Lead Game Designer
CurrentNDA 'large-scale and ambitious' projectResponsibilities:- Overseeing mechanics from concept to implementation ---- Writing and updating documentation ---- Collaborating with the QA department for testing ---- Balancing ---- Conducting GD Reviews - Shaping the direction and approach to development in collaboration with Leads and Clients - Creating tasks and reviewing the work of GD specialists - Developing relatively complex AI NPCs using a node editor - Developing relatively complex quests (scriptables, then nodes) - Prototyping mechanics and optimizing routine tasks through scripting- Developing UX in collaboration with the UX/UI department - Planning and prioritizing tasks in collaboration with the PM - Developing level design in collaboration with the Level Designer - Working on the project's sound component in collaboration with the Sound Designer - Working on the project's narrative part in collaboration with the Narrative Designer