Martin Singh-Blom
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Martin Singh-Blom Email & Phone Number

ML Lead at Embark Studios AB at Embark Studios
Location: Greater Stockholm Metropolitan Area, Sweden 10 work roles 2 schools
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Current company
Role
ML Lead at Embark Studios AB
Location
Greater Stockholm Metropolitan Area, Sweden
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Martin Singh-Blom is listed as ML Lead at Embark Studios AB at Embark Studios, a with 151 employees, based in Greater Stockholm Metropolitan Area, Sweden. AeroLeads shows a matched LinkedIn profile for Martin Singh-Blom.

Martin Singh-Blom previously worked as Research Lead at Embark Studios and Craft Lead Machine Learning, Creative Play at Embark Studios. Martin Singh-Blom holds Doctor Of Philosophy (Ph.D.), Applied Mathematics from The University Of Texas At Austin.

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Embark Studios

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About Martin Singh-Blom

Martin Singh-Blom is a ML Lead at Embark Studios AB at Embark Studios.

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Martin Singh-Blom's current company

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Embark Studios
Embark Studios
ML Lead at Embark Studios AB
Employees
151
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10 roles · 19 years

Martin Singh-Blom work experience

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Research Lead

Current

Stockholm, Stockholm County, Sweden

I lead an applied research group that uses machine learning to solve problems related to the games we make at Embark. Areas of interest include: Anti-cheat systems, physics simulation, game AI, robotics, narrative generation, speech synthesis, etc.As part of my responsibilities I:- Manage a team of smart and ambitious researchers.- Find alignment on what areas to prioritize with studio stakeholders.- Ensure that the research the team produces translates to actual improvements in the games we deliver.- Try to find the time to do the code refactors that no one else feels ownership of :)

Mar 2024 - Present

Craft Lead Machine Learning, Creative Play

Stockholm, Stockholm County, Sweden

In the Creative Play project at Embark we want to redefine how people create and play together. As the Craft Lead for Machine Learning within Creative Play I:- Built up a team of ML specialists, mostly in the fields of reinforcement learning and large language models.- Led the technical work for the reinforcement learning/robotics group, for both the python deep learning stack and the rust based simulation stack.- Coordinated with the leadership team and the other craft leads in matters of strategy and team organization.

Jun 2022 - Mar 2024

Senior Research Engineer

Stockholm, Sweden

As a Senior Research Engineer withing machine learning I worked on applications of reinforcement learning applications to video game animation. Our specific approach is to treat animation as a robotics control problem. As part of this work I:- Implemented reinforcement learning algorithms such as soft actor critic (SAC) and proximal policy optimization (PPO) in pytorch and tensorflow.- Wrote robotics simulation systems for defining robot actuators, sensors, and rewards in Unreal Engine and Unity.- Acted as a product owner for Hive - our cloud based training cluster and the web tools we built around it.- Ran countless robotics experiments to improve gait, control, exhibit specific behaviors, etc.

Feb 2019 - May 2022

Research Engineer

Stockholm, Sweden

As a deep learning specialist at SEED I mostly worked on facial animation. We created some new methods for audio-based face animation based on Karras et al.'s work. The work resulted in two patents.I was also part of the Interim Leadership team for a short period.

Jun 2017 - Jan 2019

Data Scientist

Stockholm, Sweden

At Schibsted I worked mainly on their digital marketplaces such as Blocket, Finn.no and LeBonCoin. As a part of their core machine learning team I concentrated on applications of computer vision to product recommendations.

Jan 2017 - Jun 2017

Co Founder

Butternut Dog

Stockholm, Sweden

For a while a friend and I tried to use deep learning and EEGs to control video games. We believed that deep learning and consumer EEGs could be the interface that would make VR take off. It didn't work out but we learned a lot.

Jun 2016 - Dec 2016

Front End Lead

Stockholm, Stockholm County, Sweden

As the front end lead I set the technical direction of the front end work and mentored and coached the members of the front end team.

Jan 2015 - Jun 2016

Developer

Stockholm, Sweden

Silobreaker develops a web tool for monitoring open source intelligence sources. As a developer there I worked both on the back end in C#, developing tools such as an n-gram based language identifier and SVM based classifiers, as well as on the front end, where I created various data visualization tools and introduced new tech, such as Typescript.

Oct 2013 - Dec 2015
Team & coworkers

Colleagues at Embark Studios

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2 education records

Martin Singh-Blom education

FAQ

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What company does Martin Singh-Blom work for?

Martin Singh-Blom works for Embark Studios.

What is Martin Singh-Blom's role at Embark Studios?

Martin Singh-Blom is listed as ML Lead at Embark Studios AB at Embark Studios.

Where is Martin Singh-Blom based?

Martin Singh-Blom is based in Greater Stockholm Metropolitan Area, Sweden while working with Embark Studios.

What companies has Martin Singh-Blom worked for?

Martin Singh-Blom has worked for Embark Studios, Embark Studios Ab, Electronic Arts (Ea), Schibsted Sverige, and Butternut Dog.

Who are Martin Singh-Blom's colleagues at Embark Studios?

Martin Singh-Blom's colleagues at Embark Studios include Cameron Masters-King, Tiago Ferreira, Alex Camilleri, Aleksander Grøndal, and Anton Sannerteg.

How can I contact Martin Singh-Blom?

You can use AeroLeads to view verified contact signals for Martin Singh-Blom at Embark Studios, including work email, phone, and LinkedIn data when available.

What schools did Martin Singh-Blom attend?

Martin Singh-Blom holds Doctor Of Philosophy (Ph.D.), Applied Mathematics from The University Of Texas At Austin.

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