Matt Weight
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Matt Weight Email & Phone Number

Staff Engineer, iOS at Beta Bionics
Location: Encinitas, California, United States 8 work roles 2 schools
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Current company
Role
Staff Engineer, iOS
Location
Encinitas, California, United States
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Who is Matt Weight? Overview

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Matt Weight is listed as Staff Engineer, iOS at Beta Bionics, a with 47 employees, based in Encinitas, California, United States. AeroLeads shows a matched LinkedIn profile for Matt Weight.

Matt Weight previously worked as Staff iOS Engineer at Mindbody and Software Engineering Manager at Mindbody. Matt Weight holds Computer Science from California State University-Fullerton.

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Beta Bionics

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About Matt Weight

Staff iOS Engineer with over 25 years of software engineering experience. I've worked in both large and small companies in nearly every engineering capacity and specialize in mobile engineering.Experience:- 15+ years of iOS development (I started publishing apps the year the app store opened) - 19+ years fullstack/services development (LAMP, PHP, mod_perl, C++, Rails)- 6+ years Drupal development (Drupal 7/8)- 5+ years Android development- 3+ years Mobile Engineering Management

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Matt Weight's current company

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Beta Bionics
Beta Bionics
Staff Engineer, iOS
boston, massachusetts, united states
Website
Employees
47
AeroLeads page
8 roles

Matt Weight work experience

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Staff Engineer, Ios

Current

Del Mar, California, United States

iOS Developer for a medical device company. It's rad.

Feb 2024 - Present

Staff Ios Engineer

Encinitas, California, United States

Responsible for architecture/software design/technical specs of the consumer facing Mindbody App which boasts millions of active users and is the marketshare leader in the health/fitness market.Responsibilities:- Serve as a self-directed, key contributor to code development on features and bugs (new and old)- Make implementation design decisions around new feature components - Analyze and understand technical requirements to build strong LOEs- Break down complex projects to consumable/taskable/ticketable work- Create technical documentation for new and old features- Host engineering roundtables and tech talks/demos- Daily engineering with mission-critical components and mentoringSkills:- Swift, ObjC, SwiftUI, Xcode, Instruments, fastlane - UIKit, AVFoundation, MetalKit, Vision- REST, JSON:API, GraphQL, OAuth2- CI/CD via Azure Pipelines & Jenkins- Bash, Perl, Node, C#, RailsHighlights:- First ever external integrations within the Mindbody App with dynamic ("just in time") pricing inventory - Major architecture revamps including retirement of multiple decade+ old technologies- Pivotal app features that I fully owned or was the major contributor:-- Aggregated Class Search-- Mapping Search-- Family Accounts-- Live Streaming Virtual Classes-- 3rd party kit integrations (fitbit/health kit)-- and so many more- Migrated the entire Consumer development teams to Trunk-Based-Development- Head up transition to feature-based squads (including leading two separate squads)- Full automating CI/CD- Built multiple external tools (including endpoints that are actively consumed by the Mindbody App clients)- Migrated most 3rd party library integrations to SPM

Jul 2017 - Feb 2024

Software Engineering Manager

Laie, Hawaii, United States

Engineering Manager for Mobile Development Teams.Responsibilities:- Manage full stack teams of 8-12 people- Work with Product to create new and engaging features through ideation, POCs, LOEs, ticketing, planning, tracking and delivery- Onboarding new members- Mentoring active team members and cross-pollinating resources across disciplines (per request) - Documenting existing systems- People manager duties (tracking employee goals, performance, duties, needs, etc..)

Sep 2020 - Jul 2022

Director Of Emerging Technology

Greater Salt Lake City Area

Software agency where I was responsible for any and all client software requests. Clients I worked most closely with include: Verizon, NBC, Johnson & Johnson, Macys, Nissan, Ford, Qualcomm, CrossFit and many more.Responsibilities:- Onboarding new clients- Learning new ecosystems and integration points on a client-by-client basis - Technical requirements gathering and possible POC- Building tiered delivery options based on client's ongoing needs- Allocating teams and resources appropriate for each project- Active engineering on lots of projects (lots of R&D)Skills:- iOS development (ObjC, Xcode, Swift)- Android development (Java, Eclipse+ADT, gradle) - Drupal development (Drupal 7/8)- PHP, C/C++, C#, bash, Perl- Vuforia AR kits, Microsoft HoloLens AR, Unity 3dHighlights:- Lead iOS Developer for Verizon Hum (extended GPS for cars)- Large number of iOS and iPad apps for NBC Universal (Psych, Burn Notice and others)- Wrote the first AR app accepted by Apple for limited distribution for Macy's department stores (pre- dates any AR frameworks/libraries)- Audited and virtualized Nissan telematics system (Nissan Carwings) to extend usage outside of Tokyo and other pilot cities- Wrote early AWS elastic caching implementations that eventually became elasticache (through an advanced partnership with Amazon)

Jun 2011 - Jul 2017

Sr Software Engineer

Small business hosting market leader for the US. I worked as a full-stack web developer using primarily Perl, mod_perl and other LAMP-stack tools.Responsibilities:- Feature development for tools available to hosted customer sites, user management, security, billing systems, POS and other responsibilities- Curate and integrate features from popular CMS' that were supported on the hosted platform.Skills:- Perl, mod_perl- Apache- MySQL, PostgreSQL

Jan 2008 - Jun 2011

Software Engineer

Responsibilities:- Massive parallelization systems development- Architecture, prototyping and building of massive ETL systems - AI Bots- MacOS Desktop publishing (internal tools)Highlights:- Built out the first MapReduce implementation which supplanted the pre-existing ETL system and increased throughput nearly linear to the number of active nodes/servers added to a network... it was fun.- Plus, I built AI bots and some cocoa desktop apps (predates iOS)

Jun 2001 - Jun 2008

Software Engineer

Digitaria, A Jwt Company (Now Mirum Agency)

Software EngineerResponsibilities:- Building websites for contracted clients- Working directly with clients- Building out LAMP stack solutions- Working on small, self-directed teams to build the best in class sites and servicesSkills:- Apache- Perl, mod_perl- JavaScriptHighlights:- Integrated physical brick-and-mortar POS systems with admin backend for quick-access querying- Worked closely with NBC, San Diego Zoo and others to build first eComm stores (very successful)

Dec 2000 - Jun 2001

Cati Programmer

Wirthlin Worldwide

Responsibilities:- Programming phone interviews for call centers- Building out first-time "world wide web" websites- Doing things in the 90sSkills:- Pascal, C, Basic, SQL

Jun 1996 - Dec 2000
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Colleagues at Beta Bionics

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2 education records

Matt Weight education

FAQ

Frequently asked questions about Matt Weight

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What company does Matt Weight work for?

Matt Weight works for Beta Bionics.

What is Matt Weight's role at Beta Bionics?

Matt Weight is listed as Staff Engineer, iOS at Beta Bionics.

Where is Matt Weight based?

Matt Weight is based in Encinitas, California, United States while working with Beta Bionics.

What companies has Matt Weight worked for?

Matt Weight has worked for Beta Bionics, Mindbody, Mirum Agency, Bluehost.Com, and Yahoo!.

Who are Matt Weight's colleagues at Beta Bionics?

Matt Weight's colleagues at Beta Bionics include Steven Russell, Md, Phd, Paul S., Erin Martin, Coreen Holman, and Wojtek Donocik.

How can I contact Matt Weight?

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What schools did Matt Weight attend?

Matt Weight holds Computer Science from California State University-Fullerton.

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