Developer looking for Unity Projectsportfolio : https://www.martinbruet.com/I have worked as a producer, developer, game designer, integrator, sound designer and art director on many project from solo project where i had to take care of all aspect to bigger projects where i worked as a producer to recruit and manage a team.I published several games for iphone, android and on Steam for mac, pc and linux,
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Ceo And Co-Founder - ProducerBlack PotionParis, Fr -
Ceo & Co-Founder - ProducerBlack Potion 2018 - PresentParis, Île-De-France, FranceCreation of a company for the publication and creation of games.Creation of projects and publication on steam, app store and android store.Team management and implementation of advanced technology on Unity3D -
Unity DeveloperLightbulb Crew 2016 - 2017Paris, Île-De-France, FranceIn charge of integration of the game interface -
Director - Unity DeveloperGhoulgames 2014 - Jan 2016Paris, Île-De-France, FranceCreation of games for Mac, PC, Xbox, iPhone, Android, iPad.Update of the "Solaria" project, adaptation and development of the code for Unity.Creation of "Reach" FPS.Development of "Big Foot" a 2D game, playable on pc and mac with joystick support.Training on Unity by creating "The Grid" and "The Grid - Duel" for iPad, iphone and android.Creation of a 3D runner "Mocap Race" using our own motion capture.Created 50 animations using two Xbox cameras to track our movements.Creation of 3D models and implementation of random avatar framework.Conception of the "Serial Number" project, application for iphone.
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ConsultantSafran Engineering Services 2012 - 2013Région De Paris, FranceConsultant at Safran/Axileo for Sagem defense security.Inflight system maintenance of the a380.Creation of error report and evolution of the system.COCOA, Xcode development.Creation of the Axileo application for Ios. -
DirectorGhoulgames 2010 - 2012Région De Paris, FranceStart of the "Solaria" Project, management of a team of 10 peoples.Benchmark and analysis of the video game market (competition, positioning, gameplay, etc.)Recruitment of several graphic designers, a screenwriter, an instrumentalist and three developers.Creation of music and sound effects.Learning Logic Pro for the creation of the soundtrack.Study of the video game market, participation in conferences on the game market and the place of free games.Realization of several tests of games on iPhone.To evaluate the creation time of a small game on iPhone I carried out two tests: a point and click and a mini game with an interface and the possibility of climbing levels.Creation of a MOBA, writing of the GDD (Game design document).
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Software DeveloperMilibris 2009 - 2010Région De Paris, FranceAutomatically encrypt and decrypt files entering the platform for the Milibris reader.Create an AI State Machine program capable of understanding and reorganizing text entries by chapter to create automatic renderings to different formats.Administration and creation of tools to help the use of the platform.Creation of a library and modification of a data tree in python.
Martin Bruet Skills
Martin Bruet Education Details
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Frequently Asked Questions about Martin Bruet
What company does Martin Bruet work for?
Martin Bruet works for Black Potion
What is Martin Bruet's role at the current company?
Martin Bruet's current role is CEO and Co-Founder - Producer.
What schools did Martin Bruet attend?
Martin Bruet attended Epitech - European Institute Of Technology.
What skills is Martin Bruet known for?
Martin Bruet has skills like Unity3d, C#, Python, C++, Logic Pro, Leadership, Management, Microsoft Excel, Microsoft Word, Formation, Adobe Photoshop, C.
Who are Martin Bruet's colleagues?
Martin Bruet's colleagues are Joud Basfar, Nawal Saeedi.
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