Matt Craighead

Matt Craighead Email and Phone Number

Principal Engineer, AI HW @ Tenstorrent
Austin, TX, US
Matt Craighead's Location
Austin, Texas, United States, United States
Matt Craighead's Contact Details

Matt Craighead work email

Matt Craighead personal email

About Matt Craighead

Retired after 22 years of computer software and hardware/architecture at NVIDIA and Intel. Private investor focused on real estate and global macro.

Matt Craighead's Current Company Details
Tenstorrent

Tenstorrent

View
Principal Engineer, AI HW
Austin, TX, US
Matt Craighead Work Experience Details
  • Tenstorrent
    Principal Engineer, Ai Hw
    Tenstorrent
    Austin, Tx, Us
  • Booth Creek Properties Llc
    Founder/Ceo
    Booth Creek Properties Llc Nov 2018 - Present
  • Conifer Systems Llc
    Founder/Ceo
    Conifer Systems Llc May 2008 - Present
    Conifer Systems LLC is an Austin, Texas-based provider of software configuration management tools. Founded in May 2008 by Matt Craighead, a former software architect at NVIDIA Corporation and a veteran of many large software and hardware projects, the company is privately held and entirely self-funded.Check out our product, Cascade: http://www.conifersystems.com/cascade/
  • Nvidia
    Principal Architect
    Nvidia Dec 2011 - Apr 2021
  • Intel
    Graphics Software Architect
    Intel Mar 2009 - Dec 2011
    Santa Clara, California, Us
  • Nvidia Corporation
    Mobile Software Architect
    Nvidia Corporation Dec 2005 - May 2008
    Santa Clara, Ca, Us
    Responsible for overall software architecture of device drivers used for products in the mobile business unit. Designed new APIs to be used between modules. Code reviewed existing modules and APIs to identify problems and future possible enhancements. Advised hardware team on future hardware architecture directions. Redesigned build system and official release process, supporting many target platforms.
  • Nvidia Corporation
    Sr. System Software Engineer
    Nvidia Corporation May 2003 - Dec 2005
    Santa Clara, Ca, Us
    Developed and optimized simulation infrastructure to allow device drivers and tests to be run live on cmodel and RTL GPU hardware simulators. Standardized company on a single diagnostic infrastructure for all groups and all product lines. Revamped GPU hardware verification flow to use production device drivers as an integral component of all hardware verification, delivering all milestones ahead of schedule and supporting a team of over 100 architecture and hardware engineers working on GeForce 8xxx series products. Advised other groups on future software and hardware architecture directions.
  • Nvidia Corporation
    3D Software Engineer
    Nvidia Corporation Jun 1999 - May 2003
    Santa Clara, Ca, Us
    Implemented new OpenGL device driver features and optimizations. Advised architecture and hardware groups on feature set for future GPU products. Assisted developer relations group and external OpenGL developers with driver issues and optimizing for new GPUs. Attended OpenGL Architecture Review Board working group sessions and meetings.
  • Mit Computer Graphics Group
    Undergraduate Researcher
    Mit Computer Graphics Group Jan 1999 - Jan 2000
    Cambridge, Ma, Us
    Worked on integrating advanced lighting models into the texture extraction process for the MIT City Scanning project. Integrated solar ephemeris model into large-scale urban visualization environment. Used C++, IRIX, OpenGL, Motif, makefiles, and CVS. Collaborated via teleconferences with UC-Berkeley on software architectural issues. Working under the supervision of Prof. Seth Teller. See http://graphics.lcs.mit.edu/city/city.html for more project information.
  • Window Painters, Ltd.
    Software Engineer
    Window Painters, Ltd. May 1998 - Aug 1998
    Designed and developed Windows graphical applications for company’s clients. Used C/C++, GDI (including DIBs, metafiles, and transformations), MDI, dialogs, printing, multithreading, and DirectSound. Helped ensure that product would port to MacOS easily.

Matt Craighead Skills

Device Drivers C++ Computer Architecture C Opengl Multithreading Architecture Operating Systems

Matt Craighead Education Details

  • Massachusetts Institute Of Technology
    Massachusetts Institute Of Technology
    Computer Science

Frequently Asked Questions about Matt Craighead

What company does Matt Craighead work for?

Matt Craighead works for Tenstorrent

What is Matt Craighead's role at the current company?

Matt Craighead's current role is Principal Engineer, AI HW.

What is Matt Craighead's email address?

Matt Craighead's email address is cr****@****hoo.com

What schools did Matt Craighead attend?

Matt Craighead attended Massachusetts Institute Of Technology.

What skills is Matt Craighead known for?

Matt Craighead has skills like Device Drivers, C++, Computer Architecture, C, Opengl, Multithreading, Architecture, Operating Systems.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.