Matthew Cech Email and Phone Number
Matthew Cech work email
- Valid
Matthew Cech personal email
I'm a Software Engineering Manager that enjoys both doing management and IC work. I've been working on games and tools for 8 years now with a focus on Unity titles, but I've explored Unreal and done a solid amount of from-scratch work. I enjoy helping people, projects, and plants grow!
-
Gameplay EngineerZenimax Online Studios Dec 2024 - PresentHunt Valley, Maryland, UsWorking on an unannounced project -
Founder And Lead DeveloperLoam Llc Jun 2019 - PresentDeveloped and shipped mobile-first puzzle game on Google Play and itch.io. Implemented various game-play features, game modes, levels, and level editing tools. Drove original phaser.js prototype from unity technical project design through ship. Coordinated external testing.Shipped competitive clicker Unity game on itch.io. Implemented general game-play, as well as online high-scores system using Node.js and NGINX, hosted by DigitalOcean. Also responsible for coordinating with external contributors.Developed and continue to maintain “ASCIIPlayer”, a lightweight command line auto player and visualizer tool written in C++ using FMOD for Windows Desktop. -
Software Engineering ManagerIntercept Games Nov 2021 - Jun 2024Seattle, Wa, UsI created and executed on career growth and development plans for my reports in the form of 1:1s, reviews, gap analysis, goal setting, and more while working to provide consistent support for their own personal direction. My team size has fallen within the range of 5 to 8, and I coordinate a wide range of disciplines and engineers as part of my day to day. These interactions aren't just local, and involve managing task and deliverable ingress and egress from contractors around the world. My responsibilities have also included working with reports and other leadership to identify and resolve process gaps and workflow issues, and helping drive a culture of of engineering excellence with the goals of reducing reduce regression rates and promote general codebase maintainability.This isn't to say I stay out of the project entirely - I've continue to individually contribute code to the project by handling smaller tasks and bugs. This helps me maintain up-to-date knowledge of the codebase so I can communicate my directs' tasks and their requirements more effectively. -
Software EngineerIntercept Games Dec 2019 - Nov 2021Seattle, Wa, UsI worked on Kerbal Space Program 2 post acquisition, developing and delivering a variety of tools and systems both in line with my previous work on the in-game building tool for players and the like, tho grew into laying the foundations for a variety of systems from an in-game scaled down map to input and state management. -
Software EngineerStar Theory Games Jun 2019 - Dec 2019My primary role at the company was working on Kerbal Space Program 2. I've worn many hats, doing everything from reducing designer iteration time to improving asset management, wrangling dynamic scripting features, improving QA bug reproduction, chewing on serialization, and more! The two sections I've been most involved in are an in-game player-facing content editor called the VAB, and the game loading and startup flow!
-
Associate Software EngineerStar Theory Games May 2018 - Jun 2019
-
Research And Development InternDigipen Institute Of Technology Jan 2018 - Apr 2018Redmond, Wa, UsI create and develop features for DragonDrop, an educational IDE used to make programming more accessible for kids and teens! This software is used during summer teaching sessions, and by students who have previously attended them, allowing for block based game and arduino programming. -
Teaching AssistantDigipen Institute Of Technology Jan 2017 - Apr 2018Redmond, Wa, UsTeaching assistant for the "Computer Networks 1: Interprocess Communication", "Computer Networks 2", and "User Interface and User Experience Design" classes at DigiPen.The networking class and its followup are focused on introducing distributed computing and network security concerns, along with providing practical experience. The class covers C/C++ networking fundamentals, the followup covering NodeJS and AWS management while requiring students to implement a networked game. I work with students to ensure they have an understanding of networking fundamentals and course content, providing one-on-one assistance.User Interface and User Experience Design focuses on creating accessible and approachable interfaces, and I assist students with mockup and web projects, along with providing curriculum review. -
Projectfun Lead TeacherDigipen Institute Of Technology Jun 2017 - Aug 2017Redmond, Wa, UsDeveloped and taught introductory programming curriculum to children in 4rd to 7th grade. Managed classroom environments of roughly 20 students and 3 to 4 assistants to provide personalized education on a small-group basis. -
Curriculum Developer And ItCogwheel Clinic For Neurodevelopment Dec 2015 - Apr 2016Create educational curriculum in tandem which used games in a psychiatric field to assist with teaching social skills, and provided corresponding hardware solutions.
-
Electronics Sales AssociateFry'S Electronics May 2015 - Aug 2015Acquired customer service and customer interaction experience, and gained additional computer software and hardware troubleshooting experience.
Matthew Cech Skills
Matthew Cech Education Details
-
Digipen Institute Of TechnologyComputer Science -
Issaquah High SchoolGeneral High School
Frequently Asked Questions about Matthew Cech
What company does Matthew Cech work for?
Matthew Cech works for Zenimax Online Studios
What is Matthew Cech's role at the current company?
Matthew Cech's current role is Game Engineer and Software Engineering Manager.
What is Matthew Cech's email address?
Matthew Cech's email address is ma****@****ion.com
What schools did Matthew Cech attend?
Matthew Cech attended Digipen Institute Of Technology, Issaquah High School.
What skills is Matthew Cech known for?
Matthew Cech has skills like C++, C, Programming, C#, Computer Hardware, Java, Windows, Game Design, English, Html, Microsoft Office, Photoshop.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial