Media Marketing Game Development Mobile Applications Start Ups Program Management Mobile Games Product Management Cloud Computing Strategic Planning Project Management Marketing Analytics Business Strategy B2b Marketing Blockchain Cross Functional Team Leadership Strategic Partnerships Collaborative Problem Solving Interpersonal Communication Public Speaking Leadership Cloud Applications Hybrid Cloud Cross Platform Development Interactive Entertainment Producer Nyt Best Selling Author Digital Distribution Partner Cloud Computing Iaas Paas Gaas Ico Edge Computing Dapps Ceo Management Technical Recruiting

Mark Long Education Details

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Bachelor Of Science (Bs)
  • Army Command & General Staff College
    Army Command & General Staff College
    Reserve Course
  • The Wharton School
    The Wharton School
    New Product Intro; Managing Innovation

Frequently Asked Questions about Mark Long

What company does Mark Long work for?

Mark Long works for Villain

What is Mark Long's role at the current company?

Mark Long's current role is CEO.

What is Mark Long's email address?

Mark Long's email address is ma****@****edia.io

What is Mark Long's direct phone number?

Mark Long's direct phone number is +120666*****

What schools did Mark Long attend?

Mark Long attended The University Of Texas At Austin, Army Command & General Staff College, The Wharton School.

What are some of Mark Long's interests?

Mark Long has interest in Transmedia, Feature Film, Graphic Novels.

What skills is Mark Long known for?

Mark Long has skills like Senior Program Management, Product Development, International Business Development, Strategy, P&l Management, Business Development, Public Relations, Competitive Analysis, Product Marketing, Social Media Marketing, Game Development, Mobile Applications.

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