Matt D'Arcangelo Email & Phone Number
@firaxis.com
LinkedIn matched
Who is Matt D'Arcangelo? Overview
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Matt D'Arcangelo is listed as Lead Combat Level Designer at Firaxis Games, a with 252 employees, based in Baltimore, Maryland, United States. AeroLeads shows a work email signal at firaxis.com and a matched LinkedIn profile for Matt D'Arcangelo.
Matt D'Arcangelo previously worked as Sr. Level Designer at Firaxis Games and Senior Level Designer at Firaxis Games. Matt D'Arcangelo holds Boa, Game Art And Design from The Art Institutes.
Email format at Firaxis Games
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AeroLeads found 1 current-domain work email signal for Matt D'Arcangelo. Compare company email patterns before reaching out.
About Matt D'Arcangelo
From playing Angband on our family's brand new 8088 PC with monochromatic monitor to logging into my friends FTP site in order to download Starcraft: Brood Wars to a computer clusters at college for epic Friday night LAN parties; games have grown from a mere distraction to an positive obsession. Ever since I was a child, games have been a meaningful part of my identity. Now that I'm older, I've grown grateful that I could have been so fortunate as to have a game developer career spanning decades. Once, I heard a developer say you only get to make 10 to 12 games in your life- if you're lucky- better make them count! I intend to take this sentiment to heart.
Listed skills include Game Design, Game Development, Video Games, Level Design, and 32 others.
Matt D'Arcangelo's current company
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Matt D'Arcangelo work experience
A career timeline built from the work history available for this profile.
Sr. Level Designer
Lead Combat Level Designer
At Firaxis I worked on Marvels Midnight Suns & Season Pass DLC. As the lead combat level designer I was responsible for layout, encounters and markup for all tactical combat levels within the product. Additionally, I worked closely with environment artist to ensure the combat spaces played as good as they looked.
Senior Level Designer
At Firaxis I worked on XCOM 2 and it's major expansion XCOM 2: War of the Chosen along with Shen's Last Gift and Alien Hunters DLCs. As a senior level designer I setup and configured procedural maps, constructed hundreds of smaller tactical spaces that were knitted together to form final maps. Additionally, I help to script the tutorial of XCOM 2: WotC.
Lead Level Designer
At Zenimax Online Studio I lead a small team of skilled level designers in the creation of all of the core PvE zones of Elderscrolls Online launch content. I worked closely with other design leads to layout and playtest our content before the final worldbuilding.
Content Designer
At Tencent Boston, I helped prototype an unreleased MMO in coordination with Tencent's Shanghai-based studio Aurora. I worked closely with the content design and environment art teams to level design and worldbuilding several demo levels.
Level Designer
At CME I worked on an unreleased MMO,Stargate Worlds. During project I had opportunities to develop dozens of massive levels, including two of the games hub capital cities and several other PvE worlds.
Level Design Intern
Internship
Worked closely with a student team developing and testing Peacemakers. http://www.peacemakergame.com/
Colleagues at Firaxis Games
Other employees you can reach at firaxis.com. View company contacts for 252 employees →
❇️ Tronster Hartley
Colleague at Firaxis GamesBaltimore, Maryland, United States
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David Mckibbin
Colleague at Firaxis GamesTowson, Maryland, United States
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Sam Ming
Colleague at Firaxis GamesSparks Glencoe, Maryland, United States
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Cat Manning
Colleague at Firaxis GamesLos Angeles, California, United States
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Benjamin Reeves
Colleague at Firaxis GamesMinneapolis, Minnesota, United States
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WL
Wyatt Lam
Colleague at Firaxis GamesCockeysville, Maryland, United States
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Can Wen
Colleague at Firaxis GamesNottingham, Maryland, United States
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Eliezer Medina
Colleague at Firaxis GamesBaltimore, Maryland, United States
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Michael Legrand
Colleague at Firaxis GamesBaltimore, Maryland, United States
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Hans Alfred
Colleague at Firaxis GamesGreater Bremen Area, Germany
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Matt D'Arcangelo education
Boa, Game Art And Design
Bachelor Of Arts (B.A.), Political Science/Philosophy/Economics
Frequently asked questions about Matt D'Arcangelo
Quick answers generated from the profile data available on this page.
What company does Matt D'Arcangelo work for?
Matt D'Arcangelo works for Firaxis Games.
What is Matt D'Arcangelo's role at Firaxis Games?
Matt D'Arcangelo is listed as Lead Combat Level Designer at Firaxis Games.
What is Matt D'Arcangelo's email address?
AeroLeads has found 1 work email signal at @firaxis.com for Matt D'Arcangelo at Firaxis Games.
Where is Matt D'Arcangelo based?
Matt D'Arcangelo is based in Baltimore, Maryland, United States while working with Firaxis Games.
What companies has Matt D'Arcangelo worked for?
Matt D'Arcangelo has worked for Firaxis Games, Zenimax Online Studios, Tencent Boston, Inc, Cheyenne Mountain Entertainment, and Entertainment Technology Center @ Cmu.
Who are Matt D'Arcangelo's colleagues at Firaxis Games?
Matt D'Arcangelo's colleagues at Firaxis Games include ❇️ Tronster Hartley, David Mckibbin, Sam Ming, Cat Manning, and Benjamin Reeves.
How can I contact Matt D'Arcangelo?
You can use AeroLeads to view verified contact signals for Matt D'Arcangelo at Firaxis Games, including work email, phone, and LinkedIn data when available.
What schools did Matt D'Arcangelo attend?
Matt D'Arcangelo holds Boa, Game Art And Design from The Art Institutes.
What skills is Matt D'Arcangelo known for?
Matt D'Arcangelo is listed with skills including Game Design, Game Development, Video Games, Level Design, Gameplay, Mmo, Multiplayer, and World Building.
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