Matthew Jackowski work email
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Matthew Jackowski personal email
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If you need someone to step in quickly to keep things running smoothly or just setting up project teams I'm your guy. If your startup needs business advice or product analysis I spent years refining consumer products at major companies. I'm always looking for exciting new projects to help out on from mobile applications to enterprise products. contact me at: mattjack@gmail.comMy goal is to get the project done anyway possible! I have over 15+ years of product development experience working on high-profile brands. I've worked in both enterprise and consumer tech industries in a number of production roles and love what I do. I'm very hands on with every project I work on and love teaching those around me to get the best out of my teams.
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Principal Technical Program ManagerBlackberry May 2020 - PresentWaterloo, Ontario, Ca• Program Lead responsible for delivering the BlackBerry mobile apps portfolio and Cylance cybersecurity products at an engineering level covering more than 20+ teams worldwide and reporting to senior executives on progress.• Successfully led teams in delivering four critical projects which contributed to BlackBerry being awarded the 2023 and 2024 Customers’ Choice for both EPP and UEM by Gartner Peer Insights.• Delivered a multi-year regionalization program across the Dynamics infrastructure (NOC) that reduced datacenter costs by a million dollars a year, and reduced our S1/S2 incidents to zero with 99.9% uptime.• People manager for 4 project managers distributed globally under the BlackBerry Dynamics portfolio.• Led the PMO workgroup through two major company acquisitions (GOOD, Cylance) into our Atlassian toolset, JIRA systems, and workflows. -
Senior Technical Program ManagerBlackberry Nov 2016 - Apr 2020Waterloo, Ontario, Ca• Managed large scale software product releases across company wide, complex cross-functional programs.• Worked with engineering teams to set milestones, communicate program statuses, and identify/address potential setbacks.• Successfully rolled out agile development changes across multiple teams and organizations after the BlackBerry acquisition of Good Technology.• Designed the BI & Analytics reporting tools and process for the BlackBerry mobile apps portfolio utilizing Atlassian product data.• Assisted with ISO 9001 Certification of BlackBerry's Mountain View and San Diego offices. -
Product AdvisorCavrnus Jul 2016 - PresentCarlsbad, California, UsCavrnus delivers an enterprise ready 3D immersive collaboration platform for design, engineering, training, planning and selling. With Cavrnus' platform, people and organizations anywhere in the world to transcend collaborative barriers and increase productivity.---• As an early member of the team, I helped prototype and create the user interface and user experience inside a Virtual Reality (VR) space for the Cavrnus platform.• Developed the product roadmap along with the execution of the marketing strategy.• Ran social media presence across all platforms from 2016-2020 -
Product AdvisorTsunami Ar/Vr Jul 2017 - Sep 2019Del Mar, California, UsTsunami XR delivers software as a service (SaaS) immersive telepresence solution covering education, sales, collaboration, maintenance repair overhaul (MRO), product research and development, distribution, logistics, etc.---• Drove the UX design for their initial product, Tsunami XR Workspaces. • Integrated and setup Atlassian's suite of products (JIRA, Confluence, Service Desk) to achieve a singular solution for the company's needs. -
Sr. Project ManagerWevr May 2016 - Jul 2016Venice, Ca, Us• Product owner for the Head Mounted Display (HMD) team working on WeVR Transport, a Virtual Reality (VR) platform for content creators in film and interactive entertainment. • Successfully shipped Wevr Transport across 6 different platforms since joining the team. • Integrated proven agile production process to ensure quality product releases more efficiently as well as manage the JIRA workflow to increase team velocity by 200%.• Planned the execution of the platform team projects, including custom software development, integration, and infrastructure deployments.• Coordinated the efforts of business stakeholders, cross-functional team members, and third party contractors while managing project risk, scope, and quality to meet project and business objectives. -
Senior ProducerZynga Oct 2014 - Jan 2016San Francisco, California, Us• Produced a multi-million-dollar mobile app across three different platforms that yielded over $10 million in revenue its first year.• Drove the day-to-day progress of the FarmVille: Harvest Swap release submissions with regard to the roadmaps, schedule, scope, and quality.• Owned the agile development of product features from concept to submission and live support with cross-functional teams.• Managed the art department, team resources, and created the schedules for all product feature dependencies across multiple projects.• Primary communication point for all external teams including customer service, localization, and marketing for the San Diego studio. -
Senior Product ConsultantArcadea Studios Nov 2012 - Oct 2014Us• Consulted at BluBox Games on Mattel's top grossing mobile product Monster High Ghouls and Jewels™ and Barbie™ Best Job Ever: Pastry Chef.• Responsible for live operations at BluBox Games managing client relations, project scope, schedule, and budgets for all live products.• Industry creative designing product requirement specs (PRD's), design documents, user interfaces, UX wireframes, layouts, logos, letterheads, and other various art/media projects.• Previous client projects include Product analysis for Game Show Network (GSN) Casino and analyzing data to create new ways to improve monetization on their Facebook app. Creating Merge Interactive’s mobile strategy and brand marketing for their company. -
ProducerPlayfirst, Inc. Sep 2011 - Nov 2012• Lead Producer on the DASH series managing multiple cross-functional teams remotely (US, Ireland, Australia, and Singapore) around the world for Android & iOS.• Produced 3 Top 20 games in the iOS AppStore and 2 games for Amazon Kindle/Google Play.• After 3 years on the AppStore Diner Dash had its most profitable month to date in Jan ‘12.• In Feb ’12, Cooking Dash reached #5 on iPad Top Free Apps after becoming a universal app.• Increased revenue on all DASH products over $600,000 (+25%) from projected goals in 2012. • Created the company Intraweb and new documentation process using Google cloud services.• Migrated PlayFirst’s catalog of games into JIRA while also acting as admin for over 30+ games.
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Assistant Production ManagerLucasfilm Animation Jul 2011 - Sep 2011San Francisco, Ca, Us• Managed individuals and production of the look development department during season 4/5 of Emmy Award winning series Star Wars: Clone Wars.• Created department schedules and setup project milestones for the weekly animated TV show.• Coordinated all deliveries of episode artwork to outsource partners.• Presented weekly progress reports for directors, executives, and overseas studios. -
ProducerNeversoft Entertainment (Activision Blizzard) Nov 2007 - Jun 2010• Produced three #1 selling AAA titles in a calendar year that grossed over a billion dollars in sales.• Managed the animation department for all Neversoft projects.• Supervised animation, cinematics and motion capture teams and provided work direction, performance reviews, and coaching to the teams.• Helped create and manage department schedule and insured proper workflow through the department.• Hired and coordinated all incoming talent and artists for motion capture shoots.• Partnered with the Animation Director to manage career paths of the animation team.• Supervised Associate Producer’s handling localization for all Neversoft SKU's.
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Associate ProducerPerpetual Entertainment Apr 2005 - Sep 2007Au• Maintained all documentation pertaining to the animation and character art teams for Gods and Heroes: Rome Rising.• Assisted the Producer with team management, monitored progress, and maintained daily schedules and tasks.• Contributed with creating marketing materials and promotional videos for Sony Online (SOE).• Managed outsourcing contracts and bids for character creation.• Animated human characters ranging from visceral combat to subtle gesturing.• Processed, setup and implemented assets into the Renderware game engine.
Matthew Jackowski Skills
Matthew Jackowski Education Details
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The Art InstitutesMedia Arts And Animation
Frequently Asked Questions about Matthew Jackowski
What company does Matthew Jackowski work for?
Matthew Jackowski works for Blackberry
What is Matthew Jackowski's role at the current company?
Matthew Jackowski's current role is Principal Technical Program Manager.
What is Matthew Jackowski's email address?
Matthew Jackowski's email address is mj****@****nga.com
What schools did Matthew Jackowski attend?
Matthew Jackowski attended The Art Institutes.
What are some of Matthew Jackowski's interests?
Matthew Jackowski has interest in Computers, Mobile, Soccer, Art, Sports, Food, Graphic Design, Animation, Cooking, Snowboarding.
What skills is Matthew Jackowski known for?
Matthew Jackowski has skills like Game Development, Video Games, Game Design, Mobile Games, Animation, Casual Games, Mobile Applications, Computer Games, Project Management, User Experience, Project Planning, Graphic Design.
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