Matthew M. White work email
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I am Matthew White, the CEO of Whitethorn Games, an indie game publisher based in Erie, PA. With over six years of experience in leading and managing a game business, I am passionate about creating and supporting approachable, chill, and accessible games for diverse audiences. My former games career spans data science, user research, and business development across a variety of enterprises.As a former academic and a current author, I have a strong background in game development and education, with a focus on user research and HCI. I have published multiple books and articles on topics such as cognitive psychology, the psychology of individual differences, and user experience in games. I have also taught and supervised undergraduate students in game design, programming, and artificial intelligence at Penn State University.
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Chief Executive OfficerWhitethorn Games Aug 2017 - PresentErie, Pennsylvania, UsManaging Director of a game publisher in Erie, PA. Responsible for all aspects of the business management, direction, and execution. Whitethorn aims to be a publisher of approachable, accessible, relaxing experiences for the discerning misanthrope. -
Managing DirectorAlkahest Ventures Dec 2023 - PresentInvestment, consultancy, and business development for games. -
Assistant Teaching Professor - Game DevelopmentPenn State University Jul 2020 - Aug 2021University Park, Pa, Us -
Assistant Professor, Game DevelopmentPenn State University Mar 2014 - Jul 2020University Park, Pa, UsAs an assistant professor at Penn State, I was responsible for the usual triad of university employment: teaching, research, and service. In teaching, I did my best to educate students on a variety of game development related topics including game design, programming and artificial intelligence, HTML5 and new web technologies, and the sociology and history of games. My research involved VR and HCI, and I was particularly interested in motion sickness and use of audio. I also assisted multiple undergraduate research projects, ranging from game design to software engineering. Finally, service to the university included not only serving on committees and working extra-curriculars, but also developing many courses for the university's ongoing game development program, which I co-authored with two other professors. -
Lecturer, Game DevelopmentPenn State University Aug 2012 - Mar 2014University Park, Pa, UsWhile lecturing at Penn State, I taught primarily in the areas of game design and programming. These fledgling courses were the first two of their kind at PSU, and I was happy to be a part of them. After teaching these for a while, I would later get a promotion and help to develop the game program into a much more robust and stable offering. -
Lead Data ScientistKeywords Studios Aug 2017 - Jan 2020Dublin, Ireland, IeIn my employment at Keywords, I applied quantitative research methodologies to a wide variety of game development-focused issues. -
Senior Data AnalystPlaystation Aug 2016 - Aug 2017San Mateo, California, UsAt Sony Interactive Entertainment, I was responsible for overseeing a team of analysts who made recommendations to developers based on quantitative data gathering and analysis. The work involved maintaining and developing a robust data pipeline, and helping stakeholders make critical decisions in the most efficient and accurate way possible by leveraging player data. -
Data ScientistDeep Silver Volition May 2015 - Aug 2016Champaign, Il, UsAt Volition, I was responsible for developing and implementing the data pipeline for upcoming title Agents of Mayhem. Additionally, I provided analytical support on other Volition titles like Saints Row IV. I also assisted other studios in the Deep Silver umbrella set up their own data structures, and aided in the development of a corporate data insights team. -
Data AnalystDeep Silver Volition May 2014 - Aug 2014Champaign, Il, UsAs a contracting data analyst for Volition, I endeavored to provide insight into existing products and offer assistance wherever possible.The work was primarily data gathering and analysis, with additional support in building internal confidence in the kinds of assistance data could provide. -
User Experience ResearcherUniversity Of Prince Edward Island Sep 2010 - Mar 2011Charlottetown, Pe, CaWorked as a user researcher at a small experimental branch of the department of computer science at the University of Prince Edward Island. I was deeply interested in user research and user experience for games, so I was excited to be a part of it. -
Startup FounderSnow Day Games Sep 2010 - Mar 2011Co-founder of a small startup focused on indie game development in Charlottetown, PEI.
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ResearcherMemorial University Of Newfoundland Sep 2008 - Aug 2010Newfoundland And Labrador, CaResearched human/computer interaction in the context of instructional design for digital games. -
Startup FounderPragmatic Gaming Laboratory Mar 2009 - Nov 2009A user research startup with another graduate student. We did our best to do user research primarily using biometrics for games. While this wasn't a sustainable business model at the time, it taught me a lot about biometrics and Games UR, to which I've contributed regularly since.
Matthew M. White Skills
Matthew M. White Education Details
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Memorial University, Newfoundland And LabradorEducation -
University Of New BrunswickInstructional Design -
Memorial University, Newfoundland And LabradorIntermediate/Secondary Education -
Cape Breton UniversityHistory
Frequently Asked Questions about Matthew M. White
What company does Matthew M. White work for?
Matthew M. White works for Whitethorn Games
What is Matthew M. White's role at the current company?
Matthew M. White's current role is CEO, Whitethorn Games.
What is Matthew M. White's email address?
Matthew M. White's email address is ma****@****ail.com
What is Matthew M. White's direct phone number?
Matthew M. White's direct phone number is +181492*****
What schools did Matthew M. White attend?
Matthew M. White attended Memorial University, Newfoundland And Labrador, University Of New Brunswick, Memorial University, Newfoundland And Labrador, Cape Breton University.
What are some of Matthew M. White's interests?
Matthew M. White has interest in Brewing And Distilling, Psychology, Group Psychology, Children, Hardware Prototyping, Python, Social Services, Hci, Education, Homebrewing.
What skills is Matthew M. White known for?
Matthew M. White has skills like Game Design, Game Development, Video Games, User Experience, Research, Human Computer Interaction, Programming, Teaching, Data Analysis, Qualitative Research, Creative Direction, Usability.
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