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Mashru Mishu Email & Phone Number

Lead Character Artist at Scopely
Location: Los Gatos, California, United States 13 work roles 1 school
1 work email found @coldironstudios.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email m****@coldironstudios.com
LinkedIn Profile matched
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Current company
Role
Lead Character Artist
Location
Los Gatos, California, United States
Company size

Who is Mashru Mishu? Overview

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Quick answer

Mashru Mishu is listed as Lead Character Artist at Scopely, a company with 2883 employees, based in Los Gatos, California, United States. AeroLeads shows a work email signal at coldironstudios.com and a matched LinkedIn profile for Mashru Mishu.

Mashru Mishu previously worked as Principal Character Artist at Scopely and Principal Lead Character Artist at Cold Iron Studios. Mashru Mishu holds Bfa With Honors, Computer Art from School Of Visual Arts.

Company email context

Email format at Scopely

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{first_initial}{last}@coldironstudios.com
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AeroLeads found 1 current-domain work email signal for Mashru Mishu. Compare company email patterns before reaching out.

Profile bio

About Mashru Mishu

Passionate artist with 18+ years of experience in 30+ game titles. Some of the notable projects include Dishonored 1 & 2, Evolve, Fortnite, COD: Black Ops 4, Prey, Batman: Arkham Knight, Hawken, SOMA, Counter Strike: Global Offensive, Fear3 and Trials Evolution+Fusion. More details available here:https://www.FX81.comhttps://www.artstation.com/fx81

Listed skills include Maya, Zbrush, Texturing, Mudbox, and 10 others.

Current workplace

Mashru Mishu's current company

Company context helps verify the profile and gives searchers a useful next step.

Scopely
Scopely
Lead Character Artist
South Jordan, UT, US
Website
Employees
2883
AeroLeads page
13 roles

Mashru Mishu work experience

A career timeline built from the work history available for this profile.

Lead Character Artist

South Jordan, UT, US

Principal Character Artist

Current

Culver City, California, US

May 2024 - Present

Lead Character Artist

Culver City, California, US

Pipeline Development, Character Sculpting style, Texturing style and Material Look Dev and exploration. Creating quality target assets, R&D and mentoring.

May 2023 - May 2024

Principal Lead Character Artist

San Jose, CA, US

Sep 2022 - Apr 2023

Principal Character Artist

Los Gatos, CA, US

Neverwinter - Responsibility includes creating creatures and characters.Magic: Legends - Responsibility included establishing sculpting and texturing style for all human face types, body types, hair styles and various creatures like goblins and werewolves. Mentored other artists in Substance Painter and PBR workflow. Designed materials for ingame.

Jul 2020 - Aug 2022

Senior Character Artist

Los Gatos, CA, US

Jul 2017 - Jul 2020

Freelance Character Artist

Self Employed

As a freelancer I work mainly on characters, but also create props, weapons and other game assets.

May 2010 - Apr 2018

Freelance Character Artist

Lyon, FR

Freelance character artist on Dishonored 1 & 2

Jun 2013 - Nov 2015

Freelance Character Artist

Helsinki, Uusimaa, FI

Freelance character artist on Trials Fusion and Trials Evolution and DLC content.

Apr 2013 - Aug 2014

Character Artist

Thq

Agoura Hills, CA, US

I created characters, weapons, props and vehicles for Frontlines: Fuel of War and Homefront. I was also responsible for training and mentoring the character, weapons and vehicles teams to transition to next-gen art creation workflow.

Jun 2006 - May 2010

Freelance Content Developer / Author

San Francisco, CA, US

Created a series of video tutorials for Character creation focusing on Autodesk Mudbox and Autodesk Maya.

Feb 2010 - Mar 2010

Freelance 3D Artist

Self-Employed

*Arch-Viz work for various clients.*Game art for various mods.*Illustration, Typography and Logo Design work for various desktop publishing houses*Packaging art*Consultancy

Nov 2002 - Feb 2006

3D And 2D Artist

Cfx Bangladesh

I worked on several TV commercials for Bangladesh television in addition to numerous desk top publishing work.Experience Include making logo animations, 3d product renders, Packaging Cover design in 3D+2D, Product animation.Softwares included - Iinfini-D, 3d Studio Max (First version), Photoshop 2, Aldus Freehand.

Feb 1997 - Jul 2001
Team & coworkers

Colleagues at Scopely

Other employees you can reach at scopely.com. View company contacts for 2883 employees →

1 education record

Mashru Mishu education

  • School Of Visual Arts
    School Of Visual Arts
    Computer Art
FAQ

Frequently asked questions about Mashru Mishu

Quick answers generated from the profile data available on this page.

What company does Mashru Mishu work for?

Mashru Mishu works for Scopely.

What is Mashru Mishu's role at Scopely?

Mashru Mishu is listed as Lead Character Artist at Scopely.

What is Mashru Mishu's email address?

AeroLeads has found 1 work email signal at @coldironstudios.com for Mashru Mishu at Scopely.

Where is Mashru Mishu based?

Mashru Mishu is based in Los Gatos, California, United States while working with Scopely.

What companies has Mashru Mishu worked for?

Mashru Mishu has worked for Scopely, Cold Iron Studios, Cryptic Studios, Self Employed, and Arkane Studios.

Who are Mashru Mishu's colleagues at Scopely?

Mashru Mishu's colleagues at Scopely include Jorge Corpeño, Maura Patrick, Max Moon, Pablo Belmonte, and Xi Liu.

How can I contact Mashru Mishu?

You can use AeroLeads to view verified contact signals for Mashru Mishu at Scopely, including work email, phone, and LinkedIn data when available.

What schools did Mashru Mishu attend?

Mashru Mishu holds Bfa With Honors, Computer Art from School Of Visual Arts.

What skills is Mashru Mishu known for?

Mashru Mishu is listed with skills including Maya, Zbrush, Texturing, Mudbox, 3D Modeling, 3D Studio Max, Unreal Engine 3, and Digital Sculpting.

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