I am a seasoned Game Designer with extensive experience in building and running large scale free-to-play games. I am passionate about enabling players to have amazing shared experiences. As a former full stack senior engineer, I am likely one of the most technically proficient game designers you'll ever meet.My career has spanned a wide range of projects including game design (Plants vs Zombies 3, Bejeweled Stars), level design (Peggle Blast), mobile game development (PvZ2, Zombie Farm), Facebook game development (PvZ Adventures), console development (Marble Blast Ultra, ThinkTanks), tools development (Torque Constructor), and engine development (Torque Game Engine, Torque Game Engine Advanced, Torque 3D 2009).Specialties: Gameplay Systems Design, Free-to-play Monetization Design, Social Systems Design, Unity, Prototyping, Tool Development, Client Engineering, Server Engineering, Scripting, AI Design, Networking, Web Development, Database Admin, Enterprise Application Development, Agile Practices, Project Management
Listed skills include Game Development, Directx, Game Design, Video Games, and 25 others.