Matthew Wiggins

Matthew Wiggins Email and Phone Number

CEO Mojiworks ๐Ÿ†x8 Best Places To Work winners @ Mojiworks
Matthew Wiggins's Location
London Area, United Kingdom, United Kingdom, United Kingdom
Matthew Wiggins's Contact Details

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About Matthew Wiggins

I help make teams, tech, and companies that strive to create wonderful things.Some things I've done:- founder CEO of Mojiworks: next-generation social games.Our goal is to strengthen your relationships with friends and family by playing together in the online places you already hang out: chat and other social platforms. Backed by Balderton, Heartcore, and Lifeline. We're going big on Discord.- founder CEO of iPhone game co. Wonderland Software, where we created the #1 US App Store hit 'Godfinger'. Acquired by Zynga- PC and console game developer/wrangler/dogs-body at Lionhead (acquired by Microsoft) on the Black & White series and others- product, design, code, and investor on various consumer tech projects: social, games, AI, hardware, AR, ...

Matthew Wiggins's Current Company Details
Mojiworks

Mojiworks

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CEO Mojiworks ๐Ÿ†x8 Best Places To Work winners
Matthew Wiggins Work Experience Details
  • Mojiworks
    Chief Executive Officer
    Mojiworks Nov 2016 - Present
    Uk, Gb
    CEO and co-founder of Mojiworks: pioneering social games for super-apps. We're backed by Balderton, Lifeline, and Heartcore.
  • Perfected3D
    Non Executive Chairman
    Perfected3D Jan 2016 - Dec 2023
    Newcastle, Gb
    Board member and advisor, appointed by the company CEO and Northstar Ventures to give strategic input and operational oversight on a regular basis.Current focus is on bringing their virtual-to-real software platform to market and securing first customers, using the benefit of my experience in startup acceleration and software/hardware delivery.
  • Blippar
    Vp Mobile Engineering
    Blippar Jun 2016 - Nov 2016
    London, Gb
    I led the device development teams for this visionary company in augmented reality and deep learning. As a member of Blippar's senior leadership group, I guided the improvement of our development, product, and management functions. Head of app engineering, QA, and device computer vision teams. With the kind blessing of the C-team and board I left Blippar to found my next startup, MojiWorks.
  • Makielab
    Investor And Advisor
    Makielab May 2012 - Nov 2016
  • Makielab
    Cto
    Makielab Feb 2015 - May 2016
    Originally an investor and advisor, moved into working with the founders to develop the business strategy, product pipeline, and development processes for ecommerce, 3D printing, and game projects.- Head of the UK office & team- Led the delivery of new ecommerce presence based on Magento2 (PHP) running on AWS stack- Successful pitch for the Disney/TechStars Accelerator 2015 program, which saw MakieLab gain licenses for Disney franchises and agreements for to-be-announced projects with Disney- Management of InnovateUK funded research project, successfully completed
  • Jiggerypokery
    Ceo And Co-Founder
    Jiggerypokery Jul 2013 - May 2016
    Mobile app development. Developer & publisher of GodFinger 2, based on a design by IP holder DeNA. Top banner featuring by Apple in EMEA.- Company formation, team growth, and business development- Manage B2B relationships with publishers, platform holders and other vendors- Jointly responsible with CTO for our full-stack technology: mobile client + backend in NodeJS on AWS EC2, Lambda, DynamoDB- Cross-platform (iOS and Android) development in C++, ObjectiveC, Swift, and Java- Leading development of both wholly owned new IP and existing IP from externals- Leading live operations, optimising KPIs through user analysis and ongoing feature development
  • Zynga
    Studio Head And General Manager, Zynga Mobile Uk
    Zynga Apr 2011 - Nov 2012
    San Francisco, California, Us
    Wonderland Software was acquired by Zynga, and I stepped up to lead their UK presence.- Integration of the acquired studio into a large and growing global organisation, working with international infrastructure, technical, HR and PM groups.- Strategic planning and implementation of studio and regional growth.- Responsible for teams implementing full-stack technology and game products for iOS and Android.- Leadership of cross functional software teams with a creative focus.- Product leadership on several mobile games.- Joint responsibility for technical strategy with studio CTO.
  • Wonderland Software
    Ceo And Co-Founder
    Wonderland Software Jun 2009 - Apr 2011
    Farnham, Gb
    CEO and co-founder of Wonderland Software, a startup focused on mobile app and game development. Created, developed, and operated the free-to-play title 'GodFinger', which had a #1 position on the AppStore charts. Negotiated and managed the acquisition of Wonderland by Zynga, two years after founding the company.- Founded company and grew team to support game development and live operations.- Product leadership on a #1 iOS game with millions of downloads.- Programming of key game features in ObjectiveC, C, and C++.- Architected game server in Ruby On Rails, supporting hundreds of thousands of daily players.- Negotiating and managing relationships with global publishers.- Negotiated and managed acquisition of the company by Zynga.
  • Codemasters
    Principal Programmer And Group Lead
    Codemasters Jan 2008 - May 2009
    Southam, Warwickshire, Gb
    Gameplay and AI Lead programmer at Codemasters Guildford Studio, working on AAA console projects from inception, using agile and scrum methods. Heavy utilisation of my management and team leadership experience in a time of fast studio growth, as well as daily hands-on work contributing to development of the software products.- Personnel and technical management of the gameplay and AI programming team.- Responsible for recruiting for critical technical roles in a growing studio.- Work with the studio and programming leads to define the scope and direction of AAA console projects.- Leading by example, prototyping key game features in C, C++ and C# on Xbox360 and PS3.- Code reviews and ongoing training and development of the programming team.- Work with teams external to the studio on our tool and engine requirements.- Agile project management and scrum team leadership.
  • Linden Lab
    Senior Developer
    Linden Lab Sep 2007 - Dec 2007
    San Francisco, Ca, Us
    Early employee of the Brighton office, formed in a period of rapid global expansion.- Development and maintenance of C++ client/server technology.- Evaluation of job candidates.
  • Lionhead Studios / Microsoft Games Studios
    Lead Ai Programmer
    Lionhead Studios / Microsoft Games Studios Apr 2006 - Aug 2007
    Guildford,, Surrey,, Gb
    Lead AI programmer on Xbox360 projects.- Shared responsibility for technical architecture (in C++) with lead programming team.- Gameplay prototyping in variety of coding environments, include proprietary engine (C++, LUA) and XNA (C#)- Management of programming team.- Working in cross-discipline pods on the core gameplay and game design structure.- Scheduling and task estimation of programming and design teams.
  • Lionhead Studios / Microsoft Games Studios
    Senior Programmer
    Lionhead Studios / Microsoft Games Studios Aug 2001 - Apr 2006
    Guildford,, Surrey,, Gb
    Multiple game development projects as a programmer and manager.- Programmer and scripter on Black & White: Creature Isle (PC, 2001), using C++ and in-house scripting language.- Member of the core team of Black & White 2 (PC, 2005), becoming the lead army developer and managing a team of programmers and designers.- Development of multiple console game concepts, utilising C++ & C# prototyping environments.
  • Ntl
    Programmer
    Ntl Mar 2001 - Aug 2001
  • Intelligent Games
    Designer
    Intelligent Games Dec 2000 - Jan 2001

Matthew Wiggins Skills

Game Development Start Ups Video Games Management Mobile Devices Mobile Games Leadership Game Design Computer Games Programming Android Xbox 360 Software Development Agile Project Management Iphone C++ Javascript Entrepreneurship Node.js Amazon Web Services Ios Objective C Unity

Matthew Wiggins Education Details

  • University Of Southampton
    University Of Southampton
    Mechanical And Computer Engineering

Frequently Asked Questions about Matthew Wiggins

What company does Matthew Wiggins work for?

Matthew Wiggins works for Mojiworks

What is Matthew Wiggins's role at the current company?

Matthew Wiggins's current role is CEO Mojiworks ๐Ÿ†x8 Best Places To Work winners.

What is Matthew Wiggins's email address?

Matthew Wiggins's email address is ma****@****i.works

What is Matthew Wiggins's direct phone number?

Matthew Wiggins's direct phone number is +133723*****

What schools did Matthew Wiggins attend?

Matthew Wiggins attended University Of Southampton.

What are some of Matthew Wiggins's interests?

Matthew Wiggins has interest in Ios App Store, Mobile, Jeff Atwood, Jeremy Clarkson, Seth Godin, Tim Schafer, Biotechnology, Peter Molyneux, Daring Fireball, Appoxee.

What skills is Matthew Wiggins known for?

Matthew Wiggins has skills like Game Development, Start Ups, Video Games, Management, Mobile Devices, Mobile Games, Leadership, Game Design, Computer Games, Programming, Android, Xbox 360.

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