Mathieu Lagadec Email & Phone Number
Who is Mathieu Lagadec? Overview
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Mathieu Lagadec is listed as Game & Interaction Designer based in Paris, ÎLe-De-France, France. AeroLeads shows a matched LinkedIn profile for Mathieu Lagadec.
Mathieu Lagadec previously worked as Game Designer at Simango and Head of UX at Nala.Care. Mathieu Lagadec holds Master, Management & Game Design from Rubika.
About Mathieu Lagadec
I don't like games.Don't get me wrong : I play a lot and most of my best memories involve pixels or dices. I say this because the story of why I design games, and love it, isn't about specific games. It's about a medium, its perks and its potential.As soon as I got into game design school and deeply learned about this craft, I got curious about the possible use of flow theory, deep implication and immersion in other fields. I got involved in projects about self-esteem and autonomy of elderies in medical institutions, about the darker sides of social media or youth tobacco prevention.It never thought about making a living out of this, until I ended-up putting my career on pause for medical reasons. I spent months on the bench but I discovered a new universe. One of impressive structure and magical efficiency. One of struggle and pain. Physical and psychological. People can only do so much with the tools at hand and the need, and desire, for more that I could feel around me got my problem-solving sense tingling.I got back on tracks and it hit me: from now on, I will do my best to use the powers I earned to give back to the medical community and improve healthcare for the patients coming after me.I got my first job designing medical games and it was a blessing.Since then, I can't get enough. My shelves are dying under books and my walls are full of new flashcards. I went from coding combo systems to code a heart rate monitor using a smartphone camera. I went from using Excel for gold-earning curves to Pearson correlations.Now I mix the old and the new to create games that will follow all the rules, and reglementation, while standing out by bringing on something fresh, unexpected and positively impactful for patients and caregivers.Come and talk to me about, well... anything really ^^ : healthcare challenges, digital revolution ideas, development processes, retention and user implication, patient agency, and games, all the games!
Listed skills include Level Design, Game Design, Gameplay, Game Mechanics, and 26 others.
Mathieu Lagadec work experience
A career timeline built from the work history available for this profile.
Head Of Ux
Game Designer
■ Work with medical experts on digital ophthalmologic tests■ Design of a full solution enhanced by a visual puzzle game ■ Literature search and design solutions for projects about neurology and addictions ■ Design and writing of test protocols (Usability and Clinical)■ Design team support & liaison with sales and medical teamsImprovement of user and medical data analysis
Teacher
■ Game Design initiation■ 2D & 3D Project Monitoring : Unity (Playmaker), Game Maker
Game Designer - Workshop Facilitator (Volunteer)
■ Trying to build a new relation between video games and social impact■ Work on Game Design methodology and workshops
Teacher
■ Game Design initiation■ 2D Project Monitoring : Game Maker
Teacher
■ Game Design initiation■ 2D Project Monitoring : Game Maker
Game Designer
■ Work on a board-game about waste management in collaboration with SUEZ■ Meetings organization and facilitation■ Monitoring of intention and message transmission by gameplay mechanics
Level Designer
Project : Blue Estate■ Level Conception ■ Definition of Camera rail (Rail Shooter experience focused on the "organic" aspect of the camera)■ Level Script■ Researches on "Cool Gameplay moment"■ Tweak
Game Designer & Level Designer
Project : Remember Me■ Conception■ White-boxing■ Gameplay scripting■ Tweak and Balancing■ Streaming / performances optimization■ Debug (until Gold)■ Design of moments alternating between Traversal, Combats and Puzzles■ Story Telling integration
Trainee Game Designer
Project : Alt Mind■ Gameplay & Story tweak■ Puzzles Conception■ In-game hint redaction■ Documentation■ Information researches for background
Student - Game Design & Management
See EducationHere the Facebook page of my graduation Project :http://www.facebook.com/pages/Project-Conspiracy/147544231985510?ref=ts#!/pages/Project-Conspiracy/147544231985510?sk=wallSee > Conspiracy (in Projects)
Internship : Game Designer
Project : MasterChef (a social game for TF1 inspired by the TV show)■ Game Design and Level Design ■ Game Design and Commercial Proposals Document for Ipad games
Internship : Game Designer / Level Designer / Qa Tester
■ Work on severals games for i-Phone and mobile phones■ Game concepts■ Level Design for severals puzzle games
Mathieu Lagadec education
Frequently asked questions about Mathieu Lagadec
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What is Mathieu Lagadec's role at their current company?
Mathieu Lagadec is listed as Game & Interaction Designer.
Where is Mathieu Lagadec based?
Mathieu Lagadec is based in Paris, ÎLe-De-France, France.
What companies has Mathieu Lagadec worked for?
Mathieu Lagadec has worked for Simango, Nala.Care, Tilak Healthcare, Itecom Art Design, and Game Impact.
How can I contact Mathieu Lagadec?
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What schools did Mathieu Lagadec attend?
Mathieu Lagadec holds Master, Management & Game Design from Rubika.
What skills is Mathieu Lagadec known for?
Mathieu Lagadec is listed with skills including Level Design, Game Design, Gameplay, Game Mechanics, Video Games, Unreal Editor, Unity3D, and Unreal Engine.
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