Tools Engineer
Current-Designed and prototyped minigames based on system mechanics for competitions on live service Unity game that resulted in a 38% increase of active user engagement.-Designed and developed motion tracking tool in .NET and C++ with OpenCV to expand player controller mechanics.-Built front end component for live/VOD streaming platform in .NET with Websockets and UDP networking for users to watch and participate in live and recorded workout sessions.-Engineered tools in .NET and C to assist data packet reliability from firmware and system analysis saving time on development changes and diagnosing issues-Programmed desktop application tool in WPF with XAML and .NET to calibrate connected heavy bag test environment through bluetooth to determine different strike readings for user interactivity.-Devised an algorithm for importing users' data resulting in 95% increase in download speed.