Software Engineer Contractor, Twilioquest
- Worked closely with technical content & level designer to publish new in-game content using TwilioQuest’s authoring tools (powered by Node.js, Electron, and Phaser for 2D game features)
- Assisted TwilioQuest’s tech lead with all aspects of software design and coding
- Wrote and maintained code in the TwilioQuest game engine & web properties.
- Work on bug fixes and improvements to the game
- Engaged with the TwilioQuest player community, and worked to integrate their feedback