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Experienced entrepreneur, technical executive, technologist, writer and open-source contributor.
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Founder⬛⬛⬛⬛ Nov 2022 - PresentWorking on a new stealth project/company, more later....
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AdvisorXfer Records May 2021 - PresentLos Angeles, Us -
Principal EngineerMicrosoft Jul 2020 - Nov 2022Redmond, Washington, UsWorked on interesting and fascinating projects from Distributed Data Structures to Spatial AR/VR/XR and Metaverse without forgetting unannounced projects. -
Co-Founder & CtoSplice.Com Jul 2013 - Aug 2019New York, New York, UsAs co-founder and CTO of Splice, I am proud to be part of a team that is leading the way in the music tech space. Splice is dedicated to helping musicians and producers of all levels create and collaborate on their music more easily and efficiently.As CTO, I was responsible for overseeing the development and implementation of our cutting-edge technology, which includes a cloud-based platform for music creation and collaboration, as well as a vast library of audio samples and loops that can be used in music production on desktop or mobile.I am passionate about using technology to empower musicians and producers, and I am excited to see where the future of music tech takes us. -
Core Platform Services Tech Lead / Sr. ManagerLivingsocial Jul 2012 - Jul 2013Washington, Dc, UsDesign, develop and support stable, well documented and reliable services that are at the foundation of the LivingSocial development platform offer. -
Senior R&D EngineerLivingsocial Jun 2011 - Jul 2012Washington, Dc, UsWork in a team undertaking creative work in order to increase LivingSocial's stock of knowledge and better design and implement strategies.Basically, we do some market and technology research and produce prototypes and functional subsets based on our findings. Vetted projects are then pushed to production under the engineering team supervision. -
Team MemberMacruby Feb 2009 - May 2013
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Owner And Lead DeveloperM|A Agile Consulting, Inc. Jun 2005 - Apr 2013- Help the customer evaluate and define their IT needs using Agile Methodologies - Develop Ruby on Rails / Merb based solutions - Evaluate effectiveness of provided solutions - Audit on existing project - Provide training/coaching for on-site teams
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Senior Staff Online EngineerSony Computer Entertainment America Feb 2010 - Jul 2011San Mateo, California, Us* Architect and maintain a middleware solution providing online integration to video game development teams.* Implement and support features for AAA titles.* Provide technical expertise, assistance and guidance. -
Author Of "Macruby: The Definitive Guide"O'Reilly Nov 2009 - Nov 2010Sebastopol, Ca, UsWrote a book under Creative Commons License and published by O'Reilly.MacRuby is Apple's implementation of the Ruby language on top of the Objective-C runtime, giving native access to Cocoa and letting developers write complex apps for the Apple platform in Ruby.Book page: http://oreilly.com/catalog/0636920000723/Free HTML version: http://ofps.oreilly.com/titles/9781449380373/O'Reilly author page: http://www.oreillynet.com/pub/au/4385Amazon profile page: http://www.amazon.com/-/e/B004J71A0Y -
Evangelist/Developer Relation EngineerRuby On Rails Dec 2008 - Jun 2010
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Lead Evangelist/ DeveloperMerb Jan 2008 - Dec 2009Build a critical mass of support and awareness around Merb, a flexible yet powerful Ruby framework.
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Technical Reviewer Of "Beginning Merb"Apress Dec 2008 - May 2009New York, Ny, UsTechnical reviewer of Apress' upcoming Merb book called "Beginning Merb" written by Matthew Ford.http://apress.com/book/view/9781430218234 -
Early Stage BuilderGumgum, Inc. Dec 2007 - Aug 2008Santa Monica, California, UsBuilt the first version of Gumgum with Ari and Ophir.http://gumgum.com is a licensing and distribution platform for online content. We believe paying a flat rate to license content for online use is illogical. Offline, the flat rate model works because distribution is finite. Online, thanks to Google and other search engines, a story lives forever. We have developed two usage models to fairly monetize a license: pay-per-use and ad supported. Pay-per-use allows publishers to license content on a CPM basis. Ad supported subsidizes the licensing revenue through advertisements, providing the publisher a free license.
Matt Aimonetti Skills
Frequently Asked Questions about Matt Aimonetti
What company does Matt Aimonetti work for?
Matt Aimonetti works for Xfer Records
What is Matt Aimonetti's role at the current company?
Matt Aimonetti's current role is Founder of ⬛⬛⬛⬛ | Co-founder of Splice.com.
What is Matt Aimonetti's email address?
Matt Aimonetti's email address is ma****@****ice.com
What is Matt Aimonetti's direct phone number?
Matt Aimonetti's direct phone number is +185841*****
What skills is Matt Aimonetti known for?
Matt Aimonetti has skills like Ruby On Rails, Ruby, Agile Methodologies, Javascript, Web Development, Web Applications, Software Development, Objective C, Scalability, Open Source, Software Design, Html.
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