Matthew Franklin
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Matthew Franklin Email & Phone Number

Software Engineering Manager at Meta
Location: San Francisco, California, United States 8 work roles 1 school
2 work emails found @oculus.com 6 phones found area 504, 918, 816, and 318 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 6 phones

Work email m****@oculus.com
Direct phone (504) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Software Engineering Manager
Location
San Francisco, California, United States
Company size

Who is Matthew Franklin? Overview

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Quick answer

Matthew Franklin is listed as Software Engineering Manager at Meta, a with 136862 employees, based in San Francisco, California, United States. AeroLeads shows a work email signal at oculus.com, phone signal with area code 504, 918, 816, 318, and a matched LinkedIn profile for Matthew Franklin.

Matthew Franklin previously worked as Developer Relations Engineer at Oculus Vr and Principal Software Engineer at Zynga. Matthew Franklin holds Bs, Computer Science from Stanford University.

Company email context

Email format at Meta

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{first}.{last}@oculus.com
89% confidence

AeroLeads found 2 current-domain work email signals for Matthew Franklin. Compare company email patterns before reaching out.

Profile bio

About Matthew Franklin

Passionate about using technology to create new experiences. Works in multiple roles and across disciplines to turn the creative vision into a reality.* A proven team lead, with a history of shipping unique, award-winning games including Psychonauts and Once Upon a Monster.* An experienced Senior and Lead Programmer, who creates powerful and efficient systems in service of the final product.* As a Gameplay Programmer and Designer, tackles challenges as high level as character design, or as low level as split-second input timing.* Enjoys working closely with other teams to create a cohesive and powerful user experience.* Cross-platform experience, including PC, console, and mobile. Proficient in languages including (but not limited to) C/C++, Lua, Java, Javascript, Python, PHP, and C#.

Listed skills include C#, Game Development, Python, Gameplay, and 13 others.

Current workplace

Matthew Franklin's current company

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Meta
Meta
Software Engineering Manager
San Francisco, CA, US
Employees
136862
AeroLeads page
8 roles

Matthew Franklin work experience

A career timeline built from the work history available for this profile.

Software Engineering Manager

San Francisco, Ca, Us

Developer Relations Engineer

Menlo Park, Ca, Us

Principal Software Engineer

San Francisco, California, Us

Dec 2014 - Feb 2016

Lead Gameplay Programmer / Lead Programmer / Designer / Project Lead

San Francisco, Ca, Us

* Spacebase DF-9: Lead Programmer on a Dwarf Fortress-like sim with deep AI and systems simulation. Adapted techniques from multiple sim genres, and created new ones, to realize a systemic, ever-changing world filled with believable characters.* Twice Upon a Monster: Project Lead. Led a team in creating a well-received vertical slice showcasing new gameplay, interfaces, characters, and technology for the sequel. (Project canceled due to soft market for Kinect titles.)* Once Upon a Monster: Lead Programmer; Designer. Tackled the unique challenge of an all-ages, full-body, family-friendly game for the Microsoft Kinect, with the Sesame Street license. Created brand new interfaces, game designs, story arcs, and technology to realize a welcoming world full of friendly monsters. Won multiple "Best Family Game" awards.* Brutal Legend: Gameplay Programmer. Returned from hiatus (my time at Ninja Crime and Animal Ocean Design) to help shepherd Brutal Legend out the door. Coded the climactic final fights; ambient environmental monsters; and more.* Creepy Treat Combat: Designer. Created a small, pick-up-and-play Costume Quest 2 spinoff card game.

Jun 2010 - Nov 2014

Partner / Co-Founder

Ninja Crime

Calculords: Lead Programmer for the iOS and Android (Unity3D) game Pocket Gamer called "the best game of 2014 so far."

Jul 2006 - Jun 2010

Technical Director

Animal Ocean Design

All technical work for a two-person, full-service web design company, including hosting, shopping/e-commerce, search engine optimization, AJAX and PHP programming, internet marketing, and more.

Jul 2006 - Jun 2010

Lead Gameplay Programmer

San Francisco, Ca, Us

* Psychonauts: Lead Gameplay Programmer. Led a team of 7 gameplay programmers through the highly iterative process of developing Psychonauts' many unique, one-of-a-kind puzzles, boss battles, and characters. Worked closely with all other disciplines to create a new kind of platform game. Psychonauts received many awards for best game of 2005.

Nov 2002 - Jul 2006

Technical Lead

Tempe, Arizona, Us

* Developed a data-driven, XML/XSLT-based GUI application technology, and used it to create the Homestead SiteBuilder application.* Worked with a contractor to internationalize and localize the previous web page development tool for Japan.* Created server-side functionality for the SiteBuilder, using ISAPI/IIS.

Jul 1999 - Nov 2002
Team & coworkers

Colleagues at Meta

Other employees you can reach at metadownhole.com. View company contacts for 136862 employees →

1 education record

Matthew Franklin education

  • Stanford University
    Stanford University
    Computer Science
FAQ

Frequently asked questions about Matthew Franklin

Quick answers generated from the profile data available on this page.

What company does Matthew Franklin work for?

Matthew Franklin works for Meta.

What is Matthew Franklin's role at Meta?

Matthew Franklin is listed as Software Engineering Manager at Meta.

What is Matthew Franklin's email address?

AeroLeads has found 2 work email signals at @oculus.com for Matthew Franklin at Meta.

What is Matthew Franklin's phone number?

AeroLeads has found 6 phone signal(s) with area code 504, 918, 816, 318 for Matthew Franklin at Meta.

Where is Matthew Franklin based?

Matthew Franklin is based in San Francisco, California, United States while working with Meta.

What companies has Matthew Franklin worked for?

Matthew Franklin has worked for Meta, Oculus Vr, Zynga, Double Fine Productions, and Ninja Crime.

Who are Matthew Franklin's colleagues at Meta?

Matthew Franklin's colleagues at Meta include Hasan Habeb, Cj Kaur Chhabra, Shuang H., Arthur Given, and Tony S.

How can I contact Matthew Franklin?

You can use AeroLeads to view verified contact signals for Matthew Franklin at Meta, including work email, phone, and LinkedIn data when available.

What schools did Matthew Franklin attend?

Matthew Franklin holds Bs, Computer Science from Stanford University.

What skills is Matthew Franklin known for?

Matthew Franklin is listed with skills including C#, Game Development, Python, Gameplay, Lua, C++, Game Design, and Unity3D.

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