Matheus Carreirão Cantanhede Email and Phone Number
Game Developer graduated from the University of Canberra - Australia. My main area is game programming and I have a passion for VFX too. I'm an easygoing and motivated person. My motivations are to keep improving my skills and become a good professional with a successful career. You can check some of the projects I got involved in and contributed to it and more.https://www.matheuscc.com/
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Unity Frontend DeveloperMagic Do As You Will Sep 2023 - Present🎮 Developed features and game mechanics requested by designers.🎮 Maintained the company's game quality by improving gameplay and fixing issues.🎮 Created features to display backend data on the frontend side. -
Game ProgrammerMaqna Apr 2022 - Dec 2022🎮 Maintained the company game qualities, improving gameplay and fixing issues.🎮 Developed core gameplay, and accomplished milestones to deliver a playable prototype in a short period.🎮 Worked closely with publishers, creating game prototypes with the core gameplay, mechanics and features requested.References:MAQNA Interactiverh@maqna.com.br -
Game Programmer - Crystal Chasers League (Steam)Flipstar Game Studios Feb 2019 - Jul 2020🎮 UI / UX Programming🎮 Bug Fixing🎮 FMOD Integration🎮 Gameplay Programming🎮 Localization IntegrationReferences:Paulo Latefa, CEO from Flipstar Game Studiospaulo.lafeta@gmail.com
Matheus Carreirão Cantanhede Skills
Matheus Carreirão Cantanhede Education Details
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Game Development -
Game Development
Frequently Asked Questions about Matheus Carreirão Cantanhede
What company does Matheus Carreirão Cantanhede work for?
Matheus Carreirão Cantanhede works for Magic Do As You Will
What is Matheus Carreirão Cantanhede's role at the current company?
Matheus Carreirão Cantanhede's current role is Unity C#, Game Developer.
What schools did Matheus Carreirão Cantanhede attend?
Matheus Carreirão Cantanhede attended University Of Canberra, Tafe Queensland Brisbane.
What skills is Matheus Carreirão Cantanhede known for?
Matheus Carreirão Cantanhede has skills like Unity3d, C#, Particle Effects, Adobe Photoshop, 3d Studio Max, Game Design, C++, Game Development, Unreal Engine 4, Vfx, Agile Methodologies.
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