🍄Matt T. Wood Email and Phone Number
🍄Matt T. Wood personal email
- Valid
~~--- MATT IS NOT CURRENTLY LOOKING FOR WORK ---~~Matt is a game developer who's been helping make award winning video games for over 20 years, including the iconic Half-Life 2, Portal 2, Left 4 Dead and Counter-Strike: Global Offensive.In 1997, Matt became 3D Realms’ first level designer on its first true real 3D game, Prey and continued to work on Duke Nukem Forever as a designer, animator, and modeler. He's also contributed to Max Payne. In 2003, Matt moved to Seattle to work with Valve on Team Fortress 2 and Half-Life 2. He is (as far as we know) the only person in the world to have worked on four of Wired magazine's top-rated vaporware games. In 2004, Half-Life 2 shipped and Matt's vaporware curse was broken. Matt is happy to say that, in addition to the games mentioned above, he’s since contributed to and shipped on multiple platforms: - Counter-Strike: Source- Half-Life 2- Half-Life 2: Episode One- Half-Life 2: Episode Two- Left 4 Dead - Left 4 Dead 2- Alien Swarm- Portal 2- Counter-Strike: Global Offensive- Destinations VRMatt currently runs Double Dagger Studio and is working on a chill game where you play a cat called Little Kitty, Big City.
Double Dagger Studio
View- Website:
- doubledaggerstudio.com
- Employees:
- 11
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Game Developer And Studio DirectorDouble Dagger StudioBellevue, Wa, Us -
Game Developer / Studio DirectorDouble Dagger Studio Jun 2019 - PresentBellevue, Us -
Designer/Programmer/ArtistValve Jan 2003 - May 2019Bellevue, Wa, UsGameplay design, creation and programming; level design and creation; fanatic first-time user experience advocate; UI design, creation and programming; choreography/acting design, scripting and creation; visual design, art, modeling.Contributed to: Destinations VR, Counter-Strike:Global Offensive (CS:GO), Portal 2 (Co-op), Alien Swarm, Left 4 Dead 2, Left 4 Dead, Half-Life 2:Episode Two, Half-Life 2:Episode One, Half-Life 2, Counter-Strike:Source, Half-Life:Source, Team Fortress 2 -
Ui Designer/ProgrammerIndependent 2004 - 2006To learn programming, created a few World of Warcraft UI mods (under a pseudonym) which became very popular and were used by millions of players.SuperInspectTipBuddyCombatSentryGizmo IdentiChatGizmoSizeUpGizmoMobInfo2_Browser (a browser and visualizer for the data mined with MobInfo2)
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Artist / Designer / Animator3D Realms 1997 - 2003Aalborg, DkGameplay design and creation, level design and creation, character and world modeling, character and world animation, visual design and artContributed to: Duke Nukem Forever, Max Payne, Prey
🍄Matt T. Wood Education Details
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NoneNone
Frequently Asked Questions about 🍄Matt T. Wood
What company does 🍄Matt T. Wood work for?
🍄Matt T. Wood works for Double Dagger Studio
What is 🍄Matt T. Wood's role at the current company?
🍄Matt T. Wood's current role is Game Developer and Studio Director.
What is 🍄Matt T. Wood's email address?
🍄Matt T. Wood's email address is ro****@****ail.com
What schools did 🍄Matt T. Wood attend?
🍄Matt T. Wood attended None.
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