Martin Carroll Email and Phone Number
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Experienced video game and motion picture animator of 15+ years. Utilising off the shelf and proprietary animation software for PC, console and mobile games.
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Senior AnimatorDimensional Ink Games Jun 2020 - PresentAustin, Texas, Us -
Senior AnimatorMz Jan 2020 - Jun 2020Palo Alto, Ca, UsCreated live game animation creature, character, and vehicle animation assets.Implemented animation assets into the MZ proprietary game engine and iterated as needed. -
Senior Cinematic Animator.Deck Nine Games Jun 2019 - Nov 2019Broomfield, Colorado, UsCreated facial cinematics using Faceware, Analyzer, and RetargeterImplemented animation assets into game engine and iterated as needed -
Senior AnimatorNcsoft Oct 2016 - Jan 2019Bellevue, Wa, UsQuotes from performance review:Took on working in confusing inefficient animation pipeline. Able to work independently with good time management, meeting all project deadlinesAddressed naming conventions. Collaborated effectively with other team disciplinesEstablished better working practices with (new to iron tiger) tech art team Worked with Tech Art on rig changes and fixesQuickly prototyped new abilities for in game implementation and review Showed good time management skills to ensure tasks are completed on or earlier than scheduled to required standard Strong understanding of the principles of animation, demonstrated expert skills and knowledge of animating using Maya. While adjusting to working within limitations of the Unity mobile platformShowed rapid problem solving. -
Contract AnimatorMicrosoft Sep 2015 - Aug 2016Redmond, Washington, UsCollaborating with various external studios and 1st party developers. -
Principle AnimatorPipeworks Mar 2015 - Aug 2015Eugene, Oregon, UsDirected and supervised outsourced cinematics and in-game animations -
Lead AnimatorIndustry Games Mar 2014 - Feb 2015Preproduction: prototype character and 1st person animation.In-game: character and 1st person animation. -
Animation DirectorMyrooms Inc. Sep 2013 - Jan 2014Preproduction: prototype animation using Human IK and Maya Red9 Tools. Unreleased project.
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Senior AnimatorMicrosoft Aug 2008 - Aug 2013Redmond, Washington, UsHalo 4In-game: character animation, 1st person animation.In-game: vignette animation assets, character, vehicle, 1st personCinematic: mo-cap cleanup, key-framed body and facial character animation.Preproduction: prototype animation assets, character, vehicle, 1st person R&D -
Lead AnimatorSandblast Games Jun 2007 - Jul 2008Supervised a team of 4 in-house animators creating in-game and cinematic animation.Supervised the rigging dept dealing with performance related issues and Unreal3. Directed and supervised outsourced cinematics and in-game animations.Cinematic Post Production, compositing, 2d FX, editing and polish.
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Senior AnimatorMicrosoft/Fasa Nov 2006 - Jul 2007Redmond, Washington, UsShadowrun Xbox/PC -
Senior AnimatorMoving Picture Company Oct 2006 - Nov 2006London, GbThe Killers, “Bones” Dir by Tim Burton. -
Senior AnimatorPassion Pictures, London Sep 2006 - Oct 2006London, England, Gb -
Animation SupervisorDigi-Guys Jan 2005 - Sep 2006
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Senior AnimatorVanguard Animation Jul 2003 - Dec 2004
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Senior AnimatorDouble Negative, Apr 2003 - Jun 2003
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Senior AnimatorMoving Picture Company Jan 2003 - Mar 2003
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Senior AnimatorHive Animation Sep 2002 - Feb 2003
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Senior AnimatorThickskin Films Jul 2002 - Sep 2002
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Senior AnimatorSmoke And Mirrors Feb 2002 - Jun 2002
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Senior AnimatorMoving Picture Company Nov 2001 - Jan 2002
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Senior AnimatorFramestore Cfc Aug 2000 - Oct 2001London, England, Gb -
Senior AnimatorJim Henson'S Creature Shop May 2000 - Jul 2000
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Senior AnimatorThe Mill Mar 2000 - Apr 2000London, England, GbCharacter Animation -
Senior AnimatorSeven: Animation Nov 1998 - Feb 2000
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AnimatorJim Henson'S Creature Shop Sep 1998 - Nov 1998
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AnimatorLost In Space (Lis) May 1998 - Aug 1998
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AnimatorJim Henson'S Creature Shop Sep 1997 - Apr 1998
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3D GeneralistBullfrog Productions 1995 - 1997
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3D GeneralistSprytes Ltd 1993 - 1995
Martin Carroll Skills
Martin Carroll Education Details
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Frequently Asked Questions about Martin Carroll
What company does Martin Carroll work for?
Martin Carroll works for Dimensional Ink Games
What is Martin Carroll's role at the current company?
Martin Carroll's current role is Senior Animator: DC Universe Online.
What is Martin Carroll's email address?
Martin Carroll's email address is ma****@****ail.com
What is Martin Carroll's direct phone number?
Martin Carroll's direct phone number is +44.121.717*****
What schools did Martin Carroll attend?
Martin Carroll attended ..
What skills is Martin Carroll known for?
Martin Carroll has skills like Character Animation, Rigging, Character, Maya, Computer Animation, Digital Media, After Effects, Feature Films, Animation, Motion Capture, Facial Animation, Computer Games.
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