AeroLeads people directory · profile

John Martin Email & Phone Number

CG Artist ( Rigging , Cloth , Pipeline ) at Flying Bark Productions
Location: Wellington, New Zealand, New Zealand 19 work roles 1 school
LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 100%

Contact Signals

LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
CG Artist ( Rigging , Cloth , Pipeline )
Location
Wellington, New Zealand, New Zealand
Company size

Who is John Martin? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

John Martin is listed as CG Artist ( Rigging , Cloth , Pipeline ) at Flying Bark Productions, a company with 239 employees, based in Wellington, New Zealand, New Zealand. AeroLeads shows a matched LinkedIn profile for John Martin.

John Martin previously worked as Head of Department Rigging at Flying Bark Productions and Rigging Supervisor at Flying Bark Productions. John Martin holds Computer Graphics, Infographie 3D from Esma - Ecole Supérieure Des Métiers Artistiques.

Company email context

Email format at Flying Bark Productions

This section adds company-level context without repeating John Martin's masked contact details.

Flying Bark Productions

Review company-level records connected to John Martin before choosing the right outreach path.

Profile bio

About John Martin

Character , Rigging , Cloth TD , worked on feature movies , and TV series - Mia and Me : The Hero of Centopia ( 2022 )- Marvel : What If ( 2021 - 2022 ) - Maya the Bee : The Golden Orb ( 2020 ) - The Thunderbirds are Go , season 3 ( 2017 ) - Tarzan ( 2016 ) - Pan ( 2015 )- The Hobbit : The Battle of the five Armies ( 2014 ) - Dawn of the Planet of the Apes ( 2014 ) - The Hobbit : The Desolation of Smaug (2013 )- Percy Jackson: Sea of Monsters ( 2013 ) - The Hobbit : An Unexpected Journey ( 2012 )- The Adventures of Tintin ( 2011) - Rise of the planet of the Apes ( 2011)- X-men First Class ( 2011 )- The Legend of the Guardians ( 2010 )- The Tale of Desperaux ( 2008 )- Fly me to the Moon ( 2008 )Specialties: Python , Mel Scripting , Modular Development , Workflow improvement , Cloth Simulation ,Rigging , Deformations, Dynamics and Fluid Simulation , Particles and visual FX

Listed skills include Maya, Character Rigging, Cloth Simulation, Scripting, and 18 others.

Current workplace

John Martin's current company

Company context helps verify the profile and gives searchers a useful next step.

Flying Bark Productions
Flying Bark Productions
CG Artist ( Rigging , Cloth , Pipeline )
australia
Employees
239
AeroLeads page
19 roles

John Martin work experience

A career timeline built from the work history available for this profile.

Rigging Supervisor

Sydney, New South Wales, Australia

What If project Remote work, Asset production, tool dev, bug fixes, team management, troubleshooting and solution finding.

Jan 2021 - Jun 2023

Senior Rigging Artist

Sydney, New South Wales, Australia

Mia and Me Movie project, helping out the asset production.Remote work, tool dev and bug fixes.

Jul 2020 - Dec 2020

Rigging Supervisor

Wellington & Wairarapa, New Zealand

Worked remotely as Rigging Supervisor on the 3rd installment of the Maya the Bee franchise. Taking over and helping pushing asset deliveries through. Cleaning up tools and streamlining publishing and sanity processes.

Apr 2019 - Sep 2019

Senior Character Td

Wellington & Wairarapa, New Zealand

Mar 2019 - Apr 2019

Senior Character Td / Pipeline Sup

Wellington & Wairarapa, New Zealand

Jul 2018 - Jan 2019

Cg Supervisor

Wellington & Wairarapa, New Zealand

Pre-production of in-house show

Jun 2018 - Aug 2018

Senior Character Td

Wellingon

Pre-production of in-house show

Apr 2018 - May 2018

Asset Supervisor

Stirling Road Productions

Wellington & Wairarapa, New Zealand

Working on the 3rd season of the TV series "The Thunderbirds are Go !"

Jan 2017 - Feb 2018

Asset Artist

Stirling Road Productions

Wellington & Wairarapa, New Zealand

Workin on the 3rd season on the tv show "The Thunderbirds are Go !"

Oct 2016 - Jan 2017

Freelance 3D Artist

Eye Bop Limited

Wellington & Wairarapa, New Zealand

Consulting, building 3D Assets, testing.

Jul 2015 - Nov 2015

Senior Cloth Td

Adelaide, Australia

Feature Movies: - Pan - Tarzan Worked on assets, shots and tools for cloth simulation. Helped streamlining workflow.

Jan 2015 - May 2015

Creature Td

Wellington & Wairarapa, New Zealand

Feature Movies:- The Hobbit: The Battle of the five Armies- Dawn of the Planet of the Apes- The Hobbit: The Desolation of Smaug - Percy Jackson: Sea of Monsters- The Hobbit: An Unexpected Journey- Abraham Lincoln Vampire Hunter - The Adventures of Tintin - Rise of the Planet of the Apes - Xmen: First Class Worked in the Creatures department focusing on.

Jun 2010 - Sep 2014

Character Fx Td

Sydney, Australia

Feature movie: "Legend of the Guardians"Worked in the Char Fx team, on feather secondary animation. Reported directly to the RnD guys, for features or bug tracking.- Tool development for rendering and workflow speedup ( Mel Scripts )- Shot work and fixes

Oct 2009 - Apr 2010

Creature Td

London, United Kingdom

Feature Movies: "Prince of Persia, Clash of the Titans"Worked in the rigging team focusing on deformations.- doing a bit of development tools - prototyped a modular workflow for deformations - doing research for cloth simulation

Jun 2009 - Aug 2009

Cgi Supervisor / Freelance Cg Artist

Cartoon Network Development Studio

London, United Kingdom

In House Project: "Cosmo" Worked on a full CG project trailer, within a team of 5 Artists. Supervised the technical part of the project, doing multiple tasks:- Pipeline and tools development- Character modeling - Character rigging - Texturing - Research - Bug tracking - Rendering http://vimeo.com/23755553

Feb 2009 - May 2009

Cloth Td

London, United Kingdom

Feature Movie: "The Tale of Despereaux" - Pipeline and tools development- Cloth rigging and modelling.- Shot simulations ( fix and tracking animation issues )

Sep 2007 - Oct 2008

Lead Character Td ( Supervising Position )

Brussels Area, Belgium

Feature Movie: "Fly Me to the Moon " In house Project: " Journey to the center of the Earth " Supervising the Rigging and Finalling department - Managing schedules and assets - Managing team ressources - Pipeline and tools dev

Feb 2007 - Sep 2007

Junior Rigger / Character Td

Brussels Area, Belgium

Feature Movie: "Fly Me to the Moon "Worked in the character rigging deparment and shot finalling - Character rigging ( Hero and crowds ) - Tools development - Sanity check of animation files for finalling / geo caching. - Pipeline fixes.

Oct 2005 - Feb 2007
Team & coworkers

Colleagues at Flying Bark Productions

Other employees you can reach at flyingbark.com.au. View company contacts for 239 employees →

1 education record

John Martin education

FAQ

Frequently asked questions about John Martin

Quick answers generated from the profile data available on this page.

What company does John Martin work for?

John Martin works for Flying Bark Productions.

What is John Martin's role at Flying Bark Productions?

John Martin is listed as CG Artist ( Rigging , Cloth , Pipeline ) at Flying Bark Productions.

Where is John Martin based?

John Martin is based in Wellington, New Zealand, New Zealand while working with Flying Bark Productions.

What companies has John Martin worked for?

John Martin has worked for Flying Bark Productions, Eighty4 Tv, Nyuk Nyuk, Pukeko Pictures Lp, and Stirling Road Productions.

Who are John Martin's colleagues at Flying Bark Productions?

John Martin's colleagues at Flying Bark Productions include Indigo Mcdermottroe, Ben Picking, Charlie Hocroft, Robert Qiu, and Noé Hernández Ayala.

How can I contact John Martin?

You can use AeroLeads to view verified contact signals for John Martin at Flying Bark Productions, including work email, phone, and LinkedIn data when available.

What schools did John Martin attend?

John Martin holds Computer Graphics, Infographie 3D from Esma - Ecole Supérieure Des Métiers Artistiques.

What skills is John Martin known for?

John Martin is listed with skills including Maya, Character Rigging, Cloth Simulation, Scripting, Python, Mel, Pipeline Development, and Development Tools.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.

People with similar names

Check these profiles if this is not the John Martin you were looking for.

View similar profiles