A grad of Vancouver Film School's Game Design program, I formerly worked as a Junior Game Designer at Truly Social Games. Here, I worked closely with the Creative Director and other disciplines to maintain and update Archer: Danger Phone.Before attending Vancouver Film School, I attended the DigiPen Tech Academy in my 11th year of school, spending a semester learning the basics of game development. From there, I continued my own education while helping to introduce others to the industry.After 11th grade, I volunteered at the Eureka Science Camp hosted at Thompson Rivers University. There, I helped introduce students to topics like encryption, and skills like programming. Through this period I became very familiar with Scratch, and by extension, Visual Scripting.