🍄Matt T. Wood

🍄Matt T. Wood Email and Phone Number

Game Developer and Studio Director @ Double Dagger Studio
Bellevue, WA, US
🍄Matt T. Wood's Location
Bellevue, Washington, United States, United States
🍄Matt T. Wood's Contact Details

🍄Matt T. Wood personal email

About 🍄Matt T. Wood

~~--- MATT IS NOT CURRENTLY LOOKING FOR WORK ---~~Matt is a game developer who's been helping make award winning video games for over 20 years, including the iconic Half-Life 2, Portal 2, Left 4 Dead and Counter-Strike: Global Offensive.In 1997, Matt became 3D Realms’ first level designer on its first true real 3D game, Prey and continued to work on Duke Nukem Forever as a designer, animator, and modeler. He's also contributed to Max Payne. In 2003, Matt moved to Seattle to work with Valve on Team Fortress 2 and Half-Life 2. He is (as far as we know) the only person in the world to have worked on four of Wired magazine's top-rated vaporware games. In 2004, Half-Life 2 shipped and Matt's vaporware curse was broken. Matt is happy to say that, in addition to the games mentioned above, he’s since contributed to and shipped on multiple platforms: - Counter-Strike: Source- Half-Life 2- Half-Life 2: Episode One- Half-Life 2: Episode Two- Left 4 Dead - Left 4 Dead 2- Alien Swarm- Portal 2- Counter-Strike: Global Offensive- Destinations VRMatt currently runs Double Dagger Studio and is working on a chill game where you play a cat called Little Kitty, Big City.

🍄Matt T. Wood's Current Company Details
Double Dagger Studio

Double Dagger Studio

View
Game Developer and Studio Director
Bellevue, WA, US
Employees:
11
🍄Matt T. Wood Work Experience Details
  • Double Dagger Studio
    Game Developer And Studio Director
    Double Dagger Studio
    Bellevue, Wa, Us
  • Double Dagger Studio
    Game Developer / Studio Director
    Double Dagger Studio Jun 2019 - Present
    Bellevue, Us
  • Valve
    Designer/Programmer/Artist
    Valve Jan 2003 - May 2019
    Bellevue, Wa, Us
    Gameplay design, creation and programming; level design and creation; fanatic first-time user experience advocate; UI design, creation and programming; choreography/acting design, scripting and creation; visual design, art, modeling.Contributed to: Destinations VR, Counter-Strike:Global Offensive (CS:GO), Portal 2 (Co-op), Alien Swarm, Left 4 Dead 2, Left 4 Dead, Half-Life 2:Episode Two, Half-Life 2:Episode One, Half-Life 2, Counter-Strike:Source, Half-Life:Source, Team Fortress 2
  • Independent
    Ui Designer/Programmer
    Independent 2004 - 2006
    To learn programming, created a few World of Warcraft UI mods (under a pseudonym) which became very popular and were used by millions of players.SuperInspectTipBuddyCombatSentryGizmo IdentiChatGizmoSizeUpGizmoMobInfo2_Browser (a browser and visualizer for the data mined with MobInfo2)
  • 3D Realms
    Artist / Designer / Animator
    3D Realms 1997 - 2003
    Aalborg, Dk
    Gameplay design and creation, level design and creation, character and world modeling, character and world animation, visual design and artContributed to: Duke Nukem Forever, Max Payne, Prey

🍄Matt T. Wood Education Details

  • None
    None
    None

Frequently Asked Questions about 🍄Matt T. Wood

What company does 🍄Matt T. Wood work for?

🍄Matt T. Wood works for Double Dagger Studio

What is 🍄Matt T. Wood's role at the current company?

🍄Matt T. Wood's current role is Game Developer and Studio Director.

What is 🍄Matt T. Wood's email address?

🍄Matt T. Wood's email address is ro****@****ail.com

What schools did 🍄Matt T. Wood attend?

🍄Matt T. Wood attended None.

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