Matt Dibb Email and Phone Number
Matt Dibb work email
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Matt Dibb personal email
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- Senior Animator at Warner Bros. Games (Avalanche). Create and implement in-game key frame animation and motion capture assets using Maya and Unreal. Motion capture performer. - Senior Animator at castAR. Create and implement animations for production of augmented reality video games using Maya and Unity.- Animator at Disney Interactive. Create in-game, cinematic and marketing animations using Maya software for production of AAA title "Disney Infinity".- Adjunct Animation Professor at the Art Institute of SLC. Instruct students in Character Animation, Character Design and Conceptual Storytelling courses.- Independent contractor at Certiport. Review content and questions for Autodesk Maya and 3D Studio Max certification exams.- Animator at Wahoo Studios. Create animations for video game production (EA's Family Game Night 4, A World of Keflings) using 3DS Max.- Freelance Animator at React Games. Create character animations for video game production using Maya software.- Adjunct Animation Professor at UVU. Instruct students in introductory animation courses. Teach principles of animation and how to apply them using Maya software.- Advanced character animation training and mentoring through Animation Mentor from industries top animators. Mentored for 18 months by: Aaron Hartline (Pixar), Mark Behm (Valve), Josh Book (Gazillion), Paul Mendoza (Pixar), Boola Robello (Rhythm & Hues), Keith Sintay (Digital Domain). - Animator for Sensory Sweep Studios. Created animations for a wide variety of characters for video game production. - Passionate about the art and process of animation for film/video games and producing work of high standards which inspires its audience in a positive way. Desire to constantly improve my animation and storytelling skills. Also interested in teaching animation and the growing future of animation in education.Specialties: 13 years experience animating with Maya software. 1 year experience with 3D Studio Max.
Wb Games / Avalanche
View- Website:
- avalanchesoftware.com
- Employees:
- 2
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Wb Games / AvalancheSalt Lake City, Ut, Us -
Advanced AnimatorWb Games / Avalanche Apr 2024 - PresentSalt Lake City, Ut, UsCreate and implement keyframe animation assets and edit motion capture using Maya, and Unreal Engine 4 for AAA titles such as Hogwarts Legacy. Perform motion capture for game mechanics and cinematics. -
Senior AnimatorWb Games / Avalanche Jul 2017 - Apr 2024Salt Lake City, Ut, UsCreate and implement keyframe animation assets and edit motion capture using Maya, and Unreal Engine 4 for AAA titles such as Hogwarts Legacy. Perform motion capture for game mechanics and cinematics. -
Siggraph 2022 PresenterAutodesk Aug 2022 - Aug 2022San Francisco, Ca, UsAs part of the Siggraph 2022 Autodesk Vision Series, I presented and shared some of the tools, workflows and processes used in the production of game animation and motion capture for Hogwarts Legacy. -
Senior AnimatorCastar Jul 2016 - Jun 2017Create and implement animations and animation controllers using Maya and Unity for production of state of the art augmented reality video games.
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AnimatorDisney Interactive Studios Jan 2013 - Jul 2016Burbank, Ca, UsCreate keyframe character animations for video game production and marketing for "Disney Infinity" using Maya software. -
Professor AdjunctThe Art Institutes Mar 2011 - Dec 2015Atlanta, Georgia, UsTeach courses in character animation, intermediate and advanced 3D animation, pre-production for animation, character design and conceptual storytelling. -
Subject Matter ExpertCertiport Jul 2013 - Jul 2014American Fork, Ut, UsIndependent contractor who reviews content and questions for Autodesk Maya and 3D Studio Max software certification exams. -
Freelance AnimatorReact Games Apr 2012 - Jun 2012Create character animations for mobile video game production using Maya software. -
AnimatorWahoo Studios Feb 2011 - Apr 2012Orem, Ut, UsCreate character animations using 3D Studio Max and Biped software for video game production, including EA and Hasbro's "Family Game Night 4: The Game Show" and "A World of Keflings". -
Freelance AnimatorReact Games May 2011 - Sep 2011Create character animations of spiders, beetles, and human warriors using Maya software for production of the video game title, "Helam: A Stripling Warrior Quest". -
Freelance Character AnimatorToo Many Legs Animation Studios Sep 2010 - Feb 2011American Fork, Utah, UsCreate animations for short film productions using Maya software. -
Professor AdjunctUtah Valley University Jan 2010 - May 2010Orem, Ut, UsInstruct students in introductory 3D animation classes. -
AnimatorSensory Sweep Apr 2007 - Apr 2009Collaborate with team of animators to create varying animations for a wide variety of characters for video game production, including "Alvin and the Chipmunks". Collaborate and critique with other animators in daily animation reviews in order to increase quality and technique of our animations. Also provide input and feedback for riggers in order to produce rigs better suited to the animators needs and likes.
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3D Character ArtistUniversity Of Utah/Artisan Dream - Employment Jan 2007 - Apr 2007Salt Lake City, Utah, UsDesign, model and animate for production of children's television show. Created animations for several different characters that interacted with live action actors on screen.
Matt Dibb Skills
Matt Dibb Education Details
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Animation MentorCharacter Animation -
University Of UtahFilm Studies
Frequently Asked Questions about Matt Dibb
What company does Matt Dibb work for?
Matt Dibb works for Wb Games / Avalanche
What is Matt Dibb's role at the current company?
Matt Dibb's current role is Advanced Animator at Warner Bros. Games/Avalanche.
What is Matt Dibb's email address?
Matt Dibb's email address is m_****@****ail.com
What schools did Matt Dibb attend?
Matt Dibb attended Animation Mentor, University Of Utah.
What are some of Matt Dibb's interests?
Matt Dibb has interest in Animation, Football, Special Fx, Stop Go Animation, Baseball, Basketball, Natural History, Computer Animation, Movies, Claymation.
What skills is Matt Dibb known for?
Matt Dibb has skills like Character Animation, Animation, Maya, Computer Animation, Video Games, Art, Photoshop, 3d Studio Max, Characters, Facial Animation, Teaching, Keyframe Animation.
Who are Matt Dibb's colleagues?
Matt Dibb's colleagues are Santiago Reyes.
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