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Matthew Sheets Email & Phone Number

Director, Characters and Combat at Scopely
Location: Los Angeles Metropolitan Area, United States, United States 6 work roles
1 work email found @scopely.com LinkedIn matched
✓ Verified May 2026 3 data sources Profile completeness 86%

Contact Signals · 1 work email

Work email m****@scopely.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Director, Characters and Combat
Location
Los Angeles Metropolitan Area, United States, United States
Company size

Who is Matthew Sheets? Overview

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Quick answer

Matthew Sheets is listed as Director, Characters and Combat at Scopely, a company with 201 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at scopely.com and a matched LinkedIn profile for Matthew Sheets.

Matthew Sheets previously worked as Senior Game Designer at Scopely and Game Designer at Foxnext.

Company email context

Email format at Scopely

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{first}.{last}@scopely.com
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AeroLeads found 1 current-domain work email signal for Matthew Sheets. Compare company email patterns before reaching out.

Profile bio

About Matthew Sheets

Matthew Sheets is a Director, Characters and Combat at Scopely. He possess expertise in ps3, video games, game development, gameplay, devtrack and 5 more skills.

Listed skills include Ps3, Video Games, Game Development, Gameplay, and 6 others.

Current workplace

Matthew Sheets's current company

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Scopely
Scopely
Director, Characters and Combat
3530 Hayden Ave. A, Culver City, CA 90232, us
Website
Employees
201
AeroLeads page
6 roles

Matthew Sheets work experience

A career timeline built from the work history available for this profile.

Director, Characters And Combat

Current

Culver City, California, US

Jul 2023 - Present

Senior Game Designer

Culver City, California, US

Lead the Character Design team that focused on the combat design, implementation, and balance of characters in combat.Managed the Combat Engineers workload for tasks and features.Leading cross-discipline collaboration with other departments, such as Engineering, Concept Art, VFX, and Animation.Responsible for the direction of the visual design and combat.

Jul 2020 - Jul 2023

Game Designer

Century City, CA, US

Responsible for the quality of new characters in all aspects; combat balance, animations, and VFX.Led character reviews with all departments to ensure we were hitting our high quality bar.Worked closely with Engineers to innovate new robust systems for our combat engine that could be expanded upon for new characters.Mentored Junior Designers to help them.

Jul 2018 - Sep 2020

Systems Designer

Irvine, CA, US

Pillars of Eternity 2Designed and implemented new items, creatures, and character abilities by working closely with Animation, VFX, and Audio departments. Crafted comprehensive designs on various new combat systems and worked with multiple departments during the implementation process.Worked closely with the Programming department to completely refactor.

Apr 2015 - Jul 2018

Lead Qa Tester

Irvine, CA, US

Led an internal and external team of QA testers during the development of Pillars of Eternity.Built, maintained, and executed test plans throughout the production of the title resulting in a smoother end-user experience.Reviewed bug reports on risks and defects.Tracked bug trends to track potential risks and communicated with developers to help resolve.

Sep 2013 - Apr 2015

Quality Assurance Tester

Sony Computer Entertainment

Leadership experience managing QA testers for Sony Computer Entertainment of America (SCEA). Mentored testers on various projects. Created test plans and developed solutions by collaborating with cross-functional teams. Tested video games on multiple platforms. Submitted bug reports to identify risks and defects.Proofread testers reports for development.

Dec 2009 - Sep 2013
Team & coworkers

Colleagues at Scopely

Other employees you can reach at scopely.com. View company contacts for 201 employees →

FAQ

Frequently asked questions about Matthew Sheets

Quick answers generated from the profile data available on this page.

What company does Matthew Sheets work for?

Matthew Sheets works for Scopely.

What is Matthew Sheets's role at Scopely?

Matthew Sheets is listed as Director, Characters and Combat at Scopely.

What is Matthew Sheets's email address?

AeroLeads has found 1 work email signal at @scopely.com for Matthew Sheets at Scopely.

Where is Matthew Sheets based?

Matthew Sheets is based in Los Angeles Metropolitan Area, United States, United States while working with Scopely.

What companies has Matthew Sheets worked for?

Matthew Sheets has worked for Scopely, Foxnext, Obsidian Entertainment, and Sony Computer Entertainment.

Who are Matthew Sheets's colleagues at Scopely?

Matthew Sheets's colleagues at Scopely include Avinoam Zvi, Tony Ferguson, Joel Jacob, Steven Tsiang, and Kristin Ellsworth.

How can I contact Matthew Sheets?

You can use AeroLeads to view verified contact signals for Matthew Sheets at Scopely, including work email, phone, and LinkedIn data when available.

What skills is Matthew Sheets known for?

Matthew Sheets is listed with skills including Ps3, Video Games, Game Development, Gameplay, Devtrack, Xbox 360, Software Quality Assurance, and Test Planning.

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