Matt Craighead work email
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Matt Craighead personal email
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Retired after 22 years of computer software and hardware/architecture at NVIDIA and Intel. Private investor focused on real estate and global macro.
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Principal Engineer, Ai HwTenstorrentAustin, Tx, Us -
Founder/CeoBooth Creek Properties Llc Nov 2018 - Present
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Founder/CeoConifer Systems Llc May 2008 - PresentConifer Systems LLC is an Austin, Texas-based provider of software configuration management tools. Founded in May 2008 by Matt Craighead, a former software architect at NVIDIA Corporation and a veteran of many large software and hardware projects, the company is privately held and entirely self-funded.Check out our product, Cascade: http://www.conifersystems.com/cascade/
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Principal ArchitectNvidia Dec 2011 - Apr 2021
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Graphics Software ArchitectIntel Mar 2009 - Dec 2011Santa Clara, California, Us -
Mobile Software ArchitectNvidia Corporation Dec 2005 - May 2008Santa Clara, Ca, UsResponsible for overall software architecture of device drivers used for products in the mobile business unit. Designed new APIs to be used between modules. Code reviewed existing modules and APIs to identify problems and future possible enhancements. Advised hardware team on future hardware architecture directions. Redesigned build system and official release process, supporting many target platforms. -
Sr. System Software EngineerNvidia Corporation May 2003 - Dec 2005Santa Clara, Ca, UsDeveloped and optimized simulation infrastructure to allow device drivers and tests to be run live on cmodel and RTL GPU hardware simulators. Standardized company on a single diagnostic infrastructure for all groups and all product lines. Revamped GPU hardware verification flow to use production device drivers as an integral component of all hardware verification, delivering all milestones ahead of schedule and supporting a team of over 100 architecture and hardware engineers working on GeForce 8xxx series products. Advised other groups on future software and hardware architecture directions. -
3D Software EngineerNvidia Corporation Jun 1999 - May 2003Santa Clara, Ca, UsImplemented new OpenGL device driver features and optimizations. Advised architecture and hardware groups on feature set for future GPU products. Assisted developer relations group and external OpenGL developers with driver issues and optimizing for new GPUs. Attended OpenGL Architecture Review Board working group sessions and meetings. -
Undergraduate ResearcherMit Computer Graphics Group Jan 1999 - Jan 2000Cambridge, Ma, UsWorked on integrating advanced lighting models into the texture extraction process for the MIT City Scanning project. Integrated solar ephemeris model into large-scale urban visualization environment. Used C++, IRIX, OpenGL, Motif, makefiles, and CVS. Collaborated via teleconferences with UC-Berkeley on software architectural issues. Working under the supervision of Prof. Seth Teller. See http://graphics.lcs.mit.edu/city/city.html for more project information. -
Software EngineerWindow Painters, Ltd. May 1998 - Aug 1998Designed and developed Windows graphical applications for company’s clients. Used C/C++, GDI (including DIBs, metafiles, and transformations), MDI, dialogs, printing, multithreading, and DirectSound. Helped ensure that product would port to MacOS easily.
Matt Craighead Skills
Matt Craighead Education Details
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Massachusetts Institute Of TechnologyComputer Science
Frequently Asked Questions about Matt Craighead
What company does Matt Craighead work for?
Matt Craighead works for Tenstorrent
What is Matt Craighead's role at the current company?
Matt Craighead's current role is Principal Engineer, AI HW.
What is Matt Craighead's email address?
Matt Craighead's email address is cr****@****hoo.com
What schools did Matt Craighead attend?
Matt Craighead attended Massachusetts Institute Of Technology.
What skills is Matt Craighead known for?
Matt Craighead has skills like Device Drivers, C++, Computer Architecture, C, Opengl, Multithreading, Architecture, Operating Systems.
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