Technical Artist
CurrentFreelance Technical Artist | 2D Game Development | Unity• Serve as the primary technical artist for a 2D game project, specializing in shader development and advanced rendering techniques within the Unity engine.• Engineered and optimized custom shaders to enhance visual fidelity while maintaining performance, significantly improving the game's aesthetic appeal.• Implemented bespoke lighting effects, elevating the atmospheric quality and overall immersion of the game world.• Collaborated closely with art and programming teams to seamlessly integrate technical solutions with artistic vision.• Optimized rendering pipelines and graphical features, ensuring smooth performance across various hardware configurations.• Developed and maintained documentation for custom shaders and rendering techniques, facilitating knowledge transfer within the team.