Matteo Marchetti work email
- Valid
Matteo Marchetti personal email
- Valid
Matteo Marchetti phone numbers
After a Degree in product design in 2005 with a project related to 3d visualization and communication, I started to work as architectural visualizer and interior designer for a while, then I moved to advertising and graphic design field, working from copywriting to 3d web and rich media.I worked more than 2 years in agency, then I started to work as freelance.In 2012 to further develop my cgi skills i enrolled to the 3d digital production master degree course at Rainbow cgi (production pipeline work with maya and nuke).Then I worked for TV series, commercials, movies, online and mobile games and augmented reality/real time rendering.In the last 3 years I was proud to be a teacher of 3d visuals, lighting and look development Rome - Milan - Sofia - Montreal - Valencia - Berlin - Munich - London.From 2024 I started to develope a social enterprise project to help people to recover from debilitating disease: www.2bwell.itContact: matmarchetti@gmail.com
Autonomo
-
Founder E Project Designer – Food FightersAutonomoRome, It
-
Senior Lighting ArtistRainbow Cgi Sep 2023 - Mar 2024Rome, Latium, Italy -
Senior Lighting ArtistRedefine Feb 2022 - Jul 2023 -
Lighting TdFrame By Frame May 2019 - Jan 2022Roma, Italia -
3D Lighting TeacherFrame By Frame Nov 2019 - Dec 2019Black sheep academy - Teacher - lighting and lookdev with maya and arnold -
Lighting TdCinesite Jan 2019 - Mar 2019Londra, Regno Unito“avengers end game” -
Sr. Lighing And Lookdev ArtistWorldwide Fx Sep 2018 - Nov 2018Sofia -
Lighting And Rendering ArtistFish Blowing Bubbles Mar 2018 - Aug 2018Munich, Bavaria, Germany -
Lighting Rendering And Look DevTrixter May 2017 - Dec 2017Berlino, GermaniaLighting and lookdev for the movie “Jim Knopf” and Netflix’s “Lost in space” -
Lighting And Look Dev ArtistTrixter Jan 2017 - Mar 2017Berlino, GermaniaFull cgi shots for the movie: “Fast and furious 8” -
Senior LighterBlue Dream Studios Spain Sep 2016 - Dec 2016Valencia, Spagna
-
Senior Lighting ArtistMpc Jan 2016 - Jun 2016Montreal, Canada -
3D Artist - Lighting, Look Dev TdWorldwide Fx Apr 2015 - Jul 2015SofiaMovie: London Has Fallen -
3D Artist - Generalist, Look Development TdEdi Effetti Digitali Italiani Jun 2014 - Nov 2014Milano, Italia3d generalist for commercials.Duties: My main duty was to create 3d look for animations that need to be used with live footageand create non-lighting passes if requested by compositorsOn some projects I was responsible for the entire 3d process (medels, shaders for previz and for final render, texture, lighting set, rig, animation).Other duties: speak with clients to develope the correct strategy to finalize the project - follow shooting on set, to create the correct environment lighting - renderfarm management/ render wrangler.Software used: maya - arnold - blender - nuke.Some clients: SKY - FIAT 500x - Takeda pharmaceutical -
3D Artist - LighterTraceback Studios Mar 2014 - Jul 2014WorldwideLighter for the short "One per Person".Lighting - maya mental raycompositing - after effectsOnline pipeline, worldwide team working.https://www.kickstarter.com/projects/nasheetzaman/one-per-person-an-animated-short-film
-
3D Artist - Modeling, Texture ArtistOnscreen Communication S.R.L. Sep 2013 - Oct 2013RomaArchitectural Landscapes for augmented realityModeling of low poly buildings in maya, texturing in photoshop and baked texture passes in maya. Lighting and shaders debug with maya hardware illumination. Asset import and management in Unity, I was responsible for: shaders and texture debug, lighting, FX, camera animation and keeping reasonable FPS rate on real time rendering.Maya - Photoshop - Unity. -
3D Artist - Generalist, Look Developement TdWorldmatch Ltd May 2013 - Jul 2013Animation and images for mobile/online games; I was mainly responsible for the Look development from main concept sketch or from the start, hard surface modeling and texturing, environment matte painting. Look dev pipeline and lighting asset creation: shader creation - scenes assembly with the passes and/or the render layers needed (light sets or IBL) in Maya - set pre-made effects to be used with different type of animation (animated blur - glow - fx etc.) in After effects - find and evaluate the best way to export and manage different type of images and animation (gamma correction, alpha, bitrate etc.).maya - mental ray - arnold - photoshop - nuke - after effects
-
3D Artist - Modeling, Texturing, Lighting, CompositingRainbow Cgi Nov 2012 - May 2013RomaFull CGI Animated SerieAt the beginning I was responsible for environment and props modeling, shading, texturing and set dressing.After a couple of months I was responsible for the creation of light sets for environments, assembly of cg scenes, lighting shots, rendering non-lighting passes as required by the shot compositors.The last months I worked as compositor, In my shots I had to match the look of the shots already done by senior compositors.maya - photoshop - nuke -
3D Artist - 2D Graphic DesignFreelance Jan 2009 - Sep 20113d - web - print - advertising.During these years I worked mainly on 3d illustrations, advertising and brand identity.
-
3D - Web Design - AdvertisingInmediacom Srl Nov 2006 - Nov 2008RomeBrand developing - advertising - print - web - BTL.Some of the clients I worked for:Toyota - (printed ads)SassidiPonza - ( jewelery brand developing, summer collection promo online ).Megasolarium Point - (Solarium - beauty center; brand developing from regional to national by promoting franchising shops: coordinate image, trade fairs, shop interior design)RegioneLazio - ( finalist - intergated communication project: claim, logo, promotional material, books, indoor and outdoor offices graphic communication)Ottica Romani - (Newspapers campaign, copywriting and graphic design)Nextsystems - (automation and surveillance systems; european catalogue: art direction, graphic design, 3d design)Pg srl - commissione superiore sanità (3d video, medical communication on the effects of drugs on the neural system).
-
Interior Design - Architectural VisualizerArch. Leonori 2005 - 2006RomeArchitectural Visualizer - interior design - product design - cad drawings - 3d rendering.My duties involved 2d technical drawings and 3d visualization, interior design details and helping the architects to develop or redesign objects and interiors.
Matteo Marchetti Skills
Matteo Marchetti Education Details
-
Degree -
Rainbow Academy3D Digital Production -
Gnomon Workshop"Light And Shadow" Online Lessons -
Cg Society"Compositing For Feature Animation" Online Workshop -
Cambridge English: Advanced (Cae)
Frequently Asked Questions about Matteo Marchetti
What company does Matteo Marchetti work for?
Matteo Marchetti works for Autonomo
What is Matteo Marchetti's role at the current company?
Matteo Marchetti's current role is Founder e Project Designer – Food Fighters.
What is Matteo Marchetti's email address?
Matteo Marchetti's email address is ma****@****cali.it
What is Matteo Marchetti's direct phone number?
Matteo Marchetti's direct phone number is +3934797*****
What schools did Matteo Marchetti attend?
Matteo Marchetti attended Sapienza Università Di Roma, Rainbow Academy, Gnomon Workshop, Cg Society, Cambridge English: Advanced (Cae).
What skills is Matteo Marchetti known for?
Matteo Marchetti has skills like Maya, Nuke, After Effects, Photoshop, 3d Studio Max, Arnold, Graphic Design, Vray, Katana, Web Design, Windows, Renderman.
Not the Matteo Marchetti you were looking for?
-
Matteo Marchetti
Bologna -
Matteo Marchetti
Medical Science Liaison Hematology | Product Specialist | Oncology | Hematology | Reare Desease | Car-T At Novartis Innovative MedicinesFerrara -
-
2nposistemi.it, eglue.it
-
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial