Marshall Cline
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Marshall Cline Email & Phone Number

Market Engineering at Oculus VR at Oculus VR
Location: Menlo Park, California, United States 11 work roles 1 school
1 work email found @oculus.com 3 phones found area 214 and 949 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 3 phones

Work email m****@oculus.com
Direct phone (214) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Market Engineering at Oculus VR
Location
Menlo Park, California, United States
Company size

Who is Marshall Cline? Overview

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Quick answer

Marshall Cline is listed as Market Engineering at Oculus VR at Oculus VR, a with 1282 employees, based in Menlo Park, California, United States. AeroLeads shows a work email signal at oculus.com, phone signal with area code 214, 949, and a matched LinkedIn profile for Marshall Cline.

Marshall Cline previously worked as Market Engineering at Oculus Vr and Platform Engineering at Oculus Vr. Marshall Cline holds Ph.D., Boosting Performance Of Stubborn Problems Via Massive Parallelism from Clarkson University.

Company email context

Email format at Oculus VR

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{first}.{last}@oculus.com
89% confidence

AeroLeads found 1 current-domain work email signal for Marshall Cline. Compare company email patterns before reaching out.

Profile bio

About Marshall Cline

Marshall Cline is a Market Engineering at Oculus VR at Oculus VR. He possess expertise in c++, software development, software engineering, agile methodologies, software design and 23 more skills. Colleagues describe him as "I have had the enjoyment of working closely with Marshall Cline during his tenure at Gaikai, with him helping to lead product engineering, both pre and post-acquisition by Sony Computer Entertainment. Marshall’s capabilities are numerous: the ability to communicate fluidly with a wide variety of stakeholders (from non-technical executives to in-the-trenches programmers and others in between), the ability to grasp the big picture quickly to distill it into digestible development chunks, top software architecture and design skills and a world-class understanding of the nuances of code implementations for complex systems. These skills and more helped organize both our teams and the engineering delivery around key Gaikai engagements like Samsung, LG Electronics, Electronic Arts and other (unannounced) partners. The value of these engagements dramatically increased the company’s reach and growth trajectory. These projects, as well as others in Marshall’s distinguished project history, have been the first of their kind anywhere in the world. His knowledge and energy at Gaikai helped form the basis for the first organized partner processes, SDK and documentation packages, as well as the related learnings from which we are still benefiting today. I am super supportive of Marshall’s efforts along any path he takes in his career and I look forward to seeing Marshall’s future impact on the world of VR." and "Marshall possesses a unique combination of excellent leadership and business skills coupled with world-class technical skills. This gives him the skills to assess any situation from multiple perspectives, propose and sell his colleagues on solutions that balance all of the important factors and then lead the implementation of the solution. It is a pleasure working with Marshall due to his passion for innovation, his very strong communication skills, and his ability to build and mentor strong teams. Besides working together, Marshall and I co-authored the C++ FAQ book and that experience demonstrated his ability to communicate complex technical topics in a way that was easy to understand by both expert and non-expert programmers."

Listed skills include C++, Software Development, Software Engineering, Agile Methodologies, and 24 others.

Current workplace

Marshall Cline's current company

Company context helps verify the profile and gives searchers a useful next step.

Oculus VR
Oculus Vr
Market Engineering at Oculus VR
menlo park, california, united states
Website
Employees
1282
AeroLeads page
11 roles · 37 years

Marshall Cline work experience

A career timeline built from the work history available for this profile.

Market Engineering

Current

San Francisco Bay Area

Jul 2015 - Present

Platform Engineering

Oct 2013 - Jul 2015

General Manager, Product Engineering

Gaikai, Sony Computer Entertainment
Feb 2012 - Oct 2013

Capital Markets Program Lead

2010 - 2011 ~1 yr

Lead For The Ae&D Technical Swat Team

United States Patent Trademark Office

Alexandria, Va

2009 - 2010 ~1 yr

Principal

Mt Systems Co
1999 - 2009 ~10 yrs

Principal Software Architect And Evangelist For Software Technology

Gdls/Ud/Boeing For Us Army Future Combat Systems
2002 - 2003 ~1 yr

Ibm Senior Consultant For North America

Ibm
1994 - 1997 ~3 yrs

Software Designer And Object-Oriented Evangelist

Ibm
1990 - 1994 ~4 yrs

Author & Reviewer

1993 - 1997 ~4 yrs

Principal

Paradigm Shift
1990 - 1996 ~6 yrs
Team & coworkers

Colleagues at Oculus VR

Other employees you can reach at oculus.com. View company contacts for 1282 employees →

1 education record

Marshall Cline education

  • Clarkson University
    Clarkson University
    Boosting Performance Of Stubborn Problems Via Massive Parallelism
FAQ

Frequently asked questions about Marshall Cline

Quick answers generated from the profile data available on this page.

What company does Marshall Cline work for?

Marshall Cline works for Oculus VR.

What is Marshall Cline's role at Oculus VR?

Marshall Cline is listed as Market Engineering at Oculus VR at Oculus VR.

What is Marshall Cline's email address?

AeroLeads has found 1 work email signal at @oculus.com for Marshall Cline at Oculus VR.

What is Marshall Cline's phone number?

AeroLeads has found 3 phone signal(s) with area code 214, 949 for Marshall Cline at Oculus VR.

Where is Marshall Cline based?

Marshall Cline is based in Menlo Park, California, United States while working with Oculus VR.

What companies has Marshall Cline worked for?

Marshall Cline has worked for Oculus Vr, Gaikai, Sony Computer Entertainment, Wells Fargo, United States Patent Trademark Office, and Mt Systems Co.

Who are Marshall Cline's colleagues at Oculus VR?

Marshall Cline's colleagues at Oculus VR include James Wang, Sergei Fedorov, Jesse Mullen, Yannick Dominguez, and Cameron Quarles.

How can I contact Marshall Cline?

You can use AeroLeads to view verified contact signals for Marshall Cline at Oculus VR, including work email, phone, and LinkedIn data when available.

What schools did Marshall Cline attend?

Marshall Cline holds Ph.D., Boosting Performance Of Stubborn Problems Via Massive Parallelism from Clarkson University.

What skills is Marshall Cline known for?

Marshall Cline is listed with skills including C++, Software Development, Software Engineering, Agile Methodologies, Software Design, Java, Cloud Computing, and Business Strategy.

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