Matt T. Email & Phone Number
@roblox.com
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Who is Matt T.? Overview
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Matt T. is listed as Product Manager - Game Engine: Audio-Video-Communications at Roblox, a with 6415 employees, based in San Francisco Bay Area, United States. AeroLeads shows a work email signal at roblox.com and a matched LinkedIn profile for Matt T..
Matt T. previously worked as Product Manager - Video at Roblox and Associate Product Manager - Avatar Appearance at Roblox. Matt T. holds Bachelor'S Degree, Digital Media And Design from University Of Connecticut.
Email format at Roblox
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AeroLeads found 1 current-domain work email signal for Matt T.. Compare company email patterns before reaching out.
About Matt T.
Matt T. is a Product Manager - Game Engine: Audio-Video-Communications at Roblox. He possess expertise in leadership, social media, git, public speaking, art and 36 more skills. He is proficient in Latin.
Listed skills include Leadership, Social Media, Git, Public Speaking, and 37 others.
Matt T.'s current company
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Matt T. work experience
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Product Manager - Video
CurrentPlanning, prioritizing, and executing on video-related features and technologies.Working in a team environment with engineering and product using scrum/agile management. This work involves thorough cross-team collaboration and communication.
Associate Product Manager - Avatar Appearance
Led, researched, planned, and prioritized the product vision for an unannounced feature. Organized and led a large quantity of focus groups. Worked in a team environment with product + design.
Associate Product Manager - Studio Tools
Prioritized, planned, and executed several developer-facing features that were well-received. These features focused on Roblox Studio's terrain tooling, Asset Manager, and the Explorer/Properties widget. Worked in a team environment with product, design, and engineering using scrum/agile management.
Associate Product Manager - Universal App
Prioritized, planned, and executed several phased rollouts for multiple platforms (Windows, UWP, Xbox, Mac). Created the company-wide playbook on how to evaluate whether or not an OS/device/platform could be sunset and how to undergo the sunsetting process. Worked in a team environment with product, engineering, QA, DSA, and design using scrum/agile management.
Product Management Intern - Growth + International Growth
Created product specs and A/B tests for a multitude of features focused around account recovery, inclusivity, signup conversion, monthly active users (MAU), user retention, SEO, and international compliance.Worked in a team environment with product, design, DSA, and engineering using scrum/agile management. This work often had cross-team collaboration.
Entrepreneurial Game Developer
CurrentSince July of 2009, I have created and marketed a multitude of games using various platforms, tools, and strategies. All of these projects have helped me build upon and learn from past knowledge and experience.In over a decade of creating and designing games, successes are great learning experiences - but flops can help you learn even more.Successes include highly praised, played, and grossing titles such as: The Day the Noobs Took Over Roblox 2, Gatlin', and Cloakedyoshi's Noob Defense.
Game Director - Scrapshoot
Led the team from a prototype, to alpha, to finally closed beta. Responsibilities included weekly agile/scrum management, keeping the project on track, triaging features, and planning the roadmap for release. Additionally worked on development utilizing C# and Unity.
Game Developer - Gatlin'
Solo-developed this proprietary game utilizing C# and Unity. Worked with team members on game communication and marketing to the public. Responsibilities included programming, Steamworks integration, level design, sound design, marketing, community outreach, and art.
Division Head
Led the "Team Fortress 2" game division. Organized various events/activities. Worked with other leaders within the club to help facilitate club events and tournaments.
Social Media Manager
Managed social media on Twitter, Facebook, and Discord for the UConn Gaming Club. This included covering weekly meetings and large events (with sponsors such as Coca Cola, Twitch, Discord, Microsoft, and Tespa).
Instructor
Taught “Roblox Entrepreneur: Imaginative Game Design” and “Java Coding: Build Mods with Minecraft." Role was overnight, meaning hours were from 7am-11pm with safety of the campers as a big priority. Certified in Adult and Pediatric First Aid/CPR/AED.
Library Page
Managed the front desk, helped people reserve various books, park passes, etc. Put books back, helped with moving large amounts of books, newspapers, and other archives.
Colleagues at Roblox
Other employees you can reach at roblox.com. View company contacts for 6415 employees →
Anygma Redacted
Colleague at RobloxQuezon City, National Capital Region, Philippines
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Max Cam
Colleague at RobloxValletta, Malta
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Ilian Jaidi Jaidi
Colleague at RobloxDubai, United Arab Emirates
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Daniel Zambo
Colleague at RobloxNuremberg, Bavaria, Germany
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Edan Canales
Colleague at RobloxUnited States
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MT
Marquia Thomas
Colleague at RobloxPittsburgh, Pennsylvania, United States
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Dylan Clevs
Colleague at RobloxUpper Killay, Wales, United Kingdom
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Larrel Patt
Colleague at RobloxNew York, United States
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Kaxa Kaxa
Colleague at RobloxGori, Georgia
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Taylor Shocks
Colleague at RobloxColumbia, Missouri, United States
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Matt T. education
Bachelor'S Degree, Digital Media And Design
Education record
Frequently asked questions about Matt T.
Quick answers generated from the profile data available on this page.
What company does Matt T. work for?
Matt T. works for Roblox.
What is Matt T.'s role at Roblox?
Matt T. is listed as Product Manager - Game Engine: Audio-Video-Communications at Roblox.
What is Matt T.'s email address?
AeroLeads has found 1 work email signal at @roblox.com for Matt T. at Roblox.
Where is Matt T. based?
Matt T. is based in San Francisco Bay Area, United States while working with Roblox.
What companies has Matt T. worked for?
Matt T. has worked for Roblox, Self-Employed, Pyrebug Studios Llc, Uconn Gaming Club, and Id Tech Camps.
Who are Matt T.'s colleagues at Roblox?
Matt T.'s colleagues at Roblox include Anygma Redacted, Max Cam, Ilian Jaidi Jaidi, Daniel Zambo, and Edan Canales.
How can I contact Matt T.?
You can use AeroLeads to view verified contact signals for Matt T. at Roblox, including work email, phone, and LinkedIn data when available.
What schools did Matt T. attend?
Matt T. holds Bachelor'S Degree, Digital Media And Design from University Of Connecticut.
What skills is Matt T. known for?
Matt T. is listed with skills including Leadership, Social Media, Git, Public Speaking, Art, Agile Project Management, Object Oriented Programming, and Graphic Design.
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